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Dark Sigil is the debuff skill with ID 97 and the following details:
type = "Prevent Attack" (TypeDetail=67)
effect = Debuff (TypeEffect=3)
it can be used every 35 sec (ResetTime=35)
it a chance based skill (SuccessType=1) with a success rate of 80% (SuccessValue=80)
it affects all enemies (TargetType=7) within a 20 meters area (ApplyRange) for 15 sec (KeepTime=15)
it "Disables Physical Attack" (AbilityType1=32), "Disables Shooting Attack" (AbilityType2=33) and "Disables Magic Attack" (AbilityType3=34)
you can change some/all of these fields to modify the skill.
to remove it from a mob definition with shStudio: skill is the 3rd line of the Attacks section, the "Type" parameter is the skill, the "Mode" defines if the skill is enabled (0: off, 1: on)
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