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(RSRO)Would you be interested in a clientless tool?

Discussion on (RSRO)Would you be interested in a clientless tool? within the Silkroad Online forum part of the Popular Games category.

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Old   #31
 
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Quote:
Originally Posted by Oriya9 View Post
If there's a guild name, this is what comes next:
[DWord] Guild ID
[Word] Grant Name Length
[String] Grant Name
[DWord] Emblem ID
[DWord] Union ID
[DWord] Union Emblem ID
[Byte] Guild War Status
[Byte] Fortress War Position

Now, 2 bytes before the guild name length there's the stall flag (you need to store it into a variable).
if it's 4 (0x04), there's an open stall and it goes like this:
[Word] Stall Name Length
[String] Stall Name
[DWord] Stall Model (Media.pk2 model)
* if the stall flag is anything else but 4 (probably 0), there's no stall and you need to skip this.

And then the last 2 bytes are:
[Byte] Equip/Unequip Job/Cape Timer (this yellow bar, the value is between 0 to 10 {0x00 to 0x0A})
[Byte] PK Flag (1 {0x01} = CTF PK status, 2 {0x02} = PK status enabled, 255 {0xFF} = PK status disabled)
Thanks Tomorow will try to parse it, cause now its midnight
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Old   #32
 
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Sorry for double post !

@Oriya9

It just a little bit different But I fully parsed it. Need to fix few skillls (mass), cause we need to parse them different.

Thank you for help

BTW Added AutoParty with Members Filter
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Old   #33
 
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Quote:
Originally Posted by zeteris View Post
Sorry for double post !

@Oriya9

It just a little bit different But I fully parsed it. Need to fix few skillls (mass), cause we need to parse them different.

Thank you for help

BTW Added AutoParty with Members Filter
No problem, but just so you know, this is the correct parsing.
nothing "different" with it, if you did it some other way, you'll probably have issues.
but as you wish.
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Old   #34
 
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Quote:
Originally Posted by Oriya9 View Post
No problem, but just so you know, this is the correct parsing.
nothing "different" with it, if you did it some other way, you'll probably have issues.
but as you wish.
Nope all works perfect, just few skills f*cked + need to parse pet's.
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Old   #35
 
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but i got many questions
will the clentless tool for rsro will be simpl just like first tclientless?
and when the new version of Torque Clientless will be realasead
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Old   #36
 
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why u dont make one for csro ? rsro has allready ribot & clientless
csro never had clientless
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Old   #37
 
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Quote:
Originally Posted by Ahmed_100 View Post
but i got many questions
will the clentless tool for rsro will be simpl just like first tclientless?
and when the new version of Torque Clientless will be realasead
The Clientless for iSRO has been discontinued.

Quote:
Originally Posted by Hazo View Post
why u dont make one for csro ? rsro has allready ribot & clientless
csro never had clientless
Have you ever asked yourself why? cSRO has a clientless protection. That's why there is no clientless for it.
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Old   #38
 
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Quote:
Originally Posted by Hazo View Post
why u dont make one for csro ? rsro has allready ribot & clientless
csro never had clientless
Most of the players plays on iSro or rSro. BTW riBot no more updating and phBot is pay to use.

Left Only mob's spawn parse + fix few char data issues
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Old   #39
 
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Quote:
Originally Posted by zeteris View Post
Nope all works perfect, just few skills f*cked + need to parse pet's.
What is the different thing then? I'd like to know.
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Old   #40
 
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Quote:
Originally Posted by Oriya9 View Post
What is the different thing then? I'd like to know.
[DWord] Emblem ID
[DWord] Union ID
[DWord] Union Emblem ID
[Word] Unknown
[Word] Unknown

[Byte] Count
//Loop Begin
[Word] Unknown
//Loop End

[DWord] Unknown
[Word] Unknown
[Byte] PK Flag

I don't know what Unknow part means, but it parses good.
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Old   #41
 
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By the way, how about you both use the PM function? This thread is not for sharing packet data. You're derailing my thread.
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Old   #42
 
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Quote:
Originally Posted by zeteris View Post
[DWord] Emblem ID
[DWord] Union ID
[DWord] Union Emblem ID
[Word] Unknown
[Word] Unknown

[Byte] Count
//Loop Begin
[Word] Unknown
//Loop End

[DWord] Unknown
[Word] Unknown
[Byte] PK Flag

I don't know what Unknow part means, but it parses good.
No offense, but that is wrong mate.
there's no loop or anything there.
the stall name is just a 16-Bit Unicode string, like ingame chat, not the regular 8-Bit Unicode string, that's all.
for example, if the length is 0x0500 (0x0005 = 0x05 = 5),
then the length of the Hex isn't 5*2, it's 5*4 (20, which is 10 bytes, not 5 bytes).
in this case, those 10 bytes of Hex can't be converted into a string in the normal way.
you have to use any kind of 16-Bit string conversion, or just simply go through the length multiple 4.

Good luck!


Edit:
Quote:
Originally Posted by backo View Post
By the way, how about you both use the PM function? This thread is not for sharing packet data. You're derailing my thread.
Oh, just shut up.
the forums are meant to be a use of sharing and helping people,
and these posts could help us and future searchers.
and by the way, I believe this thread says:
"(RSRO)Would you be interested in a clientless tool? "
Not
"(RSRO)Would you be interested if I'll code a backo-exclusive clientless tool? "
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Old   #43
 
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Quote:
Originally Posted by Oriya9 View Post


Edit:
Oh, just shut up.
the forums are meant to be a use of sharing and helping people,
and these posts could help us and future searchers.
and by the way, I believe this thread says:
"(RSRO)Would you be interested in a clientless tool? "
Not
"(RSRO)Would you be interested if I'll code a backo-exclusive clientless tool? "
Your comprehension of the english language is despicable. Please try to understand the basics of the language before even trying to argue with me. Your post makes no sense at all.

the forums are meant to be a use of sharing and helping people,
and these posts could help us and future searchers.


- This is true, however this thread is not intended to help anyone; but gather opinions on my clientless tool. If you want to help someone with their packet data, then either PM them or open a new thread yourself.

It's my thread, that's why I decide what's gonna be posted. Your posts will be removed within few hours, good day.
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Old   #44
 
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Quote:
Originally Posted by backo View Post
Your comprehension of the english language is despicable. Please try to understand the basics of the language before even trying to argue with me. Your post makes no sense at all.

the forums are meant to be a use of sharing and helping people,
and these posts could help us and future searchers.


- This is true, however this thread is not intended to help anyone; but gather opinions on my clientless tool. If you want to help someone with their packet data, then either PM them or open a new thread yourself.

It's my thread, that's why I decide what's gonna be posted. Your posts will be removed within few hours, good day.
In the second part of your post you just prove my point, sorry, my point! mine!

In the first part of your post you just show how ignorant you are.
I mean, come on, we're are trying to help people here and all you can flame about is my English?
obvious troll is obvious, good luck with your precious clientless' opinions and don't forget, don't:
Quote:
intended to help anyone
but yourself.
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Old   #45
 
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Quote:
Originally Posted by Oriya9 View Post
In the second part of your post you just prove my point, sorry, my point! mine!

In the first part of your post you just show how ignorant you are.
I mean, come on, we're are trying to help people here and all you can flame about is my English?
obvious troll is obvious, good luck with your precious clientless' opinions and don't forget, don't:

but yourself.
This thread has been made to find out if there would be enough people interested in such an application. Half of the thread being about packet research isn't helping me. If you would like to help others; then open your own thread with your packet documentation. This thread is not intended to be a packet research thread, end of story.
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