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Question About limited GM powers
Discussion on Question About limited GM powers within the Shaiya Private Server forum part of the Shaiya category.
09/04/2012, 19:06
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#1
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Question About limited GM powers
what im trying to found is a powers of ADM on level you gawe him as usual we use Admin = 1, AdminLevel = 255, Status = 16, UserType = A to set Admin in game but i wanna know what other admin levels do and what powers i can giwe them.
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09/04/2012, 19:30
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#2
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There isn't an actual list of which "powers" does each status give, but you might want to test them out by changing the status on the amount of 16 each time, you will notice which commands can be used by a status 16 and not on status 32 and so on; just be aware, if you give different status to an account, and this account tries to do certain commands, it might cause a server DC, for example a status 64 doing a /amove [map]
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09/05/2012, 00:09
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#3
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Yes there actually is o.o
If I'm remembering right ProfNerwosol released it under Guide to Shaiya Configuration.

It lists what status does what in the file plus a lot more.
If I'm wrong please tell me and I'll search around for you
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09/05/2012, 02:17
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#4
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Well, yes, I forgot about that guide when making my post, it states specifically what can be done and what can't be done depending on the status of the account.
Let's just post it in here, to have it somewhere in which it can be read "faster" (for the ones that don't like to read .pdf files)
| Command | Status 16 | Status 32 | Status 48 | Status 62 | Status 80 |
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| /char On/off/attack on/off/amove PN/bmove X Z [Map] | Y | Y | Y | Y | Y | | /cmove Map/itemlv # | Y | Y | Y | Y | Y | | /xcall # | Y | Y | Y | Y | Y | | /tacticszone /fogstart distance/fogend distance | Y | Y | Y | Y | Y | | /gmove | Y | Y | Y | Y | Y | | /warning PN “message” | Y | Y | Y | Y | Y | | /watch | Y | Y | Y | Y | Y | | /cwatch | Y | Y | Y | Y | Y | | /silence PN on/off | Y | Y | Y | Y | Y | | /stop PN on/off | Y | Y | Y | Y | Y | | /quiry PN | Y | Y | Y | Y | N | | /asummon PN | Y | Y | Y | Y | N | | /bsummon PN X Z Map | Y | Y | Y | Y | N | | /partysummon | Y | Y | Y | Y | Y | | /item “IN” | Y | Y | Y | Y | N | | /mob | Y | Y | Y | Y | N | | /guildgrade | Y | Y | Y | Y | N | | /guildrank GN R# | Y | Y | Y | Y | N | | /guildpoint GN P# | Y | Y | Y | Y | N | | /gmnotice | Y | Y | Y | Y | N | | /cnotice “message” | | Y | Y | Y | N | | /wnotice PN “message” | Y | Y | Y | Y | N | | /notice [T] “message” | Y | Y | Y | Y | N | | /znotice “text” | Y | Y | Y | Y | N | | /bnotice | Y | Y | Y | Y | N | | /cure [PN] | Y | Y | Y | N | N | | /autocure | ? | ? | ? | ? | ? | | /npautocure | ? | ? | ? | ? | ? | | /iclear PN | Y | Y | Y | N | N | | /eclear PN | Y | Y | Y | N | N | | /queston DC | Y | Y | Y | N | N | | /questoff DC | Y | Y | Y | N | N | | /questadd DC | Y | Y | Y | N | N | | /pvpon DC | Y | Y | Y | N | N | | /pvpoff DC | Y | Y | Y | N | N | | /questrem DC | Y | Y | Y | N | N | | /event | ? | ? | ? | ? | ? | | /eventad | ? | ? | ? | ? | ? | | /eventrem | ? | ? | ? | ? | ? | | /kick PN | Y | Y | Y | N | N | | /kickcan DC | Y | Y | Y | N | N | | /ban PN DC | Y | Y | Y | N | N | | /bancan DC | Y | Y | Y | N | N | | /set PN Status # | Y | Y | N | N | N | | /imake “IN” | Y | Y | N | N | N | | /auctionsearch PN | Y | Y | N | N | N | | /auctionrecall PN MID | Y | Y | N | N | N | | /imake “IN” | Y | Y | N | N | N | | /auctionsearch PN | Y | Y | N | N | N | | /auctionrecall PN MID | Y | Y | N | N | N | | /recallitem | Y | Y | N | N | N | | /getitem TY ID # | Y | Y | N | N | N | | /mmake MobID | Y | Y | N | N | N | | /mera MobID | Y | Y | N | N | N | | /mera t | Y | Y | N | N | N | | /nmake NpcID | Y | Y | N | N | N | | /nera NpcID | Y | Y | N | N | N | | /akick | Y | Y | N | N | N | | /abancan DC | Y | Y | N | N | N | | /aban DC | Y | Y | N | N | N | | /server on | Y | Y | N | N | N | | /server off | Y | Y | N | N | N | | /shutdown DC | Y | Y | N | N | N | | /chatcolor 1-9 | Y | Y | Y | Y | Y | | /apower | Y | N | N | N | N | | /apowercan | Y | N | N | N | N |
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11/09/2012, 22:49
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#5
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Hi all.
I have a question about it. When we change the status make up the char is always invisible: "char on."
How flip that come standard: "char off."
In some table, procedure, or "ps_game.exe", "game.exe".
There is doubt.
Ty all.
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12/15/2012, 08:16
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#6
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Quote:
Originally Posted by patoringa
Hi all.
I have a question about it. When we change the status make up the char is always invisible: "char on."
How flip that come standard: "char off."
In some table, procedure, or "ps_game.exe", "game.exe".
There is doubt.
Ty all.
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The question i was about to ask
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12/15/2012, 12:12
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#7
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Never tried it.. but I guess you could Edit the login SP, to use actiontype 180, with value1 = 1 and Text1 = VisibleOn for your character. Much less hassle to just type /char off though..
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