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Search: Posts Made By: Healianth
Forum: DarkOrbit 10/28/2022, 22:47
Replies: 37
Views: 3,389
Posted By Healianth
I'd have finished mine already, but chronic...

I'd have finished mine already, but chronic depression and life has kinda gotten in the way.
Forum: DarkOrbit 08/02/2022, 22:14
Replies: 13
Views: 1,565
Posted By Healianth
One of the key aspects of DarkOrbit that made it...

One of the key aspects of DarkOrbit that made it so attractive was its simplicity. You could load it up in seconds and the mechanics were pretty straightforward and easy to understand (in the...
Forum: DarkOrbit 05/09/2022, 04:53
Replies: 264
Views: 73,314
Posted By Healianth
Because people apparently don't give a crap about...

Because people apparently don't give a crap about it. Every private server I've seen other than my own (which is still in development) does not support [Only registered and activated users can see links] It should be the convention, not the...
Forum: DarkOrbit 12/20/2021, 21:59
Replies: 15
Views: 3,840
Posted By Healianth
Singletons are a bad idea, plain and simple. I've...

Singletons are a bad idea, plain and simple. I've never had fun when working with a codebase that uses them and I have never found a good reason for using them myself. It's not hard to create a...
Forum: DarkOrbit 11/20/2021, 06:35
Replies: 7
Views: 1,059
Posted By Healianth
Did you really need another thread for this?

Did you really need another thread for this?
Forum: DarkOrbit 11/20/2021, 06:29
Replies: 23
Views: 2,057
Posted By Healianth
It's not that people in here don't like to help,...

It's not that people in here don't like to help, it's that what you're expecting them to help you with that is unreasonable.

If you actually attempted to solve a problem and showed us what you...
Forum: DarkOrbit 08/24/2021, 02:02
Replies: 3,285
Views: 588,072
Posted By Healianth
If you're using client 4.1, the laserflash effect...

If you're using client 4.1, the laserflash effect doesn't exist. The assets are there but it was stripped out in code from earlier versions of the client. At least, as far as I can tell - I only...
Forum: DarkOrbit 07/29/2021, 02:05
Replies: 5
Views: 856
Posted By Healianth
There's a thread that exists specifically for...

There's a thread that exists specifically for help with private servers: [Only registered and activated users can see links]
Forum: DarkOrbit 07/19/2021, 00:30
Replies: 3,285
Views: 588,072
Posted By Healianth
Would also like this, along with 6.3.1 and 9.0 if...

Would also like this, along with 6.3.1 and 9.0 if anyone has them. :D
Forum: DarkOrbit 06/13/2021, 18:32
Replies: 5
Views: 1,210
Posted By Healianth
Doubt they even have automated tests at Bigpoint....

Doubt they even have automated tests at Bigpoint. Look at all of the problems we've had over the years...
Forum: DarkOrbit 06/10/2021, 07:20
Replies: 3
Views: 637
Posted By Healianth
Then play. :handsdown:

Then play. :handsdown:
Forum: DarkOrbit 06/10/2021, 06:01
Replies: 3
Views: 637
Posted By Healianth
Private servers are generally far fairer in terms...

Private servers are generally far fairer in terms of gameplay than retail DO. If you're looking to bot those then why are you even bothering to play them?
Forum: DarkOrbit 05/23/2021, 05:39
Replies: 2,810
Sticky: [Collection Thread] Screenshot and Video Thread
Views: 585,280
Posted By Healianth
That's pretty. Working on something very similar...

That's pretty. Working on something very similar that you might like. DM me if that's of any interest. :)
Forum: DarkOrbit 05/19/2021, 07:31
Replies: 23
Views: 3,562
Posted By Healianth
That "eventually recoding it all with my own...

That "eventually recoding it all with my own code" part will likely never happen. Every private server codebase I've seen has been brittle beyond belief. I don't mean to put anyone down, but almost...
Forum: DarkOrbit 05/19/2021, 05:01
Replies: 23
Views: 3,562
Posted By Healianth
My advice for people creating private servers is...

My advice for people creating private servers is to not base it on the work of anyone else, for a variety of reasons:

- You will actually learn how to create and maintain software.
- You will not...
Forum: DarkOrbit 06/20/2020, 12:32
Replies: 15
Views: 2,702
Posted By Healianth
I have personally never noticed a problem with...

I have personally never noticed a problem with high memory usage, nor would it really matter to me. There is nothing intrinsically wrong with using a lot of memory, it's how you utilize it that...
Forum: DarkOrbit 06/12/2020, 00:36
Replies: 15
Views: 2,702
Posted By Healianth
There's a difference between caching all assets...

There's a difference between caching all assets and a memory leak. Flash is managed so memory leaks should not be occurring.
Forum: DarkOrbit 01/22/2020, 02:02
Replies: 22
Views: 6,046
Posted By Healianth
Why would you necro a 4 year old thread? Nothing...

Why would you necro a 4 year old thread? Nothing in this thread is relevant anymore.
Forum: DarkOrbit 01/22/2020, 00:33
Replies: 48
Views: 4,935
Posted By Healianth
I seriously hope you both mean hashed.

I seriously hope you both mean hashed.
Forum: DarkOrbit 12/29/2019, 14:39
Replies: 3,285
Views: 588,072
Posted By Healianth
The client doesn't have a language, it's the...

The client doesn't have a language, it's the resource files that go with it that you'll need to change.
Forum: DarkOrbit 12/29/2019, 14:38
Replies: 4,889
Views: 683,724
Posted By Healianth
Yes, Italian is available.

Yes, Italian is available.
Forum: DarkOrbit 12/18/2019, 00:25
Replies: 3,285
Views: 588,072
Posted By Healianth
I'd recommend the 4.1 client. It has no...

I'd recommend the 4.1 client. It has no encryption and the SWF isn't protected so it's easier to decompile and reverse engineer.
Forum: DarkOrbit 11/23/2019, 08:20
Replies: 5
Views: 1,422
Posted By Healianth
I'd advise that you be very very careful in doing...

I'd advise that you be very very careful in doing this. External assets to the game client have their hashes checked against the server. This is done to combat bots.

If you modify game files like...
Forum: DarkOrbit 07/21/2019, 20:28
Replies: 2
Views: 897
Posted By Healianth
Hi, instance 672 is Great Britain 2 (which was...

Hi, instance 672 is Great Britain 2 (which was merged into Global Europe 5 along with Great Britain 1).
Forum: DarkOrbit 07/12/2019, 12:11
Replies: 5
Views: 1,115
Posted By Healianth
Yes, there is a way. There are several release...

Yes, there is a way. There are several release threads in this section for homebrew servers. I'd recommend some, but I've been out of the scene for a while and don't know what's good and what's not....
Showing results 1 to 25 of 81

 
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