cool but useless,
and wait, sro ingame, w w a wa whats that round thing in the up right side of the screen?is, is that a, MINIMAP? O_O
no really, wallhack is useless
You can't see on minimap if a person has a thief suit but with wallhack you can since you see the sillioutte. It's a nice add on for traders and hunters other then that its just a little bones add on
Completely pointless, just gonna ruin your framerate.
Instead, do something more impressive, ie locate player data in memory (or filter the packets by hooking winsock functions), track the players, then render some kind of overhead view like a radar.
Since you can view players in memory (they're sent to the client from the server) much further than you can actually view, your radar will be more effective at detecting thieves etc as you say would be a "use" of a wallhack. Not only that, but it'll be a lot less taxing on your system, if coded correctly.
my framerate is still 80-100 no lagg nothing just like a normal client and i was botting while it was on too!
The correct response (for you) to that post was:
Well this wallhack is just an easy d3d hook that I found on a forum and copied+pasted and tried in silkroad. I didn't write the loader, I didn't write the hook, it's just a simple wallhack that somebody made and I don't even understand fully how it works. I do not possess the necessary skills to create such a radar or even to filter packets in the iSRO client. Thanks for the suggestion though.
In hindsight, however, your post pretty much admits this because you fail to even get the reason why my suggestion is vastly superior to a wallhack. Epic fail+1.
Well this wallhack is just an easy d3d hook that I found on a forum and copied+pasted and tried in silkroad. I didn't write the loader, I didn't write the hook, it's just a simple wallhack that somebody made and I don't even understand fully how it works. I do not possess the necessary skills to create such a radar or even to filter packets in the iSRO client. Thanks for the suggestion though.
In hindsight, however, your post pretty much admits this because you fail to even get the reason why my suggestion is vastly superior to a wallhack. Epic fail+1.