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[Release] Golem

Discussion on [Release] Golem within the Seafight forum part of the Browsergames category.

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Old 07/31/2014, 23:34   #466

 
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Quote:
Originally Posted by Cheating-nl View Post
Some small bugs:

Code:
- Cadocs, the towers at the Guild islands show up in the Ship List even when Show Only players is selected.
- + Autoshootback on Cadocs (Guild towers)
- NPC killer does not work in bonusmap.
- Speed does not refresh in Ship list(when someone with shiftstone sails in screen, the speed of him stays the same even when the shiftstone is gone)
- Hitpoints in ship list shows maximum hitpoints of the target, not the current hitpoints (don't know if this is a bug)
Alright, thank you for your feedback.
I will update Golem soon.
If you find more bugs, please tell.
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Old 08/01/2014, 01:08   #467
 
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Quote:
Originally Posted by iṄk View Post
Alright, thank you for your feedback.
I will update Golem soon.
If you find more bugs, please tell.
I'm having it again: when I double click a playership from the ship list, it attacks the wrong playership.
I had Super Safe mode disabled and didn't test it with it enabled.
I had show 'speed points' in shiplist enabled and the list was ordered by clan. Maybe this can be problem?
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Old 08/01/2014, 05:39   #468


 
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Quote:
Originally Posted by Cheating-nl View Post
I'm having it again: when I double click a playership from the ship list, it attacks the wrong playership.
I had Super Safe mode disabled and didn't test it with it enabled.
I had show 'speed points' in shiplist enabled and the list was ordered by clan. Maybe this can be problem?
The Listview should present the same ID as the items in the Listview just get ordered on the clantag.. so I don't think (Unless it represents the wrong ID after ordering the Listview) this would be it..
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Old 08/01/2014, 11:57   #469
 
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now: SF Protocol has changed. A update is needed.
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Old 08/01/2014, 17:14   #470

 
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Quote:
Originally Posted by tuju View Post
now: SF Protocol has changed. A update is needed.
#done

The automatic updater is coming soon
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Old 08/01/2014, 19:16   #471
 
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it goes no further 19:13:03] Starting action thread.
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Old 08/01/2014, 19:34   #472
 
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[20:33:48] Starting action thread.
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Old 08/01/2014, 21:14   #473

 
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Right now, I cannot access my PC.
But I will extend everyones licenses for the duration of the downtime.
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Old 08/02/2014, 11:06   #474
 
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I bought it for 1 month ....fortunately
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Old 08/02/2014, 12:18   #475

 
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Everything works again.

+ 1 day for everyone
and I removed all expired test licenses
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Old 08/02/2014, 13:16   #476
 
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[13:13:35] add incomplete ship, isHp: false, isSpeed: true
[13:13:36] Current ammunition: id = 101
[13:13:39] Hit, attId: 0, defId: 1000184239
[13:13:45] Hit, attId: 0, defId: 1000184239
[13:13:52] Hit, attId: 0, defId: 1000184239
[13:13:54] NPC in sight: id = 1000176169, name: Rat Pack
[13:13:58] Hit, attId: 0, defId: 1000184239
[13:14:01] NPC in sight: id = 1000130980, name: Sinclare's Men
[13:14:04] Hit, attId: 0, defId: 1000184239
[13:14:06] NPC in sight: id = 1000179995, name: Wild 13
[13:14:07] NPC in sight: id = 1000168161, name: Tortuga Gang
[13:14:10] Hit, attId: 0, defId: 1000184239
[13:14:16] Hit, attId: 0, defId: 1000184239
[13:14:22] Hit, attId: 0, defId: 1000184239
[13:14:28] Hit, attId: 0, defId: 1000184239
[13:14:34] Hit, attId: 0, defId: 1000184239
[13:14:40] Hit, attId: 0, defId: 1000184239
[13:14:41] Current ammunition: id = 5
[13:14:44] Hit, attId: 0, defId: 1000130980
[13:14:46] Hit, attId: 0, defId: 1000184239
[13:14:47] Hit, attId: 0, defId: 1000130980
[13:14:50] Hit, attId: 0, defId: 1000130980
[13:14:50] Abort attack from server.
[13:14:52] Hit, attId: 0, defId: 1000184239
[13:14:58] Hit, attId: 0, defId: 1000184239
[13:15:04] Hit, attId: 0, defId: 1000184239
[13:19:40] Parser Exception ShipInit: resrov.golem.protocol.cmd.entity.ShipInit@176d3620 failed to parse.
hmmmmmmm
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Old 08/02/2014, 13:44   #477

 
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Quote:
Originally Posted by taxiflo2006 View Post
[13:15:04] Hit, attId: 0, defId: 1000184239
[13:19:40] Parser Exception ShipInit: resrov.golem.protocol.cmd.entity.ShipInit@176d3620 failed to parse.
hmmmmmmm
No big deal, it works now.
These errors occurred, because I was testing the new automatic protocl updater
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Old 08/02/2014, 14:52   #478
 
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ahh okay no problem
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Old 08/02/2014, 15:53   #479
 
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Quote:
Originally Posted by iṄk View Post
No big deal, it works now.
These errors occurred, because I was testing the new automatic protocl updater
Great to hear you're working on it!
Keep up the good work.
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Old 08/03/2014, 13:11   #480
 
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what is going on?

Proceed with license check...
The license server did not accept your login request
Reason. Your license is expired

that's probably not at all, or! :-)

lg mr. cool
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antistealth, bot, golem, seafight, sfproxy


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