Hello guys,
I'm BlueMagic - creator of Retro Seafight (or RSF in short). I may be know as ◄──Retro▪Seafight▪Team──► but since that account was created to let me and Mike (aka War-Sloop) use the same account to talk with ya and I'm currently alone I'll use my original account (sorry for kind of messy situation here).
Since I don't want to ask for reopening previous RSF Server related topic (it got messy with plenty of posts which are no longer true but noone would delete / edit them) I'm just making this short *cough* announcement about RSF.
Most of you probably heard that RSF development got frozen due another game being in development but since whole team abandoned the idea of another game (just lazy people, ugh) I came back and I was working in disguise on RSF since late august (still it was mostly, planning, paper work, some pre-coding of client-based elements and mostly learning my coding language, nothing extraordinary). There is no playable version available for now but I'm planning that it should be ready before end of november (maybe earlier, maybe later, who knows).
Since I was trying plenty of methods to gather all RSF fans in one place and noone of previous ended up in success (e.g. fanpage, group, board) now I'm trying again using Discord which is *imho* really cool.
So, in conclusion - join us on RSF discord server which will be used to post news, q&a, gathering feedback or just let you send directly your ideas for game improvement. Text part of the server is
ENG only so please stay aware of that.
Here is an invitation link:

Hope many of you will actually join!
Greetings.
TL;DR for lazy lads and gents
I've created discord server for RSF fans. Join using this link:

. ENG only. First playable version available before november ends.
UPDATE: 02.12.16
Since people are spamming requesting for release date and exact list of changes since september game development goes underground and I won't post updates on discord anymore excluding milestones.
Yes, november ended and there's still no playable version but I decided I'll share my work AFTER it's in good shape. Haters gonna hate.
And to fellow comrades, sorry for inconveniences.
UPDATE: 14.06.17
Quick update with some juicy screenshots:

UPDATE: 04.08.17
Server is still in development and date of official start is UNKNOWN.
For now our goal is closed alpha this year (Im trying to make it happen this summer but chances are very low).
This is our current test-plan:
We are here --> QA Tests --> Closed Alpha --> QA Tests --> Closed Beta --> QA Tests --> Open Beta --> QA Tests --> Official Start
There will be many bumps and obstacles on the way so take everything with a grain of salt. Everything can change.