so click in CE at '' add adress manually'' then enter the address: 43c652 and as type: byte
then press ok, and change the value to 5. that's it??
but if i do that it doesnt work
so click in CE at '' add adress manually'' then enter the address: 43c652 and as type: byte
then press ok, and change the value to 5. that's it??
but if i do that it doesnt work
First off this address is now outdated. I'll update it asap. then I can talk you though what to do.
[Release]Grotto mobs that move 06/19/2010 - CO2 PServer Guides & Releases - 9 Replies First let me say that I take no credit in coding Grotto, im just releaseing a way to make your mobs inside Grotto to move like they are supposed to. And i'm probably not the first person to figure this out. May even be an easier way of doing it, but this is how I done it.
Before we get started, you should go follow pringles guide on loading DMaps if you have not yet done so.
After that goto NPCDialog.cs and find this under your Grotto NPC:
if (Control == 1)
...
[Small Release] Fix Move() 09/19/2008 - CO2 PServer Guides & Releases - 10 Replies I'm sure a lot of you have noticed, but on most servers where the mobs actually do move, you can stand directly south (thats.. down.. for you slow people) of the monster, they stop. here is how to fix:
go to your Move() function, and find byte ToDir = (blah blah blah) and replace it with a much more correct calculation:
byte ToDir = (byte)((7 - MyMath.PointDirecton(PosX, PosY, Target.LocX, Target.LocY) / 45 % 8));
next change:
if...
Insta dc people 05/06/2008 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 46 Replies type <font=99>blank in game to dc people around you
Insta logout 06/02/2007 - Lin2 Exploits, Hacks, Bots, Tools & Macros - 3 Replies mhm ist nicht wirklich ein exploit eher n feature von NCsoft.. aber sowas lässt sich gut ausnutzen ;)
Requirements: 2 Rechner
1. bei Computer1 zockt ihr ganz normal ohne groß was modifizieren zu müssen
2. startet das game bei Computer2 damit ihr den LogIn Screen vor euch habt
3. tippt schonmal Benutzername und Passwort in die LogIn box ein
4. nun wenn der Charakter von Computer1 in gefahr ist drückt ihr einfach bei Computer2 auf Enter
5. der Charakter von Computer1 sollte nun...