I'm trying to figure out what is the difference between making a patch with a Client 4.5-5.4+ and making a patch with a 6.0-6.3 Client.
I was working on a server 5.4 ( on a VPS ) and I can run the patches perfectly , but you see I'm working on an EP 6.3 ( on a dedicated server ) But when I try to do the same in a Client 6.3 have an error ( Character Load Error ).
I Was using Shaiya Data Files Tools.
What is the problem? I did the same but with different results.
I'm guessing he was using the one named "Data File Tool"
Anyways, your problem could be that you are trying to put an older file (npc.sdata / skill.sdata?) into your ep6 client. Certain files change slightly, which is why they wont open in the older version of ShStudio to be edited.
First check would be to see what files are in the patch. Did the client (ep6) work before the patch, or was it always broken etc.
Then work back from there, if *** file broke your client, remove/replace that file and see if it now works.
Everything its working fine Before the Patch, but when i try to send a Patch ( a normal one " Cash.Sdata for example " ) " Character Load Error " appears.
Everything its working fine Before the Patch, but when i try to send a Patch ( a normal one " Cash.Sdata for example " ) " Character Load Error " appears.
Im using the same Data ( SQL and Client ).
It has to do with your files not being encrypted when saving npc.sdata you usually have to put the encrypted version in your server files, the decrypt's version in your patch file, don't use pro hacker data tool it doesn't always patch correctly in the right paths.
Open data.sah with data file tool and delete any sdata files that have the same name as what you've edited
Keep Decrypting ypur edited sdata fipe till you get an error message than encrypt it ONCE import into client using data file tool and when a message pops up click yes do this for every file
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