i think i have one idea, why you don't try do something like if detect the name not ship, start shoot on him?
Im not sure if this is possible. I have searched for it but didnt find anything
Quote:
Originally Posted by renekra
Again ...
Verwest Destroyed:
verwestFuLL:
verwegener down:
Thanks a lot.
the alphonse with no vp("verwegener") will be removed in the 2nd part of event. Is this true? Should i remove it from script?
P.S. if you or any other people want an other event npc to be added, just send me its pictures
Im not sure if this is possible. I have searched for it but didnt find anything
Thanks a lot.
the alphonse with no vp("verwegener") will be removed in the 2nd part of event. Is this true? Should i remove it from script?
P.S. if you or any other people want an other event npc to be added, just send me its pictures
98-i have one script with that function i can send you if u want, cheers
Im not sure if this is possible. I have searched for it but didnt find anything
Thanks a lot.
the alphonse with no vp("verwegener") will be removed in the 2nd part of event. Is this true? Should i remove it from script?
P.S. if you or any other people want an other event npc to be added, just send me its pictures
Nice. thank you both.
Since yesterday, i have fixed a lot of problems.
However the release will come tomorrow afternoon and not today.
Problems remaining
1)Add event npcs and find a way to shoot damages ones too.
2)Admirals and normal npcs are the same atm
3)Improve chest collector
#V2.7 Added!
Phew, that was a lot of work.
See the changelog for the changes.
Im sorry but i am not able to add debug mode today.
Notes:
Enable Booster(in seamap settings) when you want to shoot event npcs or admirals. This is because of the fact that when many people shoot an npc, the bullets get in front of it and it is recognized
Special thanks to renekra for capturing pictures of event npcs
#V2.7 Added!
Phew, that was a lot of work.
See the changelog for the changes.
Im sorry but i am not able to add debug mode today.
Notes:
Enable Booster(in seamap settings) when you want to shoot event npcs or admirals. This is because of the fact that when many people shoot an npc, the bullets get in front of it and it is recognized
Nice, waiting for your reports.
Btw, when starting the script, see if the coordinates of the url bar are right(url bar= where you type webpages, www . blabla . com)
[Release] Seafight Custom Client! NEW! 02/13/2015 - Seafight - 968 Replies I fixed the problem with custom client :)
Updated 07/08/2014
New ships added
New island added
Background color changed
New ships added
Updated, 13/05/2014
Turtles color fixed
Turtle Hunter added
[Release] ShipwreckBot(No Custom Client) 01/13/2015 - Seafight - 68 Replies Hey all!!!
Since the event has started, i saw people asking for a shipwreckbot. I was working on npcbot but the "base script" was already ready. So i made some changes in range and bitmaps in order to shoot wrecks.
For one more time, i have to mention that more than half of the procedures belong to xRiDDi, so part of the credits go to him.
The bot is almost ready. Everything is working good, however if you find any bug report it here in order to be fixed as fast as possible.
What does it...
Release seafight custom client scar 03/30/2013 - Seafight - 2 Replies http://www.elitepvpers.com/forum/seafight/2450719- release-seafight-custom-client-scar-bot-edition.ht ml
What is the script that i need for glitzi with this custom client from _Creator_ ?? :)
[RELEASE]Custom Client Background PSD 02/19/2010 - EO Weapon, Armor, Effects & Interface edits - 4 Replies I better not find this released ANYWHERE unless I've posted it.
:rtfm::rtfm::rtfm:
Here is the PSD to my custom client background.
Preview:
http://i46.tinypic.com/iwuk3q.png