Okay so I was editing some NPC's and adding them in game...they weren't showing up so i messed about a bit and still nothing then I thought OH! wait a sec theres an NPCQuest.SData in the Server files too so I copied it over decrypted it ran server and it (sort of) worked some of the NPC's DID show up but not all.
So I thought to myself what can I do? I know maybe the svmap file got messed up somewhere...i'll get a clean one and edit it again. So I proceeded to get a clean one logged in game to make sure that it WAS clean BOOM got hit with a disconnect after char selection...weird right?
So i went to check the logs
Here's what I found:
2015-12-25 23:28:04 PS_GAME__system log start (Game01) [KR]
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/sorp1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/croco1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/croco2
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Troll1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Spink1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/GoldenPig
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Sorp3
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/SorpNamed1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/SorpNamed2
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Sorp2
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/CrocoNamed1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/CrocoNamed2
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/CrocoNamed3
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/OrcNamed1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/OrcNamed2
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/OrcNamed3
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/TrollNamed1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/HellTouthNamed1
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Deinos
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Parridalis
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Alcarian
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/ZinAlcaria
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Belizabeth
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Kirhiross
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/CrypticOne
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Haruhion
2015-12-25 23:28:04 Loaded Behavior In Factory : data/ai/Freezing
2015-12-25 23:28:05 connect mgr 920
2015-12-25 23:28:05 connect dbagent 924
2015-12-25 23:28:05 connect dbagent2 928
2015-12-25 23:28:05 connect gamelog 944
2015-12-25 23:28:05 Market End -----------------------
2015-12-25 23:28:26 <Console input> /nprotectoff
2015-12-25 23:28:26 <Console output> cmd NProtect off ok
================================================== ==============
2015-12-25 23:29:01 Exception !!!, code=0xC0000005, address=0x004899C9
Minidump write end.....................
0x004899C9 ps_game.exe: <unknown symbol>
Stack trace end.....................
Stack trace(all thread) begin.....................
Module list:
C:\Shaiya Bloodoath Migration\ShaiyaServer\PSM_Client\Bin\ps_game.exe, loaded at 0x00400000 - 09/07/15 12:22:00
WARNING: ps_game.exe is not accessible
Symbol search path is: ps_game.pdb
WARNING: ps_game.pdb is not accessible
WARNING: ps_game.pdb is not accessible
Microsoft (R) Windows Debugger Version 6.3.0017.0
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\Shaiya Bloodoath Migration\ShaiyaServer\PSM_Client\Bin\Log\20151225 _232804_ps_game.dmp]
User Mini Dump File: Only registers, stack and portions of memory are available
Windows Longhorn Version 9200 MP (2 procs) Free x86 compatible
Product: Server, suite: TerminalServer SingleUserTS
Debug session time: Fri Dec 25 23:29:01 2015
System Uptime: not available
Process Uptime: 0 days 0:00:57.000
Symbol search path is: ps_game.pdb
Executable search path is: ps_game.exe
.......................................
The call to LoadLibrary(ext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(exts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(uext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(ntsdexts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
(cbc.17e4): Access violation - code c0000005 (!!! second chance !!!)
