1. Download DirectXTK:

Extract to: C:\Dev\DirectXTK12
2. Project Properties → VC++ Directories:
Include Directories:
$(VC_IncludePath);$(WindowsSDK_IncludePath);../DirectXTK12/Inc
Library Directories:
$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86 );../DirectXTK12
3. Linker → Input → Additional Dependencies:
DirectXTK12.lib
d3d12.lib
dxgi.lib
dxguid.lib
ucrt.lib
4. EPISODE 6.4 game-pt-ps0182
Game FPS pointer = 0x22B7FF4
Note:
You need to create your own CPP code that links to game.exe,
and also hook the window class and title.
Example test code (window.cpp):
#include "SpriteBatch.h"
#include "SpriteFont.h"
#include "SimpleMath.h"
int main() {
DirectX::SimpleMath::Vector2 v(1.0f, 2.0f);
return 0;
}