I am trying to combine a model with another texture. I have chosen a model and a texture that look good together and renamed them properly (humf_torso099.dds and mmuf_torso099.3ds), also created a new row in the humf_upper.mlt, but unfortunately it doesnt work. The preview in the humf_upper.mlt doesnt show a 3D Preview, tried to equip it ingame and it doesnt show anything. What am I missing or doing wrong?
Make sure you have the edited files where they should be, so if it is a Human armour piece for example the dds/3dc files shoul be found in Data/Character/Human/DDS or 3DC, also check that the names of these files are the exact same as those which you have edited into the .mlt files. Also check that the Custom armours model in the Item.SData is the same as the newly created Top in the upper.mlt file, hope this helped
Make sure you have the edited files where they should be, so if it is a Human armour piece for example the dds/3dc files shoul be found in Data/Character/Human/DDS or 3DC, also check that the names of these files are the exact same as those which you have edited into the .mlt files. Also check that the Custom armours model in the Item.SData is the same as the newly created Top in the upper.mlt file, hope this helped
The files are located in the right folders, the names in the .mlt are correctly entered as I copy/pasted the filenames including extensions. I can select the Custom Armor in the Item.SData when creating a new Armor, but it doesnt give me a 3D Preview which means that something is wrong.
Thanks for the fast reply though
Yes I was dealing with your shStudio. What I have done is that I have picked a model and a texture, copied them and renamed them to make new Male and Female Fighter Upper Armors.
<Just what randomly popped up in my mind, could it be that it wasnt working because I forgot to add the female version to the huwf_upper.mlt?>
I have just finished and tested the male part, it wasnt working.. So my tought is that I should have added the female version too as it then completes a set of upper armors, but then why didnt it preview the armor in the .mlt?
For some reason the graphic files are incorrect.
Then is there a highest allowed number I can use to name my new gear files? I have chosen 099, this seems to be the issue. I didnt want to name it 014 so there wouldnt be any problems when a new gear comes out.
No, no, name doesnt effect it, I wonder why it does this :O
Have no idea either, maybe I have to use humf textures for humf models and huwf textures for huwf models, because I used the humf_013.dds for both male and female models. This is the only thing I could think off.
metin2 character bei otto als model? 05/15/2011 - Metin2 Private Server - 0 Replies lol xDDDD http://otto-fb.fanactivator.com/otto_cover_model/m odel/vote/1908
Client side character model changing 04/24/2010 - World of Warcraft - 2 Replies Does any one know if this is still do-able / how to do this. I've seen a vid of a human with the appearance of a undead, and it was a fairly recent one
How to look character model! ;) 04/05/2008 - CO2 Guides & Templates - 11 Replies You can look your character model! :)
Needs:
- Cheat Engine Download)
Let's start
- Download and install Cheat Engine.
- Open Cheat Engine.
- Open Process List ( IMAGE ).
- Then click Window List and find and select it.
- Now click OK.