0.0.9
- Added Aimbot second aim option.
- Added Aimbot bone methods (Specific, Closest).
- Added aimbot 2 hotkeys.
New Version: 0.1.0
Changelog:
• Added Radar - Independent radar system that works without ESP.
• Added Radar Players - Player detection and display on radar.
• Added Radar Zombies - Zombie/infected entity tracking.
• Added Radar NPCs - Armed NPC detection.
• Added Radar Animals - Wildlife and aquatic animal tracking.
• Added Radar Drones - Drone detection and monitoring.
• Added Radar Razors - Razor entity tracking.
• Added Radar Sentries - Sentry turret detection.
• Added Radar Shapes - 9 different shapes for all entity types.
• Added Radar Colors - Individual color settings for each entity type.
• Added Radar Background - Configurable background with transparency.
• Added Radar Border - Customizable border with degree markers.
• Added Radar Grid - Optional grid overlay for better positioning.
• Added Radar Size Control - Adjustable radar dimensions and dot sizes.
• Added Radar Stealth Mode - Dynamic transparency based on threat distance.
• Added Radar Danger Sectors - Threat density visualization with color coding.
• Added Radar Compass - Rotating/fixed compass with cardinal directions.
• Added Radar Info Display - Entity count, range, and detailed entity information.
• Added Radar Range Control - Configurable detection distance.
• Added Radar Position Control - Movable radar location on screen.
• Added Radar Threat Detection - Configurable threat types for stealth system.
• Added Radar Proximity Effects - Distance-based sizing and pulsing.
• Added Radar Performance Optimization - Entity caching with cleanup intervals.
• Added Radar Camera Integration - Radar rotation follows camera view.
• Added Radar Alpha Blending - Global transparency system.
• Fixed Esp tab Others.
RADAR
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