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I've been reading up on the subject lately, and out of curiosity I found such items as :
Speciality classes include:
Psychology of e-sports,
Financial aspects of running an e-sports team,
Risks and unfair practices associated with disrupting competition and rivalry in e-sports,
Internet law and e-sports,
Sports theory and the e-sports ecosystem,
Marketing and communication in e-sports,
Building business models in e-sports,
Statistical analysis of e-sport events,
Management of an e-sports organisation,
Training and coaching methods in e-sport,
Management of e-sports projects taking into account the digital environment,
Digital content creation in e-sports.
So many probably have a different idea of such studies, here you don't play but really gain knowledge.
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