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[Release] Seafight custom client - Pixelbot edition
Discussion on [Release] Seafight custom client - Pixelbot edition within the Seafight forum part of the Browsergames category.
08/12/2013, 12:13
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#436
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elite*gold: 224
Join Date: Dec 2010
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Quote:
Originally Posted by pogi^^
how to fix this?
--> ERROR LOADING common ->
thnkz...
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Check your path
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08/12/2013, 14:42
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#437
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Join Date: Oct 2012
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hi again =)
this is marked in red on fiddler...
Fiddler - The file 'D:\Seafight custom client - SCAR Edition\data\api\getStartTip.php' was not found.
Fiddler - The file 'D:\Seafight custom client - SCAR Edition\data\api\dlc.php' was not found.
Fiddler - The file 'D:\Seafight custom client - SCAR Edition\data\fx\modified\common.swf' was not found
how can to fix this?
thnkz
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08/12/2013, 14:54
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#438
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elite*gold: 0
Join Date: Aug 2013
Posts: 13
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Quote:
Originally Posted by jarit
Denk dran, dass du ein Ordner entpackst, da Creator in das Archiv ein Ordner hinzugefügt hat. Und nach C: muss ein \ sein.
Sprich probier mal:
Code:
C:\seafightcustomclient\Seafight custom client - SCAR Edition\data\$5\modified\$6.$7
und
C:\seafightcustomclient\Seafight custom client - SCAR Edition\data\api\$3.php
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Hab ich so gemacht aber leider immer noch das gleiche Problem  Entpackt habe ich den Client schon richtig (denk ich mal). Hab auf entpacken geklickt und als Zielordern C:\seafightcustomclient angegeben, so erscheint er jetzt auch wenn ich draufklicke also C:\seafightcustomclient\data\ und dann halt die einzelnen Dateien (Monster, Pet, Ship etc.)
Also insgesammt habe ich praktisch folgendes gemacht:
Customclient heruntergeladen und in den oben genannten Ordner entpackt.
Glittercolect heruntergeladen
Scar heruntergeladen
Fiddler heruntergeladen
dann die Pfadde in Fiddler eingeben, Cache geleert (alles natürlich gespeichert) und in sf eingeloggt und map geladen leider immer mit dieser Fehlermeldung -.-
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08/12/2013, 19:15
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#439
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elite*gold: 190
Join Date: Nov 2009
Posts: 3,839
Received Thanks: 1,196
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Quote:
Originally Posted by *Ronja*
Hab ich so gemacht aber leider immer noch das gleiche Problem  Entpackt habe ich den Client schon richtig (denk ich mal). Hab auf entpacken geklickt und als Zielordern C:\seafightcustomclient angegeben, so erscheint er jetzt auch wenn ich draufklicke also C:\seafightcustomclient\data\ und dann halt die einzelnen Dateien (Monster, Pet, Ship etc.)
Also insgesammt habe ich praktisch folgendes gemacht:
Customclient heruntergeladen und in den oben genannten Ordner entpackt.
Glittercolect heruntergeladen
Scar heruntergeladen
Fiddler heruntergeladen
dann die Pfadde in Fiddler eingeben, Cache geleert (alles natürlich gespeichert) und in sf eingeloggt und map geladen leider immer mit dieser Fehlermeldung -.-
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Schreib mich bitte mal bei Skype an, damit ich per TV selber mal gucken kann..^^
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08/13/2013, 09:38
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#440
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elite*gold: 287
Join Date: Oct 2012
Posts: 254
Received Thanks: 1,289
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Quote:
Originally Posted by milan32
Hello _Creator_
Here is the pic 
I think you will can see well,that there is a glitter in the islands.
Thx all 
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Interesting, but I don't think that it's the client causing this. Do you get the same effect without having the client enabled? It looks like the clan home building is shown as a glitter.
Quote:
Originally Posted by seafight...
creator please help ,, I have fixed everything after the update but its the same the ap doesn't change  ,help please
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Does Fiddler show entries in the list on the left? If not, then Fiddler is not connected to your Browser.
Quote:
Originally Posted by pogi^^
hi again =)
this is marked in red on fiddler...
Fiddler - The file 'D:\Seafight custom client - SCAR Edition\data\api\getStartTip.php' was not found.
Fiddler - The file 'D:\Seafight custom client - SCAR Edition\data\api\dlc.php' was not found.
Fiddler - The file 'D:\Seafight custom client - SCAR Edition\data\fx\modified\common.swf' was not found
how can to fix this?
thnkz 
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Finally someone who apparently read the FAQ, first of all thank you for this!
Please open your local file browser and ensure that the "data" folder is actually at the location "D:\Seafight custom client - SCAR Edition\". Maybe it's one more folder down in that path?
Quote:
Originally Posted by *Ronja*
Hab ich so gemacht aber leider immer noch das gleiche Problem  Entpackt habe ich den Client schon richtig (denk ich mal). Hab auf entpacken geklickt und als Zielordern C:\seafightcustomclient angegeben, so erscheint er jetzt auch wenn ich draufklicke also C:\seafightcustomclient\data\ und dann halt die einzelnen Dateien (Monster, Pet, Ship etc.)
Also insgesammt habe ich praktisch folgendes gemacht:
Customclient heruntergeladen und in den oben genannten Ordner entpackt.
