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[Release] BonusMapBot(No Custom Client)
Discussion on [Release] BonusMapBot(No Custom Client) within the Seafight forum part of the Browsergames category.
10/10/2014, 05:05
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#91
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elite*gold: 0
Join Date: Feb 2013
Posts: 228
Received Thanks: 42
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works perfect maybe 1 opinion range but i dont rush you
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10/10/2014, 13:45
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#92
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by alpkarizma
works perfect maybe 1 opinion range but i dont rush you
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yes it is in progress but it is very difficult
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10/10/2014, 21:01
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#93
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elite*gold: 0
Join Date: Jul 2011
Posts: 22
Received Thanks: 0
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How to manual define seamap,minimap, hp... etc.If someone has a link of a video or a tutorial.Thx.
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10/11/2014, 12:00
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#94
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elite*gold: 0
Join Date: Oct 2014
Posts: 3
Received Thanks: 0
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i cant get it to work  ((
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10/11/2014, 17:38
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#95
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elite*gold: 0
Join Date: Apr 2013
Posts: 238
Received Thanks: 27
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Everything is ok without shooting . i made everything its goes to maps and when it time to shoot it only toggle NPC and dont start shoot . I tryed to change mode for fire to 1-2 but noone from them don,t work .
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10/11/2014, 18:21
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#96
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by ShadowEye1986
How to manual define seamap,minimap, hp... etc.If someone has a link of a video or a tutorial.Thx.
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It is not difficult but i will make a video soon
Quote:
Originally Posted by donotthreat
i cant get it to work  ((
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What is your problem. I cant help you if you dont specify the problem.
Quote:
Originally Posted by ivo_yordanov
Everything is ok without shooting . i made everything its goes to maps and when it time to shoot it only toggle NPC and dont start shoot . I tryed to change mode for fire to 1-2 but noone from them don,t work .
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Is your firekey in script and in seachart the same?
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10/11/2014, 18:40
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#97
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elite*gold: 0
Join Date: Apr 2013
Posts: 238
Received Thanks: 27
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Quote:
Originally Posted by trolleras9
It is not difficult but i will make a video soon
What is your problem. I cant help you if you dont specify the problem.
Is your firekey in script and in seachart the same?
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Yes in menu is F for shooting and in Scar it is F for shooting
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10/12/2014, 01:56
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#98
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elite*gold: 0
Join Date: Nov 2012
Posts: 320
Received Thanks: 51
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hello trolleras and thank you for this awesome bot
I have made like 100 mill exp with virgos only in these 2-3 days
but I have noticed something
it makes about 12 virgos and it stops,sometimes it happens when the ship is in normal map and the ship just gets fully repaired and sometimes it stops when the ship is still in bonus map and it get's sunk (and doesn't go back)
except for this it's really awesome ^^
and now 10 min ago,it was interrupted and stopped automatically,maybe because of lag (I was using it in virtual box)
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10/12/2014, 02:08
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#99
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elite*gold: 0
Join Date: Oct 2014
Posts: 3
Received Thanks: 0
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ddd
Quote:
Originally Posted by trolleras9
It is not difficult but i will make a video soon
What is your problem. I cant help you if you dont specify the problem.
Is your firekey in script and in seachart the same?
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when press play itt says cannot define seamap
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10/12/2014, 07:00
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#100
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elite*gold: 0
Join Date: Mar 2012
Posts: 339
Received Thanks: 56
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Quote:
Originally Posted by trolleras9
It is not difficult but i will make a video soon
What is your problem. I cant help you if you dont specify the problem.
Is your firekey in script and in seachart the same?
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Been using the bot for 4 days, great for virgos and capricornius, but without range it takes too much time for Sagitarius and Cancer (faster manually)
Great job tho, how far are you from adding npc ranging bro?
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10/12/2014, 11:28
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#101
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by seafight...
hello trolleras and thank you for this awesome bot
I have made like 100 mill exp with virgos only in these 2-3 days
but I have noticed something
it makes about 12 virgos and it stops,sometimes it happens when the ship is in normal map and the ship just gets fully repaired and sometimes it stops when the ship is still in bonus map and it get's sunk (and doesn't go back)
except for this it's really awesome ^^
and now 10 min ago,it was interrupted and stopped automatically,maybe because of lag (I was using it in virtual box)
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yeah, bonus check loop is very buggy, i may change it.
Quote:
Originally Posted by donotthreat
when press play itt says cannot define seamap
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800x600 resolution?
Map fully visible?
If yes, then use manual define
Quote:
Originally Posted by ^MAJESTIK^
Been using the bot for 4 days, great for virgos and capricornius, but without range it takes too much time for Sagitarius and Cancer (faster manually)
Great job tho, how far are you from adding npc ranging bro?

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I havent made any serious progress in the past days. Maybe tomorrow
after the npc bot update i will have time to make some minor bug fixes and bonus check loop fixes.
Hopefully i will have made serious progress until saturday
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10/13/2014, 19:37
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#102
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elite*gold: 0
Join Date: Jul 2014
Posts: 53
Received Thanks: 3
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Hey trolleras9,
i got a technical question for you:
how the bot choose npc target?? I mean, not random because if i try to change the target after some hits the ship will shoot again to the first npc.
Let me explain : bot shoot npc A , i click to npc B to shoot but after some hits(or until its sunk) the ship restart shooting npc A not another npc random.
Thanks !
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10/13/2014, 19:55
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#103
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by caiusp
Hey trolleras9,
i got a technical question for you:
how the bot choose npc target?? I mean, not random because if i try to change the target after some hits the ship will shoot again to the first npc.
Let me explain : bot shoot npc A , i click to npc B to shoot but after some hits(or until its sunk) the ship restart shooting npc A not another npc random.
Thanks !
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Nuh, it is random the fact that you are talking about is a coincidence
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10/13/2014, 20:42
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#104
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elite*gold: 0
Join Date: Sep 2012
Posts: 156
Received Thanks: 15
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SeaMap not found! Going to backup definition
Backup definition of seamap failed!
Could not define seamap
Successfully executed
where is the problem?
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10/13/2014, 21:06
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#105
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by mogli21
SeaMap not found! Going to backup definition
Backup definition of seamap failed!
Could not define seamap
Successfully executed
where is the problem?
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are you using 800x600 resolution?
Is your seamap FULLY visible?
If still cant be found, then use manual define
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