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[Release] NpcBot(No Custom Client)
Discussion on [Release] NpcBot(No Custom Client) within the Seafight forum part of the Browsergames category.
11/03/2014, 12:57
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#316
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elite*gold: 0
Join Date: Aug 2014
Posts: 135
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Quote:
Originally Posted by trolleras9
AutoShootback will not be added because it will be a proof that you are a bot.
When someone shoots you, you shoot back but cant follow him or evade.
However the repair thing is very good idea
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But with delay to shot back player (ex:4 seconds) it's not a bad idea... and it's not a problem be sunk.... and BP system don't ban if detects hp pvp shot (maybe).
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11/03/2014, 19:12
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#317
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hey trolleras now king can be shoot with hollow can you add him ?
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11/03/2014, 19:36
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#318
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
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Quote:
Originally Posted by kiko0o7
hey trolleras now king can be shoot with hollow can you add him ?
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Hmmm, i dont think i am able yo do such thing.
If you have noticed it, its skin is always moving(like tiamat and spiders) which makes it very difficult to be found.
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11/03/2014, 20:11
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#319
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Join Date: Sep 2012
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how add pumpkn king to script?
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11/03/2014, 20:32
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#320
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Join Date: Oct 2009
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tolleras see this, images from pumpkin maybe you can try do something
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11/03/2014, 20:47
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#321
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elite*gold: 132
Join Date: May 2013
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Quote:
Originally Posted by sp0wn3d
tolleras see this, images from pumpkin maybe you can try do something 
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Ahahahha ah ****, lots of pictures.
The search could be some ms slower but i think the detection ratio will be more than 90%.
Btw you can send me other event npcs too(not spiders) until tomorrow noon.
At the afternoon, if everything goes well, i will release many antibans and a smart clicking system
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11/03/2014, 22:31
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#322
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Revento:
infernos :
restless bones:
last one
Garguille:
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11/05/2014, 13:26
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#323
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hey bro, when you will lunch the new version? cheers.
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11/05/2014, 18:22
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#324
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
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Quote:
Originally Posted by sp0wn3d
hey bro, when you will lunch the new version? cheers.
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Please be patient one more day. I have added all event npcs and have some antibans implemented, but as i promised v3.0 will come with fully operational antibans and at the moment log out and mojo thrower are buggy.
Also just to mention, i only needed only 4 bitmaps for pumpkin kings but thanks for your images.
Btw if any other npc comes out tomorrow, send me its image, its implementation won't take much.
NOTE: Antibans will make script seem more human-like but NOT undetectable, i just add them to make you feel more safe, because you still act like a bot in some situations
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11/06/2014, 10:26
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#325
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Join Date: Dec 2010
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can you add an option where he repairs while searching npcs
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11/06/2014, 14:15
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#326
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new ship Dullahan:
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11/06/2014, 22:44
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#327
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Join Date: Aug 2014
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Ehy trolleras, when realease version 3.0?
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11/07/2014, 15:26
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#328
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elite*gold: 132
Join Date: May 2013
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#V3.0 Added!
Added antibans and event npcs
ANTIBANS
Please read the in-script settings in first post. If SafeModeStyle = 1, then script will move mouse randomly like a human, it will simulate mouse pickup and it will "play with minimap WHILE shooting or repping ship.
If SafeModeStyle = 2, then script will do all the above + it will stay null or logout(completely random) after some time(this is random too, it works with a counter, not a timer) and it will login/get unstuck again after some time(your choice in script)(Warning!! The values are in minutes not hours or seconds!!!)
Also added something that will work, no matter your settings. It is MouseAccuracy parameter. It handles the accuracy of the mouse needed in situation like closing messages or clicking npcs(not strict), closing restart messages(medium strictness) and buying hollows/minimap clicking(very strict)
(Works as an antiban)
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11/07/2014, 16:15
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#329
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Join Date: Oct 2009
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hello tolleras, i think you need add random search, i will try explain you, if the bot detects orange dot in minimap, we need check all orange dots not only one, because maybe one of these dots are the ship that you want, i thynk you understand what i mean.
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11/07/2014, 18:46
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#330
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by sp0wn3d
hello tolleras, i think you need add random search, i will try explain you, if the bot detects orange dot in minimap, we need check all orange dots not only one, because maybe one of these dots are the ship that you want, i thynk you understand what i mean.
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Yeah, i have found a way but, it doesnt go to closest Npcs any more.
Im pretty sure it is scar's bug.
I've learned how TPointArrays work and get stored but a command is not working as expected
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