Glittercolect heruntergeladen
Scar heruntergeladen
Fiddler heruntergeladen
dann die Pfadde in Fiddler eingeben, Cache geleert (alles natürlich gespeichert) und in sf eingeloggt und map geladen leider immer mit dieser Fehlermeldung -.-
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In der FAQ findest du genau deine Frage beantwortet, inkl. einer genauen Anleitung wie du in Fiddler nachsehen kannst, an welcher Stelle auf deinem Rechner das Programm danach sucht. Das führt dich normalerweise direkt zum Fehler.
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08/13/2013, 09:54
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#441
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Join Date: Jul 2012
Posts: 65
Received Thanks: 21
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Hello.Please nice if it can be a update ,do not repair button will appear after immersion, nor the connects. Thank you very much.
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08/13/2013, 10:22
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#442
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elite*gold: 224
Join Date: Dec 2010
Posts: 2,766
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Quote:
Originally Posted by _Creator_
Interesting, but I don't think that it's the client causing this. Do you get the same effect without having the client enabled? It looks like the clan home building is shown as a glitter.
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Yes. The clan home is shown as a glitter on minimap, which is pretty bad for bots..
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08/13/2013, 13:09
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#443
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elite*gold: 0
Join Date: Oct 2012
Posts: 5
Received Thanks: 0
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Finally someone who apparently read the FAQ, first of all thank you for this!
Please open your local file browser and ensure that the "data" folder is actually at the location "D:\Seafight custom client - SCAR Edition\". Maybe it's one more folder down in that path?
its finally working thnkz =)
D:\Seafight custom client\Seafight custom client - SCAR Edition\data\$5\modified\$6.$7
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08/13/2013, 16:21
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#444
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Join Date: Aug 2013
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Soo alles nochmal von vorne gemacht und diesmal anscheinend richtig..funzt
Thanks goes to Jarit und Creator
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08/13/2013, 16:31
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#445
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by Alex_II
Yes. The clan home is shown as a glitter on minimap, which is pretty bad for bots..
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Yep - this is partly the reason why i have tried to add the avoiding of shinys near the island into my script..
A few times my script got stuck next to a island trying to pick it up and got sunk :P
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08/13/2013, 16:33
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#446
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elite*gold: 224
Join Date: Dec 2010
Posts: 2,766
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Quote:
Originally Posted by xRiDDi
Yep - this is partly the reason why i have tried to add the avoiding of shinys near the island into my script..
A few times my script got stuck next to a island trying to pick it up and got sunk :P
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The problem for me is, that every bot has problems with the island. As you said the bots get stuck and are very ineffective... (to get sunk is not my problem^^ my guild owns 30 islands  ). To avoid the island is a good idea, but for me pretty bad, because almost the entire island of the map is full with glitters, but the bots collect only a few because of this annoying island-glitter
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08/13/2013, 16:57
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#447
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by Alex_II
The problem for me is, that every bot has problems with the island. As you said the bots get stuck and are very ineffective... (to get sunk is not my problem^^ my guild owns 30 islands  ). To avoid the island is a good idea, but for me pretty bad, because almost the entire island of the map is full with glitters, but the bots collect only a few because of this annoying island-glitter 
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I wish I had your issue haha, my guild has 1 island, and that is 12/2.. which never has many glitters
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08/13/2013, 18:09
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#448
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Kann es sein das der glittercollect auf einem größeren Bildschirm dann die map nicht mehr erkennt obwohl die Einstellungen genau die gleichen sind wie auf dem kleineren Bildschirm? Welche Einstellung benötige ich denn dann damit er auf dem großen auch funktioniert? Thx schon mal für die Hilfe  PS: Custom Client wird benutzt
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08/13/2013, 18:13
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#449
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elite*gold: 224
Join Date: Dec 2010
Posts: 2,766
Received Thanks: 931
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Quote:
Originally Posted by *Ronja*
Kann es sein das der glittercollect auf einem größeren Bildschirm dann die map nicht mehr erkennt obwohl die Einstellungen genau die gleichen sind wie auf dem kleineren Bildschirm? Welche Einstellung benötige ich denn dann damit er auf dem großen auch funktioniert? Thx schon mal für die Hilfe  PS: Custom Client wird benutzt 
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Ich glaub du bist da im Falschen Thema gelandet
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08/13/2013, 19:09
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#450
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elite*gold: 287
Join Date: Oct 2012
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Received Thanks: 1,289
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#Updated to 1.08
Changelog (as always, please see the first post for the german changelog):
Quote:
- Improved: Guild island are now shown in a different color (please see lookup table) which bots can use to avoid them (on both the normal map and minimap)
- Fixed: The minigame maps can now be entered without problems
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Quote:
Originally Posted by gargarel
Hello.Please nice if it can be a update ,do not repair button will appear after immersion, nor the connects. Thank you very much. 
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Please read this post:
Quote:
Originally Posted by _Creator_
I know about this issue. I invested quite some time to see where this new message box comes from - it's neither defined in a .swf file, nor can I apply styles via CSS.
That means it must be hardcoded in the SeafightMain.swf - unfortunately I cannot change anything there, so right now I can do nothing about this box, sorry.
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Quote:
Originally Posted by Alex_II
Yes. The clan home is shown as a glitter on minimap, which is pretty bad for bots..
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I can't do something about that with the client, but bots can now - if the glitter is shown on the red guild island, simply ignore it
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