While it's correct that you won't get the items, it's still not completely useless.
This once was a bug (I've had it myself on a testserver randomly, years ago), but back then a click on the button would make your mojo count go one less, so -2, -3 and so on. Back then you also got the items - now this has been fixed, and your mojo count sticks at -1 (until you collect a mojo glitter on the water).
Anyways, it's still interesting because it can be used to calculate the probability for each item. E.g. how many mojos do you need in average to get a mojo deck? How many for one Cancer map?
[Possible Exploit][GCPH] Infinite dungeon mission=infinite EXP, rewards, etc. 07/07/2011 - Grand Chase - 8 Replies This is my first post on this site so I apologize in advance if I unknowingly break rules.
-The story
So I was doing dungeon runs to reach level 80 using an SD hack released on this site. I don't know how I came across this bug(or not?) but this made my leveling up much faster.
-The principle
While in a room, I noticed that my EXP bar is blinking and it shows that it is already full and is about to level up but my EXP to level is just about 40%. It made me suspicious so I logged out my...
[HACK]Infinite ammo,infinite nades,mods,etc 11/29/2009 - Soldier Front Hacks, Bots, Cheats & Exploits - 8 Replies Hello, i found this hack a few days ago for USF and i felt like releasing it to you all.
1.Download the hack
2.Extract it to your USF folder (ex: C:\ijji\ENGLISH\u_sf)
3.Double click
4.Click on hack
5.Have fun ^^\
P.S. If you want to stop it, just click Clear.
Some Features:
Increase ammo and fire of rate for all weapons
Infinite ammo for all sniper guns