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Oblivion does not open

Discussion on Oblivion does not open within the Shaiya Private Server forum part of the Shaiya category.

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Old   #1
 
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Oblivion does not open

Hello everyone.

I configured the file 'map.ini'to open 'HI'24 hours a day. The problem that is not open and gives no message to the players.

My setup:

Code:
[SET_ZONE_64]
MapType		 = F
CreateType	 = P
CreateTime	 = (0, 12, 24)(1, 12, 24)(2, 12, 24)(3, 12, 24)(4, 12, 24)(5, 12, 24)(6, 12, 24)
CreateMinUser	 = 1
EnterMaxUser	 = 30
ExpireTime	 = 2
RebirthMapPos1 	 = 47, 509.47, 7.3, 1525.32
RebirthMapPos2 	 = 47, 1404.15, 10.3, 308.92
What's wrong here?
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Old 01/30/2011, 15:43   #2
 
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Here's a copy of mine:
Code:
[SET_ZONE_64]
MapType		 = F
CreateType	 = P
CreateTime	 = (0, 21, 24)(1, 21, 24)(2, 21, 24)(3, 21, 24)(4, 21, 24)(5, 21, 24)(6, 21, 24)
CreateMinUser	 = 1
EnterMaxUser	 = 30
ExpireTime	 = 2
RebirthMapPos1 	 = 47, 509.47, 7.3, 1525.32
RebirthMapPos2 	 = 47, 1404.15, 10.3, 308.92
Works fine, by the way make sure to edit OI map to allow lvl 60+ according you're running an EP5 server.
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Old 01/30/2011, 18:36   #3
 
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Yes, I'm running EP5.
In which file should I change to 60 +?

Thx for help.
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Old 01/31/2011, 07:22   #4
 
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edit the portals in map 47.svmap and set them to either 70 or 999
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Old 01/31/2011, 15:31   #5
 
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Thanks, I made the changes.
But taking advantage of, to open the system invasion follows the same logic?
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Old 02/06/2011, 22:27   #6
 
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I tryed this ... (modified the map.ini and 47.svmap files)
But it didn't work ='( ...
lol
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Old 02/06/2011, 23:51   #7
 
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Edit warp.csv and change all value in Warp_maxLvl colum to 999.

Code:
Warp_pX,Warp_pY,Warp_pZ,Warp_Faction,Warp_minLvl,Warp_maxLvl,Warp_destID,Warp_dX,Warp_dY,Warp_dZ
113.653846741,7.67999267578,452.216125488,1,0,999,0,247.440002441,27.0,1811.86999512
569.997070312,5.59999084473,182.421478271,2,0,999,0,1882.61999512,15.0,377.720001221
534.818237305,-9.30601501465,1526.02355957,1,0,999,64,789.770019531,8.27999973297,841.91998291
1434.62597656,-1.92903137207,307.577087402,2,0,999,64,789.770019531,8.27999973297,841.91998291
1288.05029297,100.794525146,975.653808594,2,0,999,66,313.0,29.0,341.0
1219.9407959,-10.5937957764,1062.42602539,0,0,999,0,0.0,0.0,0.0
1154.0144043,100.652313232,1086.28808594,1,0,999,65,313.0,29.0,341.0
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Old 02/07/2011, 12:33   #8
 
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I already did it :/

Even alladrios gave me his own file to be sure ...

but it still doesn't work :/
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Old 02/08/2011, 05:50   #9
 
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what doesnt' work DarkAngel?
Are you able to enter OI using level 60 toons? If so then it's the 47.svmap

Even after editing both the map.ini and 47.svmap and you still can't get into OI?
Are you in a party?
"CreateMinUser = 1" This line make it so you have to be in a party eventhough it is set at "1".
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Old 02/08/2011, 14:09   #10
 
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@ Gatewayto

hi ...

I already edited map.ini and 47.svmap :
- changed the [set_zone_64] into map.ini , according to the code given by Alladrios in this thread
- changed the Warp_MaxLvl to 999 into warp.csv, then recompiled the 47.svmap and overwrote it into /data/map/ ....

but I still can't enter OI map in a party (either at lvl 60 or 70)

I got a similar problem for the new map Valdemar ... I got the good .svmap and .ini files , but I can't enter this map from apulune using any kind/lvl of toon ..
Gate keepers keeps saying "Not enough to get into map" or something like that ...
(lets see this thread : )

Is there any DB fix for this problem ? or DB doesnt have anything related to this ?

that's soo boring and soo weird .. I got all the needed files but it doesn't work ='(
I searched, searched, and searched again .. but I still don't understand what's happening and where is the problem ='(
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Old 02/08/2011, 17:29   #11
 
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The problem is not your SQL DB.
Even after all those change and you still get that message then it's something very simple that was overlook, like "Restarting" your server for the change to take affect.
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Old 02/08/2011, 18:14   #12
 
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lol if it was so simple , I wouldn't have to come here to explain my problem ....

I already restarted my local server ... not only one time ... and not only the server itself, but also the whole comp, the services , etc .... I tryed all !

that's why I'm wondering what's happening
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Old 02/09/2011, 09:40   #13
 
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have you tried placing a new decrypted npcQuest.sdata in the server files? there is a decrypted copy that goes in the data folder tha the server files read from and it has to be the exact same as the client data or else the new gatekeepers will not work
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Old 02/09/2011, 12:22   #14
 
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yep I tryed it already
I extracted and decrypted the one from EP5 Rebirth client ....

still doesn't work :/
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Old 02/09/2011, 17:24   #15
 
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darkAngel - maybe it's best that you reinstall, some time it's easier to reinstall instead of trying to fix the problem (that is how corp IT support handle things). good luck
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