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[RELEASE]WldEditor - Shaiya Map Editor

Discussion on [RELEASE]WldEditor - Shaiya Map Editor within the Shaiya PServer Guides & Releases forum part of the Shaiya Private Server category.

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Old 11/07/2018, 00:30   #16
 
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Quote:
Originally Posted by sominus View Post
@
If you can manage to edit/compile C++ that editor is based on 'ATools - FlyForFun resources editor'



The C++ source for those tools is on github:



Looks interesting.
Also check de Model Editor (Mob editor), looks like flyff uses a similiar engine as shaiya.
Oh, holy ****, thank you very much!
I will check it
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Old 12/12/2018, 06:49   #17
 
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Still waiting for someone who knows how to C++ and modify the files that will accept Shaiya files.
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Old 03/28/2019, 23:54   #18
 
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ModelEditor - SfxEditor - GUIEditor - WorldEditor - ResEditor



if u fix error problem. publish pls ty

KEY = !ne3RYup1fkWVOPwjVSXZwlaCrFF0iJYt2PZCWeLvpbc
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Old 03/31/2019, 11:00   #19
 
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Originally Posted by J-PlayMko View Post
ModelEditor - SfxEditor - GUIEditor - WorldEditor - ResEditor

if u fix error problem. publish pls ty
Decryption Key pls ....
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Old 03/31/2019, 11:13   #20
 
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Originally Posted by [ADM]Beno™ View Post
Decryption Key pls ....

KEY = !ne3RYup1fkWVOPwjVSXZwlaCrFF0iJYt2PZCWeLvpbc
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Old 03/31/2019, 17:28   #21
 
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I was able to run the program without any error but i couldn't figure out the mechanics of it. When i tried to import a wld file it says ''Terrain texture with ID 10 doesn't exist''. I watched the video but the files that are listed on the left corner of the video, are not listed on mine. There's just this
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Old 03/31/2019, 18:41   #22
 
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Quote:
Originally Posted by Dilemma* View Post
I was able to run the program without any error but i couldn't figure out the mechanics of it. When i tried to import a wld file it says ''Terrain texture with ID 10 doesn't exist''. I watched the video but the files that are listed on the left corner of the video, are not listed on mine. There's just this
cool. can you share?
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Old 04/01/2019, 05:43   #23
 
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Originally Posted by J-PlayMko View Post
cool. can you share?
Actually there's nothing to share I just converted some random wld extention to a prj extention with hxd. And i think it would cause a issue later. But that's laters problem right If you insist here just put it into the folder ;
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Old 07/01/2019, 08:46   #24
 
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Quote:
Originally Posted by hronolight View Post

Hi all!
I want to introduce a new map editor for Shaiya



This tool displays an abstract image of objects on the map, and also allows easy management of them, which makes it easier to work with creating/changing a map.


Usage
  1. Unpack your data.sah/saf to separate folder
  2. Open WLD file from world folder through WldEditor (WldEditor doesn't support DNG maps)
  3. Make the necessary changes using the tools of this program.
  4. Save it and put to Data of your client

Hot keys
  • Arrow - Move current object
  • Left Ctrl + Arrow - Move current object (faster)
  • Left Alt + LMB + Mouse move - Move current object by mouse
  • Left Ctrl + LMB - Add object to current cursor position
  • Left Ctrl + Left Alt + LMB - Add object to current cursor position (random rotation)
  • Left Alt + Mouse Wheel - Rotate current object
  • Mouse Wheel - Map zooming
  • RMB + Mouse move - Move camera

Height Map
  1. Click to Scripts button
  2. Click to "Export Height Map" and save it
  3. Open your saved .raw file using Photoshop
  4. Change height map as you want and save it
  5. Click to "Import Height Map" and open your .raw file



Video

(I do not know how to add a video so that it does not show up as a link. If anyone knows - please tell me)


VirusTotal




Using this program, you agree that the maps created with the help of this utility are available free of charge for the Shaiya community.
great tool but it does not work for some maps same as the original black market in some maps have this error
Attached Images
File Type: png erro.PNG (17.2 KB, 126 views)
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Old 07/01/2019, 08:50   #25
 
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the same error in wld 37.wld 38.wld 39.wld 40.wld 41.wld 42.wld For some reason none of these wld does not run on your program, I tried to use other shaiya clients but always made the same mistake with those wld
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Old 07/01/2019, 16:12   #26
 
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Quote:
Originally Posted by ShaiyaIwanttolearn View Post
... For some reason none of these wld does not run on your program ...
Yeah "for some totally mysterious and unexplained reason", all files that are known to be dungeon maps (and not landscape), that start with "DUN" (and not "FLD") are not "for some mysterious reason" managed by that tool.

This tool offers auto-computation of the Y coordinate (elevation) of items positioned on the map; shStudio - which is surprisingly not cited as a source of inspiration or information - does not offer this feature.

It appears that the elevation-grids of FLD maps use a very basic format (square grid) so the computation of elevation is easy and straightforward.
OOH the computation of an elevation within a dungeon requires rebuilding the entire dungeon and positioning the item in it. I also published the format of .dg files but apparently, that was left aside.

(An alternate reason can be "there is no drawing of the map", but this is true only for old archives (interface/minimap contains drawings for dungeons since a while)).

Edit: it seems that not knowing how to read the information
Quote:
Originally Posted by hronolight View Post
(WldEditor doesn't support DNG maps)
comes with the tendency to quote like a pig; it's pity.
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Old 09/19/2019, 19:33   #27
 
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Great ! hard to take in hand but very useful
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Old 10/09/2019, 01:27   #28
 
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they don't have a program i want sakar the 3d models turn them into another pmd programs
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map editor, shaiya, wld, wldeditor


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