Der Bot funktioniert 1a, nur sobald er über die Minimap steuern will fährt er nicht.
Nur wenn ein Glitzie in Sichtweite ist fährt er hin ???
Weiss da einer den Fehler ?
EDIT: Hier der Fehler.
SeaChart AutoDefined: x1 = 400, y1 = 168, x2 = 1199, y2 = 754.
If your SeaChart is NOT at this position, please use manual define.
Der Bot funktioniert 1a, nur sobald er über die Minimap steuern will fährt er nicht.
Nur wenn ein Glitzie in Sichtweite ist fährt er hin ???
Weiss da einer den Fehler ?
EDIT: Hier der Fehler.
SeaChart AutoDefined: x1 = 400, y1 = 168, x2 = 1199, y2 = 754.
If your SeaChart is NOT at this position, please use manual define.
Hello riddi,
Your bot dont collect pumpink shiney, because they are blue i think, please update , thanks ***
I am aware of this - don't worry, i will fix it in a little bit.
Right now, I have just started writing a quick RNpcBot, so that we uses can make the most out of this event - the basics are working, I just have to include the small things, make it run a little better.. stuff that like
I am aware of this - don't worry, i will fix it in a little bit.
Right now, I have just started writing a quick RNpcBot, so that we uses can make the most out of this event - the basics are working, I just have to include the small things, make it run a little better.. stuff that like
Thans, the npc bot is good idea, but MORE poeple need shiney bot,^^ well please update the glitter bot first,thanks
As listed below, the change details are pretty straight forward this time, changed the system message colour, fixed the issue in which the group box wouldnt be closed, and finally added the collection of Pumpkin Shinys.
If you have any other issues please let me know asap in detail.
RShinyBot v1.5 - 31/10/2013 Changelog:
Code:
[list][*]Fixed issue with closing Group.[*]Changed System Message color after latest Seafight Update.[*]Added Collection of Pumpkin Shinys.[/list]
Known Issues:
Code:
These are being worked on:[LIST][*][/LIST]
Planned:
Code:
[LIST][*] Further increase speed.[/LIST]
Notes:
Please make sure you are full rep when starting the bot!
The guild island avoidance feature does not mean it will not get hit by the towers, it means that if it does get hit by the towers, it will try to move away from the towers as fast as it can. Also, it will avoid shinys which are located around the towers.
Keeping this in mind, please be aware that there is still a chance you will get sunk by the island - however, this is considerably lower than if you did not use the island avoidance.
I find that when i use it, if there is a black and blue glitter next to each other, it clicks the black then the blue then back to black again, and repeats so it stops :s
Starting 5 second start delay - Please switch to your Seafight screen.
HP has been found via Colour at 47,275
SeaChart AutoDefined via Chat Colour: x1 = 408, y1 = 177, x2 = 1207, y2 = 763
If your SeaChart is NOT at this position, please use manual define.
MiniMap AutoDefined via BMP: x1 = 1206, y1 = 175, x2 = 1295, y2 = 264
If your MiniMap is NOT at this position, please use manual define.
RepButton AutoDefined: repx = 986, repy = 827
If your RepButton is NOT at this position, please use manual define.
No Island has been found.
wen the script saw glitter on minimap, he takes. but when no glitter on minimap the boat don't move. the problem is the script no clik on seachart to move for see glitter. can you help me please? (sorry for my english)
hi xriddi,
Thanks for fast update, once in a while the bot find a shiny and tries to pick it up but no success even when it keep clicking on it, looks like it's a little bit off, not sure but maybe it because of creator's pixelbot, anyway they cause the bot stop on them, is there any solution for it?
I find that when i use it, if there is a black and blue glitter next to each other, it clicks the black then the blue then back to black again, and repeats so it stops :s
I have re-uploaded V1.5, this should be fixed now.
Quote:
Originally Posted by calinou108
hello,
Starting 5 second start delay - Please switch to your Seafight screen.
HP has been found via Colour at 47,275
SeaChart AutoDefined via Chat Colour: x1 = 408, y1 = 177, x2 = 1207, y2 = 763
If your SeaChart is NOT at this position, please use manual define.
MiniMap AutoDefined via BMP: x1 = 1206, y1 = 175, x2 = 1295, y2 = 264
If your MiniMap is NOT at this position, please use manual define.
RepButton AutoDefined: repx = 986, repy = 827
If your RepButton is NOT at this position, please use manual define.
No Island has been found.
wen the script saw glitter on minimap, he takes. but when no glitter on minimap the boat don't move. the problem is the script no clik on seachart to move for see glitter. can you help me please? (sorry for my english)
Are your display settings set to Low?
Quote:
Originally Posted by roostaam
hi xriddi,
Thanks for fast update, once in a while the bot find a shiny and tries to pick it up but no success even when it keep clicking on it, looks like it's a little bit off, not sure but maybe it because of creator's pixelbot, anyway they cause the bot stop on them, is there any solution for it?
This issue is cause because the swf image for the pumpkin shinys have a different location than the other shinys I believe, so sometimes when it clicks the center of the colour, it isnt clicking the correct coord on the seachart where the shiny is located.