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[HELP] Editing Mobs
Discussion on [HELP] Editing Mobs within the Shaiya forum part of the MMORPGs category.
05/05/2010, 14:01
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#1
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[HELP] Editing Mobs
Hi,
Anyone can tell me step by step how to edit mobs in Hex and how to edit in DB (to change drop items)
Very Thanks
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05/05/2010, 14:26
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#2
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Quote:
Originally Posted by rafal622
Hi,
Anyone can tell me step by step how to edit mobs in Hex and how to edit in DB (to change drop items)
Very Thanks 
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I am not sure by what you mean in edit mobs in Hex. If u talking about spawn (adding more mob etc...) or spawn time. I am not too sure yet (I am too looking for the answer but i think i may know a way and will post if I found the answer). There is another way, is by using the GM code to call the mob spawn (type /mmake [mob id] [number of mob] in ur normal chat in the game). Please take note that this is just one time (not permanent) and once u killed the mob or restart ur server it disappear. You can find the GM code and mob list either here in the forum or just look at your PS_gamedefs > table > dbo.mobs table.
As for change the drop item, u must look at the DB starting from PS_gamedefs > table > dbo.mobitems > Grade. U need to find out the "grade" of the item inside the dbo.items table.
Hope it help.
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05/05/2010, 15:09
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#3
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Yes i know, but "grade" i have a lot grades same so how game will know what item will drop?
EDIT:
Ok look. I changed lapisias Grade to 1000 only this 2 items have Grade 1000, i added to dbo.MobItems to Fox this grade and when i kill Foxes i getting random item, every items i think with 999 grade, bc they not exist.
What is bad?
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05/05/2010, 15:49
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#4
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Well I am not in the position to tell u if it is bad or good (as I am new myself) but so far my drop is as what I expected and the following explanation is what i did. I did with number beyond 999 (inside the dbo.items) but it didnt work. So what i did next is I look for what is the next available grade number inside the dbo.items. I changed example Sonic lvl2 lapis with the grade 451 (which is unused number) and I changed the grade of the dbo.mobitems for certain mob (example fox, plus drop = 100) i get sonic lvl2 as my drop. And that worked for me.
Quote:
Originally Posted by rafal622
Yes i know, but "grade" i have a lot grades same so how game will know what item will drop?
EDIT:
Ok look. I changed lapisias Grade to 1000 only this 2 items have Grade 1000, i added to dbo.MobItems to Fox this grade and when i kill Foxes i getting random item, every items i think with 999 grade, bc they not exist.
What is bad?
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05/09/2010, 11:30
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#5
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I think the Grade works only from 1 -999
I have test this too, and i test with Grad 1000 and with grad 1
With Grad 1 works ^^
I hope this help
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05/09/2010, 14:28
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#6
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Nice... Thanks for the info
Quote:
Originally Posted by Killsteal
I think the Grade works only from 1 -999
I have test this too, and i test with Grad 1000 and with grad 1
With Grad 1 works ^^
I hope this help 
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05/09/2010, 14:35
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#7
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Look here this TUT
Credits: drew666
But i dont know where i must change in DB too
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05/11/2010, 12:15
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#8
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Quote:
Originally Posted by Killsteal
I think the Grade works only from 1 -999
I have test this too, and i test with Grad 1000 and with grad 1
With Grad 1 works ^^
I hope this help 
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Grade works up to 1020 .. which is 255 * 4.
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