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Search: Posts Made By: Ian*
Forum: Joining e*pvp 05/18/2013, 08:07
Replies: 49
Views: 4,392
Posted By Ian*
From what I remember, this guy is a crybaby....

From what I remember, this guy is a crybaby. Sorry but I do not think he would make a good moderator. He has a very bad temper and gets upset easily, if someone were to say something he didn't like,...
Forum: CO2 Programming 07/16/2011, 22:30
Replies: 21
Views: 3,464
Posted By Ian*
I haven't played conquer in months, but since i...

I haven't played conquer in months, but since i saw the encryption changed or whatever, i just checked if hell raiser still works, it does :) just packets need updated.

FUCK PROXIES.
haven't...
Forum: CO2 PServer Archive 03/18/2011, 20:33
Replies: 41
Views: 2,933
Posted By Ian*
Your website told me I need to grow my dick. ...

Your website told me I need to grow my dick.
[Only registered and activated users can see links]

I'm offended.
Forum: CO2 Programming 03/18/2011, 17:30
Replies: 7
Views: 1,054
Posted By Ian*
might change some between a 64 and a 32 bit but...

might change some between a 64 and a 32 bit but no the brand of processor you have wont make any difference. I'm not sure where a CE tutorial would be at other than at CE's website, but for olly just...
Forum: CO2 Programming 03/18/2011, 06:01
Replies: 10
Views: 1,463
Posted By Ian*
eh removed it.

eh removed it.
Forum: CO2 Programming 03/17/2011, 17:50
Replies: 12
Views: 974
Posted By Ian*
well stefan if your methods are static you dont...

well stefan if your methods are static you dont have to initialize it, but in this case I dont think they are if you're just using your gui's properties that visual studios gives you. so you have to...
Forum: CO2 Programming 03/15/2011, 16:46
Replies: 12
Views: 974
Posted By Ian*
Declare GUI. GUI myGUI = new GUI();

Declare GUI.

GUI myGUI = new GUI();
Forum: CO2 Programming 03/03/2011, 21:41
Replies: 32
Views: 3,930
Posted By Ian*
seems like pretty much all stuff is public...

seems like pretty much all stuff is public anyways, paid or free, still public. so why not release the methods :P
Forum: CO2 Programming 03/03/2011, 17:25
Replies: 32
Views: 3,930
Posted By Ian*
1 method - send the attack packet and set the...

1 method - send the attack packet and set the target uid to your own characters uid with X/Y coords at the spot you want to jump, it has like a 5 step range that way.

another method is to replace...
Forum: CO2 Programming 02/28/2011, 23:33
Replies: 13
Views: 1,158
Posted By Ian*
fix your font color.

fix your font color.
Forum: CO2 Programming 02/24/2011, 02:51
Replies: 13
Views: 1,424
Posted By Ian*
Thunder, and all magic attack packets are...

Thunder, and all magic attack packets are encrypted.
Regular melee attacks are not though.
Forum: CO2 Programming 02/23/2011, 23:11
Replies: 13
Views: 1,424
Posted By Ian*
People give these identifiers different names...

People give these identifiers different names obviously but there should be an Entity ID and Entity UID.

The Entity UID is what you use for your target parameter. ID is generic, it's like 1080001...
Forum: CO2 Programming 02/21/2011, 21:45
Replies: 187
Views: 23,490
Posted By Ian*
I also hook the jump function in my bot, just...

I also hook the jump function in my bot, just because.. i don't like to use the ninja step or the refresh packet to update my characters position on my screen :P that's just preference though,...
Forum: CO2 Programming 02/20/2011, 04:39
Replies: 10
Views: 2,094
Posted By Ian*
back when I was worried about the botchecks and...

back when I was worried about the botchecks and all of that good stuff, their gamecheck wasn't directly reporting anymore, it uses internet explorer's built in proxy service to send data to TQ, so...
Forum: CO2 Programming 02/20/2011, 04:35
Replies: 187
Views: 23,490
Posted By Ian*
just checked it out, skimmed threw the code on...

just checked it out, skimmed threw the code on the CoClient class.

Guess it'll be nice for the forum to have a working client hook, will be interesting to see what people come up with for bots. I...
Forum: CO2 Bots & Macros 02/17/2011, 23:50
Replies: 24
Views: 5,739
Posted By Ian*
Standard conquer clients have a check for...

Standard conquer clients have a check for background clicks. If you have a Conquer client which removes these checks you can send control clicks to specific windows without getting botjailed.

The...
Forum: CO2 Bots & Macros 02/16/2011, 22:06
Replies: 24
Views: 5,739
Posted By Ian*
I probably won't make any changes to it, source...

I probably won't make any changes to it, source code is there though, maybe someone with some experience in C# would like to make some changes to it.

It should be possible to make an auto potter...
Forum: Conquer Online 2 02/16/2011, 04:57
Replies: 4
Views: 1,573
Posted By Ian*
Yes, simply delete the dmap file and it will not...

Yes, simply delete the dmap file and it will not work.

C:\Program Files (x86)\Conquer Online 2.0\map\map\

delete poker.7zip
Forum: Conquer Online 2 02/16/2011, 03:31
Replies: 17
Views: 4,586
Posted By Ian*
Sounds pretty interesting, wish I knew how to do...

Sounds pretty interesting, wish I knew how to do this back when I still played. People with widescreen monitors get black bars across the sides when they play on fullscreen (depending on gfx card...
Forum: CO2 Private Server 02/16/2011, 01:03
Replies: 11
Views: 1,100
Posted By Ian*
hi arco

hi arco
Forum: CO2 Private Server 02/12/2011, 03:49
Replies: 25
Views: 1,916
Posted By Ian*
:awesome:

:awesome:
Forum: CO2 Private Server 02/12/2011, 03:35
Replies: 25
Views: 1,916
Posted By Ian*
as long as it does not exceed sizeof(int)

as long as it does not exceed sizeof(int)
Forum: Conquer Online 2 02/11/2011, 02:31
Replies: 11
Views: 1,216
Posted By Ian*
do you work for tq or something, you're promoting...

do you work for tq or something, you're promoting a lot of their stuff
Forum: CO2 Private Server 02/09/2011, 22:17
Replies: 25
Views: 1,698
Posted By Ian*
Just make sure there's always something in...

Just make sure there's always something in Kernel.Items.Value and there won't ever be an error >_> that is kind of a useless try/catch block.

Just make sure an exception never can occur (which...
Forum: Conquer Online 2 02/09/2011, 00:29
Replies: 23
Views: 1,830
Posted By Ian*
I voted maybe. Reason being; I don't think...

I voted maybe.

Reason being; I don't think you would like the quality of this forum compared to how it used to be. I may be a troll on this forum, though I used to make releases until I realized...
Showing results 1 to 25 of 200

 
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