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[HELP]Updated in-game character

Discussion on [HELP]Updated in-game character within the Shaiya Private Server forum part of the Shaiya category.

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Old   #1
 
AxelMac's Avatar
 
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Unhappy [HELP]Updated in-game character

hello to all,
I have a problem not the character, not just my server but when I close the game, everything I do is not saved, and return item to have and position as that of the first
Public of the screen:
In screen i have remove item

Here repair gear

I moved

Close Game

reopened the game I find myself in the position of first

is I find all the items that I had previously


Help me pls
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Old 08/03/2013, 23:02   #2
 
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If your items / skills / quests / ... are not restored it is either due to the fact that their reading failed or their previous save have failed.

you should check that items were saved
eg "select * from PS_GameData.dbo.CharItems"
(and 99% sure it will return an empty response table)

and which Stored Procedure generated the error (failed to record the data).
open your PSM_Client\bin\log\ files (the last ones, delete all of them, and redo *1* run) and post the one(s) containing error strings.
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Old 08/03/2013, 23:06   #3
 
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//PS_DBAGENT__charsave log start (DBAgent01)
--<begin>2013-08-03 22:20:25,AxelHack,1,[ADM]Axel,28
{?=call usp_Save_Char_Info_E(28,80, 0,494, 14,12,9,8,7,15, 24332,17326,18347, 42,89, -1,3908249, 51.016563,1.851291,55.862125, 0,200,0,0,0, 200000,0,0,0)}
EXEC usp_Save_User_StoredMoney_E 1,1,0
{?=call Usp_Save_Char_Item_Del_E(28,'3892892167353466880,3 892892167353532416,3892940060533981184,38929400605 34046720,3892940060533784576,3892892167353597952,3 892892167353663488,3892892167353729024,38929400605 33850112,3892940060533915648,3892892227483009024,3 892892227483074560,3892892227483140096')}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867213593477120, 0,0, 50000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867604435501056, 0,1, 50000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867535716024320, 0,2, 5000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867806298963968, 0,3, 5000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867140579033088, 0,4, 5000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892868059702034432, 0,5, 50000, 0,0,0,0,0,0,'01000000000000000000',1)}
{?=call Usp_Save_Char_Skill_Mod_E(28,153,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,157,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,156,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,152,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,301,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,151,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,340,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,342,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,39,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,139,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,38,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,40,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,55,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,1,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,3,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,5,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,7,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,8,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,9,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,10,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,32,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,4,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,20,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,19,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,18,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,17,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,15,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,341,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,171,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,87,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,302,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,24,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,73,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,58,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,112,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,188,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,56,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,192,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,31,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,57,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,30,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,138,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,180,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,174,3,0)}
{?=call Usp_Save_Char_ApplySkill_Del_E(28,0,0,1)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,223,1,2540356)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,225,1,2540355)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,227,1,2540353)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,233,1,2540351)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,234,1,2540349)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,235,1,2540358)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,236,1,2540347)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,286,3,2540263)}
EXEC usp_Save_Char_QuickSlot_Del_E 28
--<end>2013-08-03 22:20:25,AxelHack,1,[ADM]Axel,28


--<begin>2013-08-03 22:25:06,AxelHack,1,[ADM]Axel,28
{?=call usp_Save_Char_Info_E(28,80, 0,494, 14,12,9,8,7,15, 4609,61738,62963, 42,92, -1,3906249, 51.690407,1.851291,53.195290, 0,200,0,0,0, 200000,0,0,0)}
EXEC usp_Save_User_StoredMoney_E 1,1,0
{?=call Usp_Save_Char_Item_Del_E(28,'3893192196589027328,3 892892167353466880,3892892167353532416,38928922274 83009024,3892892227483074560,3892940060533981184,3 892940060533915648,3892892167353663488,38929400605 33850112,3892892167353597952,3892892227483140096,3 893192196588961792,3893192196588896256,38929400605 33784576')}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867213593477120, 0,0, 50000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867604435501056, 0,1, 50000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867535716024320, 0,2, 5000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867806298963968, 0,3, 5000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892867140579033088, 0,4, 5000, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892868059702034432, 0,5, 50000, 0,0,0,0,0,0,'01000000000000000000',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892892167353729024, 1,1, 0, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Item_Mod_E(28,3892940060534046720, 1,2, 0, 0,0,0,0,0,0,'',1)}
{?=call Usp_Save_Char_Skill_Mod_E(28,153,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,157,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,156,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,152,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,301,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,151,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,340,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,342,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,39,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,139,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,38,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,40,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,55,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,1,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,3,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,5,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,7,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,8,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,9,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,10,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,32,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,4,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,20,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,19,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,18,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,17,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,15,2,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,341,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,171,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,87,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,302,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,24,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,73,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,58,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,112,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,188,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,56,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,192,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,31,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,57,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,30,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,138,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,180,3,0)}
{?=call Usp_Save_Char_Skill_Mod_E(28,174,3,0)}
{?=call Usp_Save_Char_ApplySkill_Del_E(28,0,0,1)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,223,1,2569962)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,225,1,2569961)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,227,1,2569959)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,233,1,2569957)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,234,1,2569955)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,235,1,2569964)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,236,1,2569953)}
{?=call Usp_Save_Char_ApplySkill_Add_E2(28,286,3,2569869)}
EXEC usp_Save_Char_QuickSlot_Del_E 28
--<end>2013-08-03 22:25:06,AxelHack,1,[ADM]Axel,28


this log?

Quote:
Originally Posted by castor4878 View Post
If your items / skills / quests / ... are not restored it is either due to the fact that their reading failed or their previous save have failed.

you should check that items were saved
eg "select * from PS_GameData.dbo.CharItems"
(and 99% sure it will return an empty response table)

and which Stored Procedure generated the error (failed to record the data).
open your PSM_Client\bin\log\ files (the last ones, delete all of them, and redo *1* run) and post the one(s) containing error strings.
i have fixit, problem is item have 50k resistence thx for u help
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