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Anti Cheat System

Discussion on Anti Cheat System within the Shaiya PServer Development forum part of the Shaiya Private Server category.

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Anti Cheat System

Anti-Cheat Memory Range Instruction

What is the offset range?

The offset range from 0x00401000 to 0x006BAFFF represents a block of memory in the game. It includes every byte starting at address 0x00401000 and ending at 0x006BAFFF.

This range contains:
0x006BAFFF - 0x00401000 + 1 = 2,847,000 bytes (approximately 2.71 MB)

️ How does the anti-cheat use it?

1. At game startup, the anti-cheat takes a snapshot of all 2,847,000 bytes in this range.
2. Every few seconds, it compares the current memory to the original snapshot.
3. If any byte has changed, it triggers a security alert and terminates the game.

✅ Why is this useful?

- You don’t need to hardcode expected values.
- It detects any unauthorized change in that memory block.
- It’s efficient and easy to expand to other ranges.

Important:
This method assumes you're reading memory from your own process. If you're scanning another process, you’ll need to use ReadProcessMemory on Windows.

Note :
This anti-cheat system detects all newly created tools and is connected to both the server side and client side. It can never be replaced by any game.exe, even if others attempt to bypass it. All newly created cheats are recorded in log.txt

If you have any further questions, just send a message to my Discord ID: gmwifo

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