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The Doomhammer Cannon​

Discussion on The Doomhammer Cannon​ within the Seafight forum part of the Browsergames category.

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Old 10/15/2014, 19:13   #16
 
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Yes, yes off course, but by how much? with 1 / shoot (if you see 10 cannons) it isnt much!

But... everybody use bot, have lot of pearls... who cares about the sparing of ammunition?
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Old 10/15/2014, 21:06   #17
 
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Voodoo cannons all the way! At least for pvp...
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Old 10/15/2014, 21:44   #18
 
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Quote:
Originally Posted by seafighter0056 View Post
Voodoo cannons all the way! At least for pvp...
wait till people have fully equiped hammers. Then you'll notice the difference
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Old 10/15/2014, 21:59   #19
 
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Quote:
Originally Posted by kimi18 View Post
Voodoo cannon with lvl2-3 priest is better!

The new cannon reload time is 3.9 sec (if you have Cabin boys (-40%), and cannon loader castle -2.5 sec ->(9 - 2.5) * 0.6 = 3.9 sec

The voodoo cannon reload time is 2.7 sec (if you have Cabin boys (-40%), and cannon loader castle -2.5 sec ->(7 - 2.5) * 0.6 = 2.7 sec

so..

If you have 10 new cannon, you can shot with normal elite bullets, without other bonus damage: 10*(75+50) = 1250 every 3,9 sec, you can shoot 15 times, and you can inflict 15*1250=18750 damage in every 60 sec! (with 150 ammos)

If you have 10 voodoo cannon with lvl2 priest, you can shot with normal elite bullets, without other bonus damage: 10*(75+15) = 900 every 2,7 sec, you can shoot 22 times, and you can inflict 22*900=19800 damage in every 60 sec! (with 220 ammos)

Results: you lose 1050 damage with 10 new cannons, in every 60 sec, but you save 70 ammos , average: -17 damage at all shoot, and save ~1,1 ammo! This is **** cannon fortunately!!
Yes, that's right.
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Old 10/15/2014, 22:32   #20
 
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And once again we have a payment only update. **** BP and heil to bots lml
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Old 10/16/2014, 10:40   #21
 
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Quote:
Originally Posted by trolleras9 View Post
wait till people have fully equiped hammers. Then you'll notice the difference
See you in 3 years man !

10 cannons 1 bokor, or there need to be a lucky guy that wins all the time the bokor with the cannons
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Old 10/16/2014, 12:00   #22
 
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I'm sure they will create packages containing this cannons.
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Old 10/17/2014, 16:21   #23
 
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Quote:
Originally Posted by seafighter0056 View Post
I'm sure they will create packages containing this cannons.
Just like they did with Voodoo Cannons..
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Old 10/18/2014, 00:32   #24
 
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.

Quote:
Originally Posted by SeafightSellShip's View Post
End of seafight isnt far away ^.^ +50% damage? with my 135 voodoos im starting to become a noob ship again ^.^
Haha !

They will always add more ridiculous stuff like this to the game. It will never end. Just stop with this ****** game.

Do as I did, sell you're ship cheap & fast, and its done :P
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Old 10/18/2014, 11:39   #25
 
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You wont shoot twice, dont be a ******.
Its simple easy to calculating youre reloaded...
For example: (10 x 9 + 270 x 7) / 280 = 7,07s
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Old 10/18/2014, 19:25   #26
 
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my only thing that interests me about these guns is the way to duplicate jajajajajaj
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Old 10/20/2014, 01:57   #27
 
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Quote:
Originally Posted by peti1199 View Post
You wont shoot twice, dont be a ******.
Its simple easy to calculating youre reloaded...
For example: (10 x 9 + 270 x 7) / 280 = 7,07s
I'm not being retarded, you mustard If you're an experienced player (like me, ehe ) - then you must know that we did shoot twice before It was just a tips, so take it all easy, boy. ^^
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