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EP4 - FFA
Discussion on EP4 - FFA within the Shaiya PServer Development forum part of the Shaiya Private Server category.
04/27/2016, 07:12
#1
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EP4 - FFA
04/27/2016, 07:43
#2
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Quote:
Originally Posted by
st.jimmy998
WHAT IS IT ?
FFA
04/27/2016, 07:46
#3
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Quote:
Originally Posted by
ASTARHOT
WHAT IS IT ?
FFA
Free for all
04/27/2016, 12:25
#4
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And any already on the forums
PHP Code:
[ ENABLE ]
alloc ( newmem , 2048 )
label ( returnhere )
label ( AttackIllegal )
label ( AttackLegal )
label ( originalcode )
label (exit)
newmem :
push ebx
movzx esi byte ptr [ edx + 136 ]
movzx ebx , byte ptr [ eax + 136 ]
cmp esi , ebx //level equal
pop ebx
jne AttackIllegal
cmp byte ptr [ edx + 160 ],(int) 78 //map id
jne originalcode
AttackLegal :
jmp 00457e35
AttackIllegal : //eax=main
mov byte ptr [ eax + 1544 ], 0
jmp 00457e39
originalcode :
mov dl ,[ edx + 0000012D ]
exit:
jmp returnhere
"ps_game.exe" + 57E27 :
jmp newmem
nop
returnhere :
[ DISABLE ]
//code from here till the end of the code will be used to disable the cheat
dealloc ( newmem )
"ps_game.exe" + 57E27 :
mov dl ,[ edx + 0000012D ]
//Alt: db 8A 92 2D 01 00 00
04/27/2016, 13:05
#5
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Quote:
Originally Posted by
st.jimmy998
Free for all
?????
the original of aereageme not working?
04/27/2016, 13:22
#6
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Quote:
Originally Posted by
Apero
And any already on the forums
This is the script for FFA to ps_game 5.4, he needs a game.exe EP4 edited with FFA.
05/31/2016, 21:28
#7
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i bump as i need it too
05/20/2023, 12:17
#8
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Quote:
Originally Posted by
Apero
And any already on the forums
PHP Code:
[ ENABLE ]
alloc ( newmem , 2048 )
label ( returnhere )
label ( AttackIllegal )
label ( AttackLegal )
label ( originalcode )
label (exit)
newmem :
push ebx
movzx esi byte ptr [ edx + 136 ]
movzx ebx , byte ptr [ eax + 136 ]
cmp esi , ebx //level equal
pop ebx
jne AttackIllegal
cmp byte ptr [ edx + 160 ],(int) 78 //map id
jne originalcode
AttackLegal :
jmp 00457e35
AttackIllegal : //eax=main
mov byte ptr [ eax + 1544 ], 0
jmp 00457e39
originalcode :
mov dl ,[ edx + 0000012D ]
exit:
jmp returnhere
"ps_game.exe" + 57E27 :
jmp newmem
nop
returnhere :
[ DISABLE ]
//code from here till the end of the code will be used to disable the cheat
dealloc ( newmem )
"ps_game.exe" + 57E27 :
mov dl ,[ edx + 0000012D ]
//Alt: db 8A 92 2D 01 00 00
how to change charname color to red color?
tk
05/22/2023, 15:54
#9
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Posts: 11
Received Thanks: 1
Quote:
Originally Posted by
likevil
how to change charname color to red color?
tk
Code:
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem:
cmp byte ptr [ebp+160],(int)86 //MapID
jne originalcode2
push eax
mov ecx, [ebx+000017F4]
cmp ecx, 0
je code
mov eax, [ebp+000017F4]
cmp eax, 0
je code
cmp eax, ecx
jne code
movzx ecx, byte ptr [ebp+0000012D] //kogo gryzit
jmp originalcode
code:
movzx ecx, byte ptr [ebx+0000012D] //kogo gryzit
movzx eax, byte ptr [ebp+0000012D] //komy otpravit
cmp eax, ecx
jne originalcode
cmp eax, 1
jne ex
mov cl, 0
jmp originalcode
ex:
mov cl, 1
originalcode:
pop eax
mov [esp+3C],cl
movzx ecx,byte ptr [ebx+00000132]
exit:
jmp returnhere
originalcode2:
mov [esp+3C],cl
movzx ecx,byte ptr [ebx+00000132]
jmp exit
"ps_game.exe"+26B17:
jmp newmem
nop
nop
nop
nop
nop
nop
returnhere:
[DISABLE]
dealloc(newmem)
"ps_game.exe"+26B17:
mov [esp+3C],cl
movzx ecx,byte ptr [ebx+00000132]
//code from here till the end of the code will be used to disable the cheat
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