hi
i am working on a blader and i am sure unless i am banned i will stay with it till 140/150 cap; whichever is the last lvl for sro. this is my main and close to perfect build that i can come up with. It is mainly for pvp/job/fw. the help i am asking is that i cant decide between fire and light. for 90 i am going bich 90/ ice 60/ light 60/ fire 90. but what happens after 100? 120?. looking at 140 cap (i am assuming the the last) i will max bicheon but light or fire? of course when its light it comes down to speed, fire is higher imbue/ phy buff and immunity , not to mention the destealth thing, i know we can pk2 for see wiz etc, but thats not a good solution coz JM might fix it by then.
Seeing how in job many ppl just run around and also if i need to kill my enemy i need to catch him; also archers/xbows are getting some insane range and the knockback makes it hard to reach them. ints usually keep running away. so light seems very important, but it doesnt have any good buff, the magical buff.. is almost useless. some ppl even ignore bladers completely in job.
Fire on the other hand has all the good buff for str, but no speed. and if i cant reach them the i cant do much.. . I am sure as lvls increase all buffs will get more powerfull. grasswalk and phantom will have more speed/range, arches/xbow will get more range too.. and who knows what else..
so if you would please discus on this situation.. i would like your input even if you think you wont play past 100 cap or whatever. thanks






