2010-04-06 11:25:21 PS_DBAGENT__system log start (DBAgent01)
2010-04-06 11:25:22 UpdateGuildPointRankDB Result=-1
2010-04-06 11:25:27 connect game
When I send a command to Game.exe such as /nprotectoff after changing to the public ip I get this error in PSM -
# /nprotectoff
error console command write
and then the PSM game process goes to pause, after trying to restart game.exe it goes to pause after 10 seconds and I get this in the DBAgent system log file:
2010-04-06 11:25:21 PS_DBAGENT__system log start (DBAgent01)
2010-04-06 11:25:22 UpdateGuildPointRankDB Result=-1
2010-04-06 11:25:27 connect game
2010-04-06 11:28:52 1 1 SAgent:

isconnect: (4, 64)
2010-04-06 11:28:52 1 1 T=000:03:00:000, RC=5,RCS=0, RB=137,RBS=0, SC=5,SCS=0, SB=2162,SBS=10
2010-04-06 11:28:52 disconnect game
2010-04-06 11:28:52 save all... wait plz... enter /uc
this is the game log after trying to restart game PSM which turns to pause after ten seconds:
2010-04-06 11:25:24 PS_GAME__system log start (Game01)
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/sorp1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/croco1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/croco2
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Troll1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Spink1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/GoldenPig
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Sorp3
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/SorpNamed1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/SorpNamed2
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Sorp2
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/CrocoNamed1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/CrocoNamed2
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/CrocoNamed3
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/OrcNamed1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/OrcNamed2
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/OrcNamed3
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/TrollNamed1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/HellTouthNamed1
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Deinos
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Parridalis
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Alcarian
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/ZinAlcaria
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Belizabeth
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/Kirhiross
2010-04-06 11:25:24 Loaded Behavior In Factory : data/ai/CrypticOne
2010-04-06 11:25:25 error mob item drop info load error
2010-04-06 11:25:25 error mob item drop info load error
2010-04-06 11:25:25 error mob item drop info load error
2010-04-06 11:25:25 error mob item drop info load error
"error mob item drop info load error" repeats for THOUSANDS of lines, after all of that it says this:
2010-04-06 11:25:26 CItemDrop::InitSequenceItemCreate SequenceItemCreate open 0
2010-04-06 11:25:27 connect mgr 1060
2010-04-06 11:25:27 connect dbagent 1056
2010-04-06 11:25:27 connect gamelog 1072
2010-04-06 11:25:27 map 0, zone 2 mob count = 0
2010-04-06 11:25:27 map 1, zone 3 mob count = 0
2010-04-06 11:25:27 map 2, zone 4 mob count = 0
2010-04-06 11:25:27 map 3, zone 5 mob count = 0
2010-04-06 11:25:27 map 4, zone 6 mob count = 0
2010-04-06 11:25:27 map 5, zone 7 mob count = 0
2010-04-06 11:25:27 map 6, zone 8 mob count = 0
2010-04-06 11:25:27 map 7, zone 9 mob count = 0
2010-04-06 11:25:27 map 8, zone 10 mob count = 0
2010-04-06 11:25:27 map 9, zone 11 mob count = 0
2010-04-06 11:25:27 map 10, zone 12 mob count = 0
2010-04-06 11:25:27 map 11, zone 13 mob count = 0
2010-04-06 11:25:27 map 12, zone 14 mob count = 0
2010-04-06 11:25:27 map 13, zone 15 mob count = 0
2010-04-06 11:25:27 map 14, zone 16 mob count = 0
2010-04-06 11:25:27 map 15, zone 17 mob count = 0
2010-04-06 11:25:27 map 16, zone 18 mob count = 0
2010-04-06 11:25:27 map 17, zone 19 mob count = 0
2010-04-06 11:25:27 map 18, zone 20 mob count = 0
2010-04-06 11:25:27 map 19, zone 21 mob count = 0
2010-04-06 11:25:27 map 20, zone 22 mob count = 0
2010-04-06 11:25:27 map 21, zone 23 mob count = 0
2010-04-06 11:25:27 map 22, zone 24 mob count = 0
2010-04-06 11:25:27 map 23, zone 25 mob count = 0
2010-04-06 11:25:27 map 24, zone 26 mob count = 0
2010-04-06 11:25:27 map 25, zone 27 mob count = 0
2010-04-06 11:25:27 map 26, zone 28 mob count = 0
2010-04-06 11:25:27 map 27, zone 29 mob count = 0
2010-04-06 11:25:27 map 28, zone 30 mob count = 0
2010-04-06 11:25:27 map 29, zone 31 mob count = 0
2010-04-06 11:25:27 map 30, zone 32 mob count = 0
2010-04-06 11:25:27 map 31, zone 33 mob count = 0
2010-04-06 11:25:27 map 32, zone 34 mob count = 0
2010-04-06 11:25:27 map 33, zone 35 mob count = 0
2010-04-06 11:25:27 map 34, zone 36 mob count = 0
2010-04-06 11:25:27 map 35, zone 37 mob count = 0
2010-04-06 11:25:27 map 36, zone 38 mob count = 0
2010-04-06 11:25:27 map 37, zone 39 mob count = 0
2010-04-06 11:25:27 map 38, zone 40 mob count = 0
2010-04-06 11:25:27 map 39, zone 41 mob count = 0
2010-04-06 11:25:27 map 40, zone 42 mob count = 0
2010-04-06 11:25:27 map 41, zone 43 mob count = 0
2010-04-06 11:25:27 map 42, zone 44 mob count = 0
2010-04-06 11:25:27 map 43, zone 45 mob count = 0
2010-04-06 11:25:27 map 44, zone 46 mob count = 0
================================================== ==============
2010-04-06 11:28:51 Exception !!!, code=0xC0000005, address=0x42005C00
Minidump write end.....................
