I have searched and searched and every post i read says when the NPC doesnt work as it should it is because the one in the client and the one in the server do not match. So I moved a copy of my decrypted one from my client to PSM_Client/Bin/Data(as specified). I then restarted my Server for it to take effect and PS_Game won't start.
This is how my 2 NPCQuests Look
When i checked the logs i Got a similar message to this in PS_Game:-
Quote:
I have an error:
Warrior's Path (Part One) -> Warriors Path (Part One)
I fix it in a file NpcQuest.sdata changed the name. Now loading ps_game.exe issues:
PHP Code:
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2011-05-12 19:23:44 Exception !!!, code=0xE06D7363, address=0x7D4E237E
Minidump write end.....................
0x7D4E237E kernel32.dll: RaiseException + 78
0x00506871 ps_game.exe: <unknown symbol>
0x00503BA0 ps_game.exe: <unknown symbol>
0x00503A56 ps_game.exe: <unknown symbol>
Stack trace end.....................
Stack trace(all thread) begin.....................
Module list:
C:\server\shaiyaEP7\PSM_Client\bin\ps_game.exe, loaded at 0x00400000 - 09/07/15 12:22:00
WARNING: ps_game.exe is not accessible
Symbol search path is: ps_game.pdb
WARNING: ps_game.pdb is not accessible
WARNING: ps_game.pdb is not accessible
Microsoft (R) Windows Debugger Version 6.3.0017.0
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\server\shaiyaEP7\PSM_Client\bin\Log\20110512_192341_ps_game.dmp]
User Mini Dump File: Only registers, stack and portions of memory are available
Windows Server 2003 Version 3790 (Service Pack 2) MP (4 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Debug session time: Thu May 12 19:23:44 2011
System Uptime: not available
Process Uptime: 0 days 0:00:03.000
Symbol search path is: ps_game.pdb
Executable search path is: ps_game.exe
......................................................
The call to LoadLibrary(ext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(exts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(uext) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
The call to LoadLibrary(ntsdexts) failed, Win32 error 2
"The system cannot find the file specified."
Please check your debugger configuration and/or network access.
(ea8.fc4): C++ EH exception - code e06d7363 (!!! second chance !!!)
thread count = 4
thread 0(4016)
0x7D61C876 ntdll.dll: NtReadFile + 21
0x7D1F5EDB ADVAPI32.dll: LookupPrivilegeValueW + 276
0x7D1F5F82 ADVAPI32.dll: LookupPrivilegeValueW + 443
0x7D24775F ADVAPI32.dll: StartServiceCtrlDispatcherA + 147
0x004E427D ps_game.exe: <unknown symbol>
0x00540640 ps_game.exe: <unknown symbol>
0x004CCB90 ps_game.exe: <unknown symbol>
0x95E90000 <unknown module>: <unknown symbol>
thread 1(4708)
0x7D61D06F ntdll.dll: NtWaitForMultipleObjects + 21
0x7D63F9B0 ntdll.dll: RtlSetEnvironmentStrings + 2472
0x7D4DFE37 kernel32.dll: FlsSetValue + 316
thread 2(3728)
0x7D61D06F ntdll.dll: NtWaitForMultipleObjects + 21
0x7D4E3EA6 kernel32.dll: WaitForMultipleObjects + 24
0x004E2B99 ps_game.exe: <unknown symbol>
0xFF006AEC <unknown module>: <unknown symbol>
thread 3(4036)
0x7D61D6E4 ntdll.dll: ZwGetContextThread + 18
0x040C0A50 dbghelp.dll: SymGetModuleBase
0x52990C45 <unknown module>: <unknown symbol>
0x52990C45 <unknown module>: <unknown symbol>
Stack trace(all thread) end.....................
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No Reply was given in relation to this problem.
Replacing the NPCQuest with the original one fixed the PS_Game issue but obviously reverting to that on does not fix my Gate Keeper issue Nor will it fix any of the NPC issues.
Anyone have any ideas on the issue? Thanks in advance!