Ok new Question about second Server run.
I know i must change this on Serversite:
Code:
[Main] <ip_session> = 127.0.0.1 <ip_userlog> = 127.0.0.1 <db_user> = 127.0.0.1, PS_UserData, account, encrypted password [Login_001] <sv_maxuser> = 5000 <ip_login> = 127.0.0.1 [GameGroup_001] <sv_maxuser> = 3000 <sv_gameversion> = 0x06112300 <sv_gamename> = game server name <sv_publicip> = 127.0.0.1 <ip_game> = 127.0.0.1 <ip_dbagent> = 127.0.0.1 <ip_gamelog> = 127.0.0.1 <db_game> = 127.0.0.1, PS_GameData, account, encrypted password <db_gamedef> = 127.0.0.1, PS_GameDefs, account, encrypted password <db_gamelog> = 127.0.0.1, PS_GameLog, account, encrypted password <db_chatlog> = 127.0.0.1, PS_ChatLog, account, encrypted password [GameGroup_002] <sv_maxuser> = 3000 <sv_gameversion> = 0x06112300 <sv_gamename> = game server name <sv_publicip> = 127.0.0.1 <ip_game> = 127.0.0.1 <ip_dbagent> = 127.0.0.1 <ip_gamelog> = 127.0.0.1 <db_game> = 127.0.0.1, PS_GameData, account, encrypted password <db_gamedef> = 127.0.0.1, PS_GameDefs, account, encrypted password <db_gamelog> = 127.0.0.1, PS_GameLog, account, encrypted password <db_chatlog> = 127.0.0.1, PS_ChatLog, account, encrypted password
And must i make other changend on Clientsite ini´s ?
Please help (thx)
And when a normaly User make a Char he have with 1 lvl 12000 PVP Kills how can i change this, for normaly Users (thats dont have). It´s fixed now






