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[Fix]Shaiya ps_game.pdb

Discussion on [Fix]Shaiya ps_game.pdb within the Shaiya PServer Development forum part of the Shaiya Private Server category.

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Old   #1
 
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[Fix]Shaiya ps_game.pdb

Quote:
2012-12-17 09:55:09 PS_GAME__system log start (Game01) [KR]

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/sorp1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/croco1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/croco2

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Troll1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Spink1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/GoldenPig

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Sorp3

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/SorpNamed1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/SorpNamed2

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Sorp2

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/CrocoNamed1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/CrocoNamed2

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/CrocoNamed3

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/OrcNamed1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/OrcNamed2

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/OrcNamed3

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/TrollNamed1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/HellTouthNamed1

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Deinos

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Parridalis

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Alcarian

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/ZinAlcaria

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Belizabeth

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Kirhiross

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/CrypticOne

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Haruhion

2012-12-17 09:55:09 Loaded Behavior In Factory : data/ai/Freezing





================================================== ==============

2012-12-17 09:55:11 Exception !!!, code=0xE06D7363, address=0x76E5B727

Minidump write end.....................

0x76E5B727 KERNELBASE.dll: RaiseException + 88

0x00506871 ps_game.exe: <unknown symbol>

0x00503BA0 ps_game.exe: <unknown symbol>

0x00503A56 ps_game.exe: <unknown symbol>

Stack trace end.....................



Stack trace(all thread) begin.....................



Module list:

D:\ShaiyaServer\PSM_Client\Bin\ps_game.exe, loaded at 0x00400000 - 09/07/15 12:22:00

WARNING: ps_game.exe is not accessible
Symbol search path is: ps_game.pdb
WARNING: ps_game.pdb is not accessible
WARNING: ps_game.pdb is not accessible

Microsoft (R) Windows Debugger Version 6.3.0017.0
Copyright (c) Microsoft Corporation. All rights reserved.


Loading Dump File [D:\ShaiyaServer\PSM_Client\Bin\Log\20121217_095509 _ps_game.dmp]
User Mini Dump File: Only registers, stack and portions of memory are available

Windows Longhorn Version 7600 MP (4 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Debug session time: Mon Dec 17 09:55:12 2012
System Uptime: not available
Process Uptime: 0 days 0:00:05.000
Symbol search path is: ps_game.pdb
Executable search path is: ps_game.exe
...............................................
The call to LoadLibrary(ext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(exts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(uext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(ntsdexts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
(e20.e5c): C++ EH exception - code e06d7363 (!!! second chance !!!)

thread count = 5
thread 0(3088)

0x7736F861 ntdll.dll: ZwWaitForSingleObject + 21

0x76A61184 kernel32.dll: WaitForSingleObjectEx + 67

0x76A61138 kernel32.dll: WaitForSingleObject + 18

0x76EA7BE6 sechost.dll: I_ScIsSecurityProcess + 2215

0x76EA8040 sechost.dll: RegisterServiceCtrlHandlerExA + 634

0x76EA8553 sechost.dll: StartServiceCtrlDispatcherA + 104

0x004E427D ps_game.exe: <unknown symbol>

0x00540640 ps_game.exe: <unknown symbol>

0x004CCB90 ps_game.exe: <unknown symbol>

0x95E90000 <unknown module>: <unknown symbol>


thread 1(3184)

0x773700ED ntdll.dll: NtWaitForMultipleObjects + 21

0x76A6162D kernel32.dll: WaitForMultipleObjectsEx + 142

0x76A61921 kernel32.dll: WaitForMultipleObjects + 24

0x004E2B99 ps_game.exe: <unknown symbol>

0xFF006AEC <unknown module>: <unknown symbol>


thread 2(3096)

0x77371ED6 ntdll.dll: NtWaitForWorkViaWorkerFactory + 18

0x76A63677 kernel32.dll: BaseThreadInitThunk + 18

0x77389D42 ntdll.dll: RtlInitializeExceptionChain + 99

0x77389D15 ntdll.dll: RtlInitializeExceptionChain + 54


thread 3(2160)

0x77371ED6 ntdll.dll: NtWaitForWorkViaWorkerFactory + 18

0x76A63677 kernel32.dll: BaseThreadInitThunk + 18

0x77389D42 ntdll.dll: RtlInitializeExceptionChain + 99

0x77389D15 ntdll.dll: RtlInitializeExceptionChain + 54


thread 4(3676)

0x77370BD2 ntdll.dll: ZwGetContextThread + 18

0x00250A50 dbghelp.dll: SymGetModuleBase

0x52990C45 <unknown module>: <unknown symbol>

0x52990C45 <unknown module>: <unknown symbol>



Stack trace(all thread) end.....................

================================================== ==============


Just as it says here
Symbol search path is: ps_game.pdb
WARNING: ps_game.pdb is not accessible

its trying to find the Ps_Game.pdb tough it cant be accesed search for the file in your server files. cant find it? make one.

Simply open notepad and save as Ps_Game.pdb put it here :
D:\ShaiyaServer\PSM_Client\Bin\

this is just what worked for me any other problems please report or message me
dylanwijnen1 is offline  
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and who's all had this error??? I'v never seen this 0.0
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Quote:
Originally Posted by hootzoo View Post
and who's all had this error??? I'v never seen this 0.0
There have been plenty of different posts (located in already existing threads) showing this error; therefore, enough people have stumbled across this error in the past, and is worth having the resolution for them
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Uhm Hootzoo just to tell u if u search it on google. you'll see some results from Epvpers. tough this error might not be known so much,i did found out how to fix it and its probably the best way to share it to other people who dont know how to. to let other people get on with their servers. its always nice to do something back to the community
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I have this exact error, but the fix didn't work for me :'( any other idea's?
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try here
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Thank you for your response Andrei. The link didn't solve the problem, but it did help to confirm my suspicion that this error has something to do with manipulations to skills I started to test with, after I got the server up and running (with respects to Teddy).
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Yes, the error has to do with skills, or rather the npcquest.sdata in your server files. Make sure that it matches the one in your client and that it is either encrypted or decrypted. Try it both ways. Can't remember which one that it has to be. Also check your killstatus.sdata both client and server-side.
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Thank you oasis1984, that must be it because I was changing those around to follow the "lonewolf" series books. I must have messed it up during the encryption/decryption process as you indicated. I didn't get too far though, so last night I finally decided just to scrap it all and start from a clean server. I've been trying to figure this out for weeks, but at least now I know what to watch out for when I get back to this point. Thank you again for your help.
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Any time.
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i have the same 1 but only hit 1 mabe 2 times a week. if this have to do with skills or even npc skills i been running them both, but if some then want to crash the server it's just change that and they can? should be some kind of dc not server crash we could make?

my npcquest.sdata is decypted in server files. the npcquest is same in client but then encrypted. i run skills.sdata and put it in client, same with npcskills.

but if some in there is a problem it should give error to the player not the server is what im trying to say. or who ever you want can just login with a messedup client and kill the game? have to be a better way for the serve to handle it?

I have ep 6 server or 5.9 as it's called. pet's and costumes and so on but not wings kind
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[SUCHE] Shaiya ps_game.exe lvlcap 80
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