Hello
this new project is made by Game Maker Studio Profitional, you need to download it (there are crackeds versions ); and in download link im sharing you the project with codes , this is not like seafight its only test just for fun , to change the ship you need to change image of sprites .
-Movement are improved
Bugs :
- speed of changing images is not fixes
Things not aded :
no npc no gilter no hp no shoot
I will add them later
NOTE: this projects is not to make a private server , its only for making things that does not exist in the game (for exemples: shoot 1 million , making ship or npc very very fast )
the code of mouvement of the ship sf
Code:
Information about object: joueur
Sprite: spritedownright
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Mask:
Step Event:
execute code:
joueur.x =round(joueur.x);
joueur.y = round(joueur.y);
if (vspeed > 0 ) {
if (hspeed =0 ) { sprite_index = spritedown }
if (hspeed >0 ) { sprite_index = spritedownright }
if (hspeed < 0) { sprite_index = downleft }
}
if (vspeed<0 )
{ if(hspeed=0) { sprite_index = spriteup }
if (hspeed >0) { sprite_index = spriteupright }
if (hspeed <0) { sprite_index = spriteupleft }
}
if (vspeed=0 )
{ if (hspeed >0 ) { sprite_index = right }
if (hspeed <0) { sprite_index = spriteleft }
}
Begin Step Event:
if left mouse button is pressed
set the mouse cursor to sprite cursor and show the windows cursor
execute code:
mp_linear_step(x,y,4,false)
joueur.x =round(joueur.x);
joueur.y = round(joueur.y);
target.x = round (target.x);
target.y = round (target.y);
if (target.x - joueur.x != target.y - joueur.y )
{
if ( abs( target.x-joueur.x)0)
{move_towards_point(joueur.x + abs(joueur.y-target.y) ,target.y,4)}
if ((target.x-joueur.x)<0)
{move_towards_point(joueur.x - abs(joueur.y-target.y) ,target.y,4) }
}
if (abs(target.y-joueur.y)0)
{move_towards_point(target.x ,joueur.y + abs(target.x- joueur.x),4)}
if ((target.y-joueur.y)<0)
{move_towards_point(target.x ,joueur.y- abs(joueur.x-target.x),4) }
}}
else
{move_towards_point(target.x,target.y,4)}
End Step Event:
for all joueur: execute code:
joueur.x =round(joueur.x);
joueur.y = round(joueur.y);
if (distance_to_point(joueur.x + abs(joueur.y-target.y) ,target.y)=0)
{move_towards_point(target.x,target.y,4)}
if (distance_to_point(joueur.x - abs(joueur.y-target.y) ,target.y)=0)
{move_towards_point(target.x,target.y,4)}
if (distance_to_point(target.x ,joueur.y + abs(target.x - joueur.x))=0)
{move_towards_point(target.x,target.y,4)}
if(distance_to_point(target.x ,joueur.y - abs(target.x - joueur.x))=0)
{move_towards_point(target.x,target.y,4)}
if( distance_to_point(target.x,target.y)=0)
{speed=0 }
The code of the target
Code:
Information about object: target
Sprite: scare
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Mask:
Step Event:
if left mouse button is pressed
for all target: jump to position (round(mouse_x),round(mouse_y))
execute code:
target.x=round(target.x);
target.y=round(target.y);
End Step Event:
execute code:
target.x=round(target.x);
target.y=round(target.y);
move_snap(32,32);
the download link to all files of project ( ) ()
for Game maker studio ( ) you can find anothers version in the net cracked version and for images of the ship you have only to decompile swf of the ship and for the target sprite you can make it alone , before you begin take a look to tutorials of game maker studio
Yes, its very nice , wow thank you very much you do a good job ! Stop talking ****. Firstly you pretend to have the original code from mine project, so in that case my code but my friend, its unacceptable and busted for 2 reasons : the first one is because our game wasn't coded with game maker studio and our compiled .exe is protected by an anti decompiler algorithm and all our objects are obfuscated so good luck to get any information here . Ha and secondly it's purely illegal to stole someone's code ( even if it's a fake one ) without his clearly given permission, so if you don't want to have problem with me, you shall quickly think about stoping your piece of bullshit #closerequest
Yes, its very nice , wow thank you very much you do a good job ! Stop talking ****. Firstly you pretend to have the original code from mine project, so in that case my code but my friend, its unacceptable and busted for 2 reasons : the first one is because our game wasn't coded with game maker studio and our compiled .exe is protected by an anti decompiler algorithm and all our objects are obfuscated so good luck to get any information here . Ha and secondly it's purely illegal to stole someone's code ( even if it's a fake one ) without his clearly given permission, so if you don't want to have problem with me, you shall quickly think about stoping your piece of bullshit #closerequest
THIS IS NOT YOUR CODE I HAVE MADE IT BY MYSELF , IM NOT GREEDY LIKE YOU I WILL CONTINUE TO DEVELOP IT AND SHARE IT TO THIS COMUNITY ,AND WHOSE SUPORT HIS COMMENT (**** YOU SLAVES AND NOOBS)
Yes, its very nice , wow thank you very much you do a good job ! Stop talking ****. Firstly you pretend to have the original code from mine project, so in that case my code but my friend, its unacceptable and busted for 2 reasons : the first one is because our game wasn't coded with game maker studio and our compiled .exe is protected by an anti decompiler algorithm and all our objects are obfuscated so good luck to get any information here . Ha and secondly it's purely illegal to stole someone's code ( even if it's a fake one ) without his clearly given permission, so if you don't want to have problem with me, you shall quickly think about stoping your piece of bullshit #closerequest
As u know obfuscated codes can be cracked too Purely illegal to stole someone's code, it's ok but purely illegal to make a copy of a licensed game(SF) without any permission of BP
stop these bullshit created games based on seafight. Instead put your time into developing making a bot like seabot and make muneh man. Look at Insider, he's going hard main
stop these bullshit created games based on seafight. Instead put your time into developing making a bot like seabot and make muneh man. Look at Insider, he's going hard main
What is the point of botting instead of playing and enjoying the game, where's the feeling of completion after achieving something ? You're participating in the rat run which will never end.
Yes, its very nice , wow thank you very much you do a good job ! Stop talking ****. Firstly you pretend to have the original code from mine project, so in that case my code but my friend, its unacceptable and busted for 2 reasons : the first one is because our game wasn't coded with game maker studio and our compiled .exe is protected by an anti decompiler algorithm and all our objects are obfuscated so good luck to get any information here . Ha and secondly it's purely illegal to stole someone's code ( even if it's a fake one ) without his clearly given permission, so if you don't want to have problem with me, you shall quickly think about stoping your piece of bullshit #closerequest
Illegal to steal the code of a illegally cloned game, ironic.
i start to believe, you steal the code after this post
I dont give a **** about what you belive i dont have time for this project if i have steal it i would have all code but this year im in prepary school in science and technologie so i dont have time to program with gme maker we are studying C ++ and C
maybe in summer i will continue
or more then that i will steal the code by decompiling the oldest version hhhhhh