thread count = 20
thread 0(5764)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x7587CB02 sechost.dll: CredIsMarshaledCredentialW + 1106
0x7587C83C sechost.dll: CredIsMarshaledCredentialW + 396
0x7588F677 sechost.dll: StartServiceCtrlDispatcherA + 87
0x004E427D ps_game.exe: <unknown symbol>
0x00540640 ps_game.exe: <unknown symbol>
0x004CCB90 ps_game.exe: <unknown symbol>
0x95E90000 <unknown module>: <unknown symbol>
thread 1(1724)
0x7727CC2C ntdll.dll: ZwWaitForMultipleObjects + 12
0x74D87B89 KERNEL32.DLL: WaitForMultipleObjects + 25
0x004E2B99 ps_game.exe: <unknown symbol>
0xCCCC74DF <unknown module>: <unknown symbol>
thread 2(7156)
0x7727E16C ntdll.dll: ZwWaitForWorkViaWorkerFactory + 12
0x74D87C04 KERNEL32.DLL: BaseThreadInitThunk + 36
0x7729B5AF ntdll.dll: RtlInitializeExceptionChain + 143
0x7729B57A ntdll.dll: RtlInitializeExceptionChain + 90
thread 3(3800)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x004D5738 ps_game.exe: <unknown symbol>
0x74D87C04 KERNEL32.DLL: BaseThreadInitThunk + 36
0x7729B5AF ntdll.dll: RtlInitializeExceptionChain + 143
0x7729B57A ntdll.dll: RtlInitializeExceptionChain + 90
thread 4(5896)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x004D9E2B ps_game.exe: <unknown symbol>
0xCCCC74DF <unknown module>: <unknown symbol>
thread 5(7132)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x7482C9C6 MSWSOCK.dll: sethostname + 10214
0x7520E0A9 WS2_32.dll: WSAAccept + 153
0x004D7ECE ps_game.exe: <unknown symbol>
thread 6(3968)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x004D9E2B ps_game.exe: <unknown symbol>
0xCCCC74DF <unknown module>: <unknown symbol>
thread 7(4796)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x004D9E2B ps_game.exe: <unknown symbol>
0xCCCC74DF <unknown module>: <unknown symbol>
thread 8(3220)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x004D9E2B ps_game.exe: <unknown symbol>
0xCCCC74DF <unknown module>: <unknown symbol>
thread 9(3660)
0x7727C70C ntdll.dll: NtRemoveIoCompletion + 12
0x004DCB92 ps_game.exe: <unknown symbol>
thread 10(6232)
0x7727C70C ntdll.dll: NtRemoveIoCompletion + 12
0x004DCB92 ps_game.exe: <unknown symbol>
thread 11(4992)
0x7727C70C ntdll.dll: NtRemoveIoCompletion + 12
0x004DCB92 ps_game.exe: <unknown symbol>
thread 12(3000)
0x7727C70C ntdll.dll: NtRemoveIoCompletion + 12
0x004DCB92 ps_game.exe: <unknown symbol>
thread 13(3452)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x004D9E2B ps_game.exe: <unknown symbol>
0xCCCC74DF <unknown module>: <unknown symbol>
thread 14(6116)
0x7727D48C ntdll.dll: NtGetContextThread + 12
0x00300A50 dbghelp.dll: SymGetModuleBase
0x52990C45 <unknown module>: <unknown symbol>
0x52990C45 <unknown module>: <unknown symbol>
thread 15(6632)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x00406FEC ps_game.exe: <unknown symbol>
thread 16(6780)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x0040734B ps_game.exe: <unknown symbol>
thread 17(240)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x0040734B ps_game.exe: <unknown symbol>
thread 18(3372)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x0040734B ps_game.exe: <unknown symbol>
thread 19(5656)
0x7727C6BC ntdll.dll: NtWaitForSingleObject + 12
0x75582C02 KERNELBASE.dll: WaitForSingleObject + 18
0x004D9E2B ps_game.exe: <unknown symbol>
0xCCCC74DF <unknown module>: <unknown symbol>
Stack trace(all thread) end.....................
================================================== ==============
as you can see it cant access ps_game.exe or ps_game.pdb (which the pdb is weird because i've looked through all the server files and there isn't one instance of this ANYWHERE can someone clarify where/what this actually supposed to be?)
So i started searching around and tried out a few fixes....nothing worked.
Here's what i've done so far:
Replaced svmap with previous svmap i edited
Replaced NPCQuest.SData with a clean one in both client and server
Reinstalled full server to make sure I wasn't missing anything/messed up anything
I haven't even touched KillStatus.SData so that can't be it
Made a notepad with ps_game.pdb in Bin folder
Numerous attempts of replacing/restarting server etc and I'm still having this problem.
Please guys...any help?
EDIT: I've just tried it with a clean client and still nothing