0x42005C00 <unknown module>: <unknown symbol>
0x004B59D7 ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
Stack trace end.....................
Stack trace(all thread) begin.....................
Module list:
D:\SHAIYA_SERVER\SERVER\PSM_Client\Bin\ps_game.exe , loaded at 0x00400000 - 08/01/17 14:42:34 (ETC)
Symbol search path is: ???(10)
WARNING: ???(10) is not accessible
WARNING: ???(10) is not accessible
Microsoft (R) Windows Debugger Version 6.3.0017.0
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [D:\SHAIYA_SERVER\SERVER\PSM_Client\Bin\Log\2010040 6_112524_ps_gamðU]
User Mini Dump File: Only registers, stack and portions of memory are available
Windows Longhorn Version 6002 (Service Pack 2) MP (2 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Debug session time: Tue Apr 06 11:28:52 2010
System Uptime: not available
Process Uptime: 0 days 0:03:29.000
Symbol search path is: ???(10)
Executable search path is:
.................................................. ....
The call to LoadLibrary(ext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(exts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(uext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(ntsdexts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
(16a8.dfc): Access violation - code c0000005 (!!! second chance !!!)
thread count = 31
thread 0(5672)
0x770D9205 ntdll.dll: NtReadFile + 21
0x768BF4EB ADVAPI32.dll: SetServiceStatus + 735
0x768BF591 ADVAPI32.dll: SetServiceStatus + 901
0x768B20BB ADVAPI32.dll: StartServiceCtrlDispatcherA + 133
0x004B6FBD ps_game.exe: <unknown symbol>
0x004F1630 ps_game.exe: <unknown symbol>
0x004A00A0 ps_game.exe: <unknown symbol>
0xA5E90000 <unknown module>: <unknown symbol>
thread 1(3580)
0x770DA45E ntdll.dll: NtGetContextThread + 18
0x001C0A50 dbghelp.dll: SymGetModuleBase
0xC9330C45 <unknown module>: <unknown symbol>
thread 2(4608)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x004A9728 ps_game.exe: <unknown symbol>
0x7584ECCB kernel32.dll: BaseThreadInitThunk + 14
0x7710D24D ntdll.dll: RtlCreateUserProcess + 140
0x7710D45F ntdll.dll: RtlCreateProcessParameters + 78
thread 3(4432)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x004A7FAB ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
thread 4(3140)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x7479704E MSWSOCK.dll: getnetbyname + 19815
0x76A8BBDB WS2_32.dll: WSAAccept + 133
0x004ABEBE ps_game.exe: <unknown symbol>
thread 5(3788)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x004A7FAB ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
thread 6(1164)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x004A7FAB ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
thread 7(4644)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x004A7FAB ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
thread 8(5636)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 9(4276)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 10(4484)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 11(5792)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 12(4628)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 13(5604)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 14(2348)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 15(3832)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 16(2260)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 17(1604)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 18(4664)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 19(5948)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 20(1340)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 21(4360)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 22(2432)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 23(5264)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 24(5468)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 25(4972)
0x770D924D ntdll.dll: ZwRemoveIoCompletion + 21
0x004AE6E0 ps_game.exe: <unknown symbol>
thread 26(5844)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x004A7FAB ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
thread 27(4500)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x00406BBD ps_game.exe: <unknown symbol>
0x8B909090 <unknown module>: <unknown symbol>
thread 28(4508)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x00406EBB ps_game.exe: <unknown symbol>
thread 29(5180)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x00406EBB ps_game.exe: <unknown symbol>
thread 30(484)
0x770D91D5 ntdll.dll: ZwWaitForSingleObject + 21
0x757D11D8 kernel32.dll: WaitForSingleObject + 18
0x004A7FAB ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
Stack trace(all thread) end.....................
================================================== ==============