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[Release] RShinyBot

Discussion on [Release] RShinyBot within the Seafight forum part of the Browsergames category.

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Old 10/18/2013, 14:45   #76
 
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Quote:
Originally Posted by natelli97 View Post
my problem
clear your cache, your minimap is like real one and not client's
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Old 10/18/2013, 15:03   #77
 
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hi
Please could video
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Old 10/18/2013, 16:18   #78
 
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Quote:
Originally Posted by tank16 View Post
hi
Please could video
Oha inglizcenin içine etmişsin.
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Old 10/18/2013, 16:47   #79
 
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Originally Posted by omarby View Post
Oha inglizcenin içine etmişsin.
ben ne yapayım trasnlater çeviriyor video istedim yardımcı olsana bi zahmet

FİDDLER2 girdiğin kodlar nerde
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Old 10/18/2013, 16:50   #80
 
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Warum dann klickt nur auf der Minikarte
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Old 10/18/2013, 17:07   #81
 
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Quote:
Originally Posted by xRiDDi View Post
Hmm, can you please post me a screenshot of your map (preferably in 24bit Bitmap format so i can run tests on it)
hey xRIDDI sorry for late reply ,here are two screenshots
one for the configuration I made to the bot(coordinates manually)
and this one to show what happens after I start the bot
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Old 10/18/2013, 17:47   #82
 
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Quote:
Originally Posted by trolleras9 View Post
clear your cache, your minimap is like real one and not client's
I now delete cache but nothing
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Old 10/18/2013, 17:47   #83
 
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Quote:
Originally Posted by bogdan2111 View Post
Quote:
Originally Posted by trolleras9 View Post
not really sure why this happens, it clicks only in minimap and nothing else, dont know why
Quote:
Originally Posted by natelli97 View Post
my problem
Quote:
Originally Posted by seafight... View Post
hey xRIDDI sorry for late reply ,here are two screenshots
one for the configuration I made to the bot(coordinates manually)
and this one to show what happens after I start the bot
For all quotes above, I have implemented a Debug system into the code, so I can see exactly what is happening. Now, testing the map and settings seafight... posted and using this debug, I have found what was causing that issue, and have hopefully fixed it.
I have fixed a few more minor bugs as well.
I want to run a few more tests and look through the output a little bit more before I upload the next version, although all your problems should be fixed - I hope ^^.

Note: bogdan2111 please clear your cache, having a MiniMap like that will cause other errors.

Quote:
Originally Posted by Karlos5000 View Post
Would be good if you could off and on the island detection.
Otherwise good work
You can do that, change AvoidIsland to false or true.

Thanks,
xRiddi
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Old 10/18/2013, 18:42   #84
 
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steel goes to the shinies near the island and get sunk !!!
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Old 10/18/2013, 18:46   #85
 
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v1.1b!

No real description of the changes this time, they are pretty self explanatory. I will say this, the DebugImage is Only saved when Debug mode is turned on. It is saved in the same located as the script/bot, and it in the correct format.
This only contains the information I need to know to be able to test your setup/look for issues.
When uploading this image, please make sure you upload it to a site which will not reduce the quality or change the file type.
If you have any other issues please let me know asap in detail.

RShinyBot v1.1b - 18/10/2013 Changelog:
Code:
[list][*]Debug option (Detailed information what is happening)[*]Automatic Image Save when Debug is set to true[*]Fixed part of Manual SeaChart Define[*]Fixed possible infinite loop[*]Fixed "Click twice on MiniMap then stop"[*]Fixed Manual HP Color[*]Fixed the No Collection of Shinys[/list]
Known Issues:
Code:
These are being worked on:[LIST][*][/LIST]
Planned:
Code:
[LIST][*] Further increase speed.[/LIST]
Notes:
Please make sure you are full rep when starting the bot!


Thanks,
xRiddi
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Old 10/18/2013, 18:46   #86
 
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Starting 5 second start delay - Please switch to your Seafight screen.

HP not found, please make sure you are full rep.
Ending Script
Successfully executed

Why? Please help me




This is the Option
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Old 10/18/2013, 19:32   #87
 
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hi xriddi. I tested 1.1b and work great with shinys. The problem is the ship does not dodge the island very well. Cadoc tower to shoot the ship reaches. is that it is a trial stage of this function and hope to serve you the info. Thanks
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Old 10/18/2013, 19:47   #88
 
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Starting 5 second start delay - Please switch to your Seafight screen.

HP not found, please make sure you are full rep.
Ending Script
Successfully executed
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Old 10/18/2013, 20:03   #89
 
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Quote:
Originally Posted by tank16 View Post
Starting 5 second start delay - Please switch to your Seafight screen.

HP not found, please make sure you are full rep.
Ending Script
Successfully executed
be fully repaired as it says or change the position of the hp bar so to be visible or,use manual define
three simple solutions!
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Old 10/18/2013, 20:15   #90
 
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Quote:
Originally Posted by trolleras9 View Post
be fully repaired as it says or change the position of the hp bar so to be visible or,use manual define
three simple solutions!

foto? video? please
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