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[Release] NpcBot(No Custom Client)
Discussion on [Release] NpcBot(No Custom Client) within the Seafight forum part of the Browsergames category.
10/16/2014, 17:10
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#211
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elite*gold: 0
Join Date: Oct 2009
Posts: 271
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i think i have one idea, why you don't try do something like if detect the name not ship, start shoot on him?
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10/16/2014, 17:28
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#212
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elite*gold: 0
Join Date: Jun 2013
Posts: 54
Received Thanks: 8
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10/16/2014, 17:41
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#213
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by sp0wn3d
i think i have one idea, why you don't try do something like if detect the name not ship, start shoot on him?
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Im not sure if this is possible. I have searched for it but didnt find anything
Quote:
Originally Posted by renekra
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Thanks a lot.
the alphonse with no vp("verwegener") will be removed in the 2nd part of event. Is this true? Should i remove it from script?
P.S. if you or any other people want an other event npc to be added, just send me its pictures
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10/16/2014, 17:49
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#214
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Join Date: Oct 2009
Posts: 271
Received Thanks: 86
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Quote:
Originally Posted by trolleras9
Im not sure if this is possible. I have searched for it but didnt find anything
Thanks a lot.
the alphonse with no vp("verwegener") will be removed in the 2nd part of event. Is this true? Should i remove it from script?
P.S. if you or any other people want an other event npc to be added, just send me its pictures
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98-i have one script with that function i can send you if u want, cheers
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10/16/2014, 17:50
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#215
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elite*gold: 0
Join Date: Jun 2013
Posts: 54
Received Thanks: 8
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no alphone without vp dont removed its always 1 with and 1 without on map and the alphone with vp droppes out the alphone without vp
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10/16/2014, 17:55
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#216
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elite*gold: 0
Join Date: Aug 2014
Posts: 135
Received Thanks: 10
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Quote:
Originally Posted by trolleras9
Im not sure if this is possible. I have searched for it but didnt find anything
Thanks a lot.
the alphonse with no vp("verwegener") will be removed in the 2nd part of event. Is this true? Should i remove it from script?
P.S. if you or any other people want an other event npc to be added, just send me its pictures
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No, normal alphonse there still yet
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10/16/2014, 17:59
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#217
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Nice. thank you both.
Since yesterday, i have fixed a lot of problems.
However the release will come tomorrow afternoon and not today.
Problems remaining
1)Add event npcs and find a way to shoot damages ones too.
2)Admirals and normal npcs are the same atm
3)Improve chest collector
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10/16/2014, 19:21
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#218
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elite*gold: 0
Join Date: Aug 2014
Posts: 135
Received Thanks: 10
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Good work! Don't rush
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10/16/2014, 21:56
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#219
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elite*gold: 0
Join Date: Oct 2012
Posts: 64
Received Thanks: 3
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SeaMap not found! Going to backup definition
Backup definition of seamap failed!
Could not define seamap
Successfully executed
800x600 - yes
Map fully visible
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10/16/2014, 21:58
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#220
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by sputnikk
SeaMap not found! Going to backup definition
Backup definition of seamap failed!
Could not define seamap
Successfully executed
800x600 - yes
Map fully visible
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use manual define
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10/17/2014, 08:45
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#221
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elite*gold: 0
Join Date: Mar 2013
Posts: 7
Received Thanks: 0
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Left up corner of seamap is not visible!!
Successfully executed
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10/17/2014, 10:48
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#222
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
Received Thanks: 1,724
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Quote:
Originally Posted by jamdat6633
Left up corner of seamap is not visible!!
Successfully executed
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Make sure the LEFT Cornor is visible of ur SeaMap (Resolution 800x600!!)
If u keep getting this just use Manual Define.
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10/17/2014, 17:41
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#223
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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#V2.7 Added!
Phew, that was a lot of work.
See the changelog for the changes.
Im sorry but i am not able to add debug mode today.
Notes:
Enable Booster(in seamap settings) when you want to shoot event npcs or admirals. This is because of the fact that when many people shoot an npc, the bullets get in front of it and it is recognized
Special thanks to renekra for capturing pictures of event npcs
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10/17/2014, 17:43
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#224
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elite*gold: 0
Join Date: Aug 2014
Posts: 135
Received Thanks: 10
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Quote:
Originally Posted by trolleras9
#V2.7 Added!
Phew, that was a lot of work.
See the changelog for the changes.
Im sorry but i am not able to add debug mode today.
Notes:
Enable Booster(in seamap settings) when you want to shoot event npcs or admirals. This is because of the fact that when many people shoot an npc, the bullets get in front of it and it is recognized
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Thanks!! This evening i test
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10/17/2014, 17:47
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#225
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by XfightXX
Thanks!! This evening i test 
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Nice, waiting for your reports.
Btw, when starting the script, see if the coordinates of the url bar are right(url bar= where you type webpages, www . blabla . com)
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