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SFCatcher - Seafight Tool By Sinlyu

Discussion on SFCatcher - Seafight Tool By Sinlyu within the Seafight forum part of the Browsergames category.

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Old 01/16/2013, 02:36   #46
 
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Quote:
Originally Posted by jarit View Post
I test it - it work, nothink like "Login faild", so it isnt sinlyu misstake. It is somethink by you or your computer..
i still get the login error with this version. version 2.0 cracked loads fine for me its seems to be the login info section that doesn't work. can't seem to figure it out on my end you guys any ideas for me to try
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Old 01/16/2013, 13:09   #47
 
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Update 0.2.1.5

Added error.exe
Added New Updater.
Fixed some Bugs.

Update 0.2.1.6

Removed Pin Button ( added Checkbox for that).
Device/Server Button are now in the Settings Tab.

Update 0.2.1.7

Removed elitepvpers Login
Added Devblognet.de Login
Fixed bug on error.exe

Now you need an Devblognet.de Account to use SFCatcher.
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Old 01/16/2013, 17:54   #48
 
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works now with the Devblognet.de login info
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Old 01/20/2013, 12:47   #49
 
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Ich bekomme heut den ganzen Tag:
Login faild
Benutzername und Pass sind 100% richtig.
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Old 01/21/2013, 16:23   #50
 
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Bei Problemen bitte hier schreiben:
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Old 01/21/2013, 17:02   #51
 
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Warbot sounds really nice

Is there a big risk to get banned for using this tool or just the same risk as SeaBot / SeaCrusher ?
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Old 01/21/2013, 19:05   #52
 
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Update 0.2.1.8

Improved Capturing.
Fixed Settings Bug.
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Old 01/21/2013, 19:13   #53



 
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Sinlyu du updatest zu schnell - komm gar nicht mehr hinterher. *lol*
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Old 01/21/2013, 23:25   #54
 
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Warbot keeps crashing for me. And when i add a 2nd or 3rd ship to the warbot, it still only controls one ship.
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Old 01/22/2013, 11:22   #55
 
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Kannst du beim Warbot adden das wenn man mitm schiff karte wechselt die kontrollierten schiffe auch wechseln?
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Old 01/24/2013, 17:42   #56
 
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dont work (login filed)
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Old 01/24/2013, 19:00   #57
 
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Update 0.2.2.0

SFCatcher works agian.
Warbot dont work atm.

Warbot is currently down cause Seafight changed their encryption system...
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Old 01/25/2013, 21:32   #58
 
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Have you ever tryed programming a shiny hunter in to your SF Catcher, kinda like how SF Proxy shiny hunter worked?
I think that would make this software that much better.
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Old 01/26/2013, 01:34   #59
 
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While using SFCatcher today I had an idea.

Is it possible that you could add the options to add guilds to a 'Ally' and a 'NAP' list like you have done for 'Enemy's'.
So when Alliance guilds/members sail near you can see them in Green, and when NAP guilds come they are in Orange.. This way not only could your tool be used for gathering IDs and info, but it will allow users to easily view who they should and shouldn't hit

Again - great program
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Old 01/26/2013, 06:06   #60
 
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not working pass please !
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