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[Release] KillStatus.SData edit

Discussion on [Release] KillStatus.SData edit within the Shaiya PServer Guides & Releases forum part of the Shaiya Private Server category.

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Old   #1
 
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[Release] KillStatus.SData edit

I make a small script for editing KillStatus.SData, for a set of scripts from . This will allow you to configure bonuses from the blessings of the goddess. Unzip the archive into your python folder and replace file. Use bat to run file. Description of bonuses you can see in .
Attached Files
File Type: zip KillStatus.zip (3.5 KB, 333 views)
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Old 02/25/2020, 17:14   #2
 
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Great release , keep it up !!!
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Old 02/25/2020, 19:32   #3
 
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I've tried that already (hex editing the sdata) but I didn't notice the bonus (str dex linking chance, etc.)
Just an increase of HP in my toon, and small reduction of MP.
I've made the tests only with full bless (Value: 12288) client 5.4

I've changed into this:
Code:
country:  0
bless:  12288
index:  30
type1:  4  value1:  30
type2:  5  value2:  30
Does the killstatus thing really work? On any EP?

Update
I've tested a little more and noticed the raise in linking chance now. Also HP MP SP.

But still can't notice any change in str dex rec etc (At least visually)
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Old 02/26/2020, 01:22   #4
 
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Thanks you sominus
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Old 02/26/2020, 03:16   #5
 
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Why? I did nothing. You shoud thank Призрак урана
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Old 02/26/2020, 06:33   #6
 
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Quote:
Originally Posted by sominus View Post
I've tried that already (hex editing the sdata) but I didn't notice the bonus (str dex linking chance, etc.)
Just an increase of HP in my toon, and small reduction of MP.
I've made the tests only with full bless (Value: 12288) client 5.4

I've changed into this:
Code:
country:  0
bless:  12288
index:  30
type1:  4  value1:  30
type2:  5  value2:  30
Does the killstatus thing really work? On any EP?

Update
I've tested a little more and noticed the raise in linking chance now. Also HP MP SP.

But still can't notice any change in str dex rec etc (At least visually)
try to use new Server Files which sends your orange stats, maybe client doesn't calculate it, or maybe my information about values is wrong
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Old 02/26/2020, 12:05   #7
 
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Well the bless bonus are there since EP3 (at least) and linking chance % works and it's one of the last bonuses on the list, so the others must work also, but my doubt was if the STR bonus 'should' be reflected on player status window, or is just something we can't actually see in the game interface (like evasion, crit rate, etc).
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Old 02/26/2020, 13:16   #8
 
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Smile

Quote:
Originally Posted by sominus View Post
Well the bless bonus are there since EP3 (at least) and linking chance % works and it's one of the last bonuses on the list, so the others must work also, but my doubt was if the STR bonus 'should' be reflected on player status window, or is just something we can't actually see in the game interface (like evasion, crit rate, etc).
right now i'm looking to ps_game.exe, and i can say for sure that its increase all of it (evasion, crit rate, str, etc). but not found anything decrease cooldown
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Old 02/26/2020, 14:36   #9
 
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Quote:
Originally Posted by sominus View Post
Well the bless bonus are there since EP3 (at least) and linking chance % works and it's one of the last bonuses on the list, so the others must work also, but my doubt was if the STR bonus 'should' be reflected on player status window, or is just something we can't actually see in the game interface (like evasion, crit rate, etc).
Bonus really works, on old server files, there is no dynamic display of yellow parameters, but the bonus is still added.
Full Bless:
Zero Bless:
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Old 02/26/2020, 16:13   #10
 
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Thanks you Призрак урана
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