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[HELP] Game relog & Quit time
Discussion on [HELP] Game relog & Quit time within the Shaiya PServer Development forum part of the Shaiya Private Server category.
12/22/2019, 16:58
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#1
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elite*gold: 0
Join Date: Apr 2016
Posts: 50
Received Thanks: 40
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[CE Scripts & Solution] Game relog & Quit time
It was dissolved.
hi all
my problem game exit and character select screen time.
i want 10 sec. but this 5 sec. how can change this.
This video:
--------------------------------------------------------------------------------------
Quote:
Originally Posted by J-PlayMko
Solution: For Char Screen with CE
Code:
[ENABLE]
alloc(newmem1,2048)
label(returnhere1)
label(originalcode1)
label(exit1)
newmem1: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode1:
add eax,00002710
exit1:
jmp returnhere1
"ps_game.exe"+74CEF:
jmp newmem1
returnhere1:
[DISABLE]
dealloc(newmem1)
"ps_game.exe"+74CEF:
add eax,00002710
//Alt: db 05 10 27 00 00
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
add eax,00001388
exit:
jmp returnhere
"ps_game.exe"+74CEF:
jmp newmem
returnhere:
Solution: For Game Exit with CE
Code:
[ENABLE]
alloc(newmem1,2048)
label(returnhere1)
label(originalcode1)
label(exit1)
newmem1: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode1:
add eax,00002710
exit1:
jmp returnhere1
"ps_game.exe"+74D4E:
jmp newmem1
returnhere1:
[DISABLE]
dealloc(newmem1)
"ps_game.exe"+74D4E:
add eax,00002710
//Alt: db 05 10 27 00 00
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
add eax,00001388
exit:
jmp returnhere
"ps_game.exe"+74D4E:
jmp newmem
returnhere:
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12/22/2019, 23:15
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#2
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elite*gold: 0
Join Date: Sep 2010
Posts: 164
Received Thanks: 84
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If you like change the time to exit, change in.
PS_game.exe
00474CEF:
add eax,00002710
00474D4E:
add eax,00002710
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12/23/2019, 00:33
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#3
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elite*gold: 0
Join Date: Apr 2016
Posts: 50
Received Thanks: 40
|
Quote:
Originally Posted by joins.dj
If you like change the time to exit, change in.
PS_game.exe
00474CEF:
add eax,00002710
00474D4E:
add eax,00002710
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thank you for answer, i check but same.
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12/23/2019, 01:44
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#4
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elite*gold: 0
Join Date: Sep 2010
Posts: 164
Received Thanks: 84
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dll?
Quote:
Originally Posted by J-PlayMko
thank you for answer, i check but same.

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you use dll the shen?
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12/23/2019, 02:10
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#5
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elite*gold: 0
Join Date: Apr 2016
Posts: 50
Received Thanks: 40
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Quote:
Originally Posted by joins.dj
you use dll the shen?
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i forgot which server file :/
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12/23/2019, 04:15
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#6
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elite*gold: 0
Join Date: Apr 2016
Posts: 50
Received Thanks: 40
|
Solution: For Char Screen with CE
Code:
[ENABLE]
alloc(newmem1,2048)
label(returnhere1)
label(originalcode1)
label(exit1)
newmem1: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode1:
add eax,00002710
exit1:
jmp returnhere1
"ps_game.exe"+74CEF:
jmp newmem1
returnhere1:
[DISABLE]
dealloc(newmem1)
"ps_game.exe"+74CEF:
add eax,00002710
//Alt: db 05 10 27 00 00
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
add eax,00001388
exit:
jmp returnhere
"ps_game.exe"+74CEF:
jmp newmem
returnhere:
Solution: For Game Exit with CE
Code:
[ENABLE]
alloc(newmem1,2048)
label(returnhere1)
label(originalcode1)
label(exit1)
newmem1: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode1:
add eax,00002710
exit1:
jmp returnhere1
"ps_game.exe"+74D4E:
jmp newmem1
returnhere1:
[DISABLE]
dealloc(newmem1)
"ps_game.exe"+74D4E:
add eax,00002710
//Alt: db 05 10 27 00 00
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
add eax,00001388
exit:
jmp returnhere
"ps_game.exe"+74D4E:
jmp newmem
returnhere:
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