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[Release] Golem
Discussion on [Release] Golem within the Seafight forum part of the Browsergames category.
07/31/2014, 23:34
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#466
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elite*gold: 820
Join Date: May 2009
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Quote:
Originally Posted by Cheating-nl
Some small bugs:
Code:
- Cadocs, the towers at the Guild islands show up in the Ship List even when Show Only players is selected.
- + Autoshootback on Cadocs (Guild towers)
- NPC killer does not work in bonusmap.
- Speed does not refresh in Ship list(when someone with shiftstone sails in screen, the speed of him stays the same even when the shiftstone is gone)
- Hitpoints in ship list shows maximum hitpoints of the target, not the current hitpoints (don't know if this is a bug)
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Alright, thank you for your feedback.
I will update Golem soon.
If you find more bugs, please tell.
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08/01/2014, 01:08
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#467
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Quote:
Originally Posted by iṄk
Alright, thank you for your feedback.
I will update Golem soon.
If you find more bugs, please tell.
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I'm having it again: when I double click a playership from the ship list, it attacks the wrong playership.
I had Super Safe mode disabled and didn't test it with it enabled.
I had show 'speed points' in shiplist enabled and the list was ordered by clan. Maybe this can be problem?
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08/01/2014, 05:39
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#468
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Quote:
Originally Posted by Cheating-nl
I'm having it again: when I double click a playership from the ship list, it attacks the wrong playership.
I had Super Safe mode disabled and didn't test it with it enabled.
I had show 'speed points' in shiplist enabled and the list was ordered by clan. Maybe this can be problem?
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The Listview should present the same ID as the items in the Listview just get ordered on the clantag.. so I don't think (Unless it represents the wrong ID after ordering the Listview) this would be it..
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08/01/2014, 11:57
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#469
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now: SF Protocol has changed. A update is needed.
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08/01/2014, 17:14
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#470
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Quote:
Originally Posted by tuju
now: SF Protocol has changed. A update is needed.
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#done
The automatic updater is coming soon
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08/01/2014, 19:16
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#471
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it goes no further 19:13:03] Starting action thread.
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08/01/2014, 19:34
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#472
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[20:33:48] Starting action thread.
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08/01/2014, 21:14
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#473
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Right now, I cannot access my PC.
But I will extend everyones licenses for the duration of the downtime.
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08/02/2014, 11:06
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#474
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I bought it for 1 month ....fortunately
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08/02/2014, 12:18
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#475
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Everything works again.
+ 1 day for everyone
and I removed all expired test licenses
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08/02/2014, 13:16
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#476
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[13:13:35] add incomplete ship, isHp: false, isSpeed: true
[13:13:36] Current ammunition: id = 101
[13:13:39] Hit, attId: 0, defId: 1000184239
[13:13:45] Hit, attId: 0, defId: 1000184239
[13:13:52] Hit, attId: 0, defId: 1000184239
[13:13:54] NPC in sight: id = 1000176169, name: Rat Pack
[13:13:58] Hit, attId: 0, defId: 1000184239
[13:14:01] NPC in sight: id = 1000130980, name: Sinclare's Men
[13:14:04] Hit, attId: 0, defId: 1000184239
[13:14:06] NPC in sight: id = 1000179995, name: Wild 13
[13:14:07] NPC in sight: id = 1000168161, name: Tortuga Gang
[13:14:10] Hit, attId: 0, defId: 1000184239
[13:14:16] Hit, attId: 0, defId: 1000184239
[13:14:22] Hit, attId: 0, defId: 1000184239
[13:14:28] Hit, attId: 0, defId: 1000184239
[13:14:34] Hit, attId: 0, defId: 1000184239
[13:14:40] Hit, attId: 0, defId: 1000184239
[13:14:41] Current ammunition: id = 5
[13:14:44] Hit, attId: 0, defId: 1000130980
[13:14:46] Hit, attId: 0, defId: 1000184239
[13:14:47] Hit, attId: 0, defId: 1000130980
[13:14:50] Hit, attId: 0, defId: 1000130980
[13:14:50] Abort attack from server.
[13:14:52] Hit, attId: 0, defId: 1000184239
[13:14:58] Hit, attId: 0, defId: 1000184239
[13:15:04] Hit, attId: 0, defId: 1000184239
[13:19:40] Parser Exception ShipInit: resrov.golem.protocol.cmd.entity.ShipInit@176d3620 failed to parse.
hmmmmmmm
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08/02/2014, 13:44
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#477
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Quote:
Originally Posted by taxiflo2006
[13:15:04] Hit, attId: 0, defId: 1000184239
[13:19:40] Parser Exception ShipInit: resrov.golem.protocol.cmd.entity.ShipInit@176d3620 failed to parse.
hmmmmmmm
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No big deal, it works now.
These errors occurred, because I was testing the new automatic protocl updater
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08/02/2014, 14:52
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#478
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ahh okay no problem
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08/02/2014, 15:53
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#479
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Quote:
Originally Posted by iṄk
No big deal, it works now.
These errors occurred, because I was testing the new automatic protocl updater
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Great to hear you're working on it!
Keep up the good work.
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08/03/2014, 13:11
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#480
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what is going on?
Proceed with license check...
The license server did not accept your login request
Reason. Your license is expired
that's probably not at all, or! :-)
lg mr. cool
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WTB Fresh/Low Golem
12/25/2011 - Rappelz Trading - 0 Replies
I want to buy a fresh/low golem on naga server. Let me know what you have and how much you want.
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[Release] Auto Windmill Golem
08/18/2011 - Mabinogi Hacks, Bots, Cheats & Exploits - 11 Replies
;) here is a simple xml script that will make your golem windmill monsters.
it only works when a monster attacks your golem.
if you want to make it attack all monsters in range you have to make the golem target itself.
<?xml version="1.0" encoding="utf-16"?>
<aidescdata>
<template>
<var_decl>
<var name="visualfield_radius" default="600" />
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