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Name : display name
Model : model
Level : level
Aı : mob kind
HP : hp
SP : sp
MP : mp
Delay Normal / Chase : following distance
Dex : dex
Wis : wis
Luc : luc
Step : steps in the region
Def : def
Resist : resist
Elem : element
Vision : Vision distance I guess
Quest Item : quest item
Height : height
Radius : mob radius
XP : xp
Gold up to : gold range
Resistance to debuffs : debuff
Resistance to speels : speel
Attack mode : Need Npc Skill.sdata to identify buffers
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