Quote:
Originally Posted by Synsia
Check for spawn packet and have a list/array which you add to whenever a mob is spawned, but also delete from when the mob is killed/out of range/whatever. Then it's just going through that list and comparing each for your specific id.
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Yeah I though about this but I dont know how to do.
I need to sniff the packet, which program would I use for that?
(then i will have the mob id for a specific mob, I mean non-comon ones.)
Then with this id I will need scan for it over all the dungeon/map area where I am. (How could I do this? which program to use to track a specific packet?)
Then I would need a method to lunch the scan and stop it.
(If i can make it from outside of the program used to snif or prog used, I'm able to do an executor to lunch the program/scan/method...)
Sorry I never did such thing for a game.
It would be very appreciated to receive some hint or method to use with the program needed so I could investigate/learn.
Thanks.