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[Release] Full bright code

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Old   #1
 
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[Release] Full bright code

Code:
if(fullbright)
{ // then
pDevice->SetRenderState(D3DRS_LIGHTING, false); //Set in fullbright by OvWhZ
pDevice->SetRenderState(D3DRS_AMBIENT,D3DCOLOR_ARGB(255,255,255,255)); // use all colors to glow up the lighting ingame
}// end
Here you go...



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Old 08/12/2010, 16:07   #2
 
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Please put an instruction.


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Old 08/12/2010, 16:50   #3
 
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Quote:
Originally Posted by Ovenran View Post
Code:
if(fullbright)
{ // then
pDevice->SetRenderState(D3DRS_LIGHTING, false); //Set in fullbright by OvWhZ
pDevice->SetRenderState(D3DRS_AMBIENT,D3DCOLOR_ARGB(255,255,255,255)); // use all colors to glow up the lighting ingame
}// end
Here you go...



NEED INSTRUCTION THANKS..
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Old 08/14/2010, 15:43   #4
 
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What full bright does?


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Old 08/15/2010, 04:07   #5
 
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if(fullbright)
{
pDevice->SetRenderState(D3DRS_LIGHTING, false); //d3d lighting off
pDevice->SetRenderState(D3DRS_AMBIENT,D3DCOLOR_ARGB(255, 25 5,255,255)); //
use all colors to glow up the lighting ingame - By THE-JOkER

crosshair-

float ScreenCenterX = 0.0f;
float ScreenCenterY = 0.0f;
bool xhair = false;
D3DCOLOR redt = D3DCOLOR_XRGB( 255, 0, 0 );
Insolent[1]* is offline  
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Old 08/15/2010, 04:23   #6
 
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Basically this code will go into your hack for example;

Code:
//DIP Start also will Work With SRS SetRenderState
if(fullbright)
{ // then
pDevice->SetRenderState(D3DRS_LIGHTING, false); //Set in fullbright by OvWhZ
pDevice->SetRenderState(D3DRS_AMBIENT,D3DCOLOR_ARGB(255,255,255,255)); // use all colors to glow up the lighting ingame
}// end
Their will normaly be more hacks their but im just showing example

Then you will have to declare a Hotkey for it you can do that in endscene by using the GetAsyncKeyState Function

Code:
if (GetAsyncKeyState(VK_F1)&1) // if we click f1
{ fullbright = !fullbright; } // fullbright = on
Now we have to declare fullbright in Globals, we can do this by typing
Code:
int fullbright;
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Old 08/17/2010, 14:00   #7
 
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Quote:
Originally Posted by gcflames12 View Post
Basically this code will go into your hack for example;

Code:
//DIP Start also will Work With SRS SetRenderState
if(fullbright)
{ // then
pDevice->SetRenderState(D3DRS_LIGHTING, false); //Set in fullbright by OvWhZ
pDevice->SetRenderState(D3DRS_AMBIENT,D3DCOLOR_ARGB(255,255,255,255)); // use all colors to glow up the lighting ingame
}// end
Their will normaly be more hacks their but im just showing example

Then you will have to declare a Hotkey for it you can do that in endscene by using the GetAsyncKeyState Function

Code:
if (GetAsyncKeyState(VK_F1)&1) // if we click f1
{ fullbright = !fullbright; } // fullbright = on
Now we have to declare fullbright in Globals, we can do this by typing
Code:
int fullbright;
thanks anyway.. bcause im lazy to put instructions

Topic,i know how to code in C++ go to
Ovenran is offline  
Old 08/18/2010, 00:17   #8
 
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yeah i know you can code and i liked your tutorial on creating a d3d menu


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