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ps_game crash

Discussion on ps_game crash within the Shaiya Private Server forum part of the Shaiya category.

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ps_game crash

Hi epvp. I have problem, ps_game does not start.

Code:
2013-10-20 21:22:30 PS_GAME__system log start (Game01) [GERMANY]





================================================================

2013-10-20 21:22:30 Exception !!!, code=0xC0000005, address=0x040A03CE

Minidump write end.....................

0x040A03CE ps_game.exe: <unknown symbol>

0x040A02F5 ps_game.exe: <unknown symbol>

0x040A1634 ps_game.exe: <unknown symbol>

0x040A6152 ps_game.exe: <unknown symbol>

0x040A6220 ps_game.exe: <unknown symbol>

0x040A6279 ps_game.exe: <unknown symbol>

0x74B905C3 ODBC32.dll: SQLSetEnvAttr + 674

0x74B910A4 ODBC32.dll: SQLGetEnvAttr + 1806

0x004F896B ps_game.exe: <unknown symbol>

Stack trace end.....................



Stack trace(all thread) begin.....................



Module list:

C:\ShaiyaServer\SERVER\PSM_Client\Bin\ps_game.exe, loaded at 0x00400000 - 11/09/14 17:10:08

WARNING: Non-directory path: 'ps_game.exe'
WARNING: Inaccessible path: 'ps_game.pdb'

Microsoft (R) Windows Debugger Version 6.2.9200.16384 X86
Copyright (c) Microsoft Corporation. All rights reserved.


Loading Dump File [C:\ShaiyaServer\SERVER\PSM_Client\Bin\Log\20131020_212230_ps_game.dmp]
User Mini Dump File: Only registers, stack and portions of memory are available

WARNING: Non-directory path: 'ps_game.exe'
WARNING: Inaccessible path: 'ps_game.pdb'
Symbol search path is: ps_game.pdb
Executable search path is: ps_game.exe
Windows 8 Version 9200 MP (8 procs) Free x86 compatible
Product: Server, suite: TerminalServer SingleUserTS
Built by: 6.2.9200.16384 (win8_rtm.120725-1247)
Machine Name:
Debug session time: Sun Oct 20 21:22:30.000 2013 (UTC + 4:00)
System Uptime: not available
Process Uptime: 0 days 0:00:01.000
...................................
The call to LoadLibrary(ext) failed, Win32 error 0n2
    "The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(exts) failed, Win32 error 0n2
    "The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(uext) failed, Win32 error 0n2
    "The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(ntsdexts) failed, Win32 error 0n2
    "The system cannot find the file specified."
Please check your debugger configuration and/or network access.
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(104c.c60): Access violation - code c0000005 (first/second chance not available)

thread count = 5
thread 0(4584)

0x7766DC34 ntdll.dll: ZwWaitForSingleObject + 12

0x772110B4 KERNELBASE.dll: WaitForSingleObject + 18

0x74C9F24C sechost.dll: LsaICLookupSids + 1429

0x74C9F078 sechost.dll: LsaICLookupSids + 961

0x74CAF527 sechost.dll: StartServiceCtrlDispatcherA + 127

0x004FC01B ps_game.exe: <unknown symbol>

0x004F5A31 ps_game.exe: <unknown symbol>


thread 1(3076)

0x7766E1A4 ntdll.dll: ZwWaitForMultipleObjects + 12

0x75926AB5 KERNEL32.DLL: WaitForMultipleObjects + 25

0x004FA938 ps_game.exe: <unknown symbol>

0x776922E7 ntdll.dll: RtlTryEnterCriticalSection + 782

0x040A6B97 ps_game.exe: <unknown symbol>


thread 2(2040)

0x7766F6B4 ntdll.dll: ZwWaitForWorkViaWorkerFactory + 12

0x7592850D KERNEL32.DLL: BaseThreadInitThunk + 14

0x7769BF39 ntdll.dll: RtlInitializeExceptionChain + 133

0x7769BF0C ntdll.dll: RtlInitializeExceptionChain + 88


thread 3(5360)

0x7766F6B4 ntdll.dll: ZwWaitForWorkViaWorkerFactory + 12

0x7592850D KERNEL32.DLL: BaseThreadInitThunk + 14

0x7769BF39 ntdll.dll: RtlInitializeExceptionChain + 133

0x7769BF0C ntdll.dll: RtlInitializeExceptionChain + 88


thread 4(3168)

0x7766E9E4 ntdll.dll: NtGetContextThread + 12

0x741A272D dbghelp.dll: SymGetModuleBase

0x776973F7 ntdll.dll: RtlRunOnceInitialize + 29

0x776973F7 ntdll.dll: RtlRunOnceInitialize + 29

0x7769591E ntdll.dll: RtlInterlockedPopEntrySList + 814



Stack trace(all thread) end.....................

================================================================
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Hello, This is the 3rd time that my ps_Game has crashed over the course of a few weeks, both Games go to pause and then this error comes up. Im just wondering if anyone has seen this before, and should I make a brand new PS_Game ? ================================================= =============== 2013-01-19 11:38:13 Exception !!!, code=0xC0000094, address=0x00429482 Minidump write end..................... 0x00429482 ps_game.exe: <unknown symbol>
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