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S4 Private Server Network

Discussion on S4 Private Server Network within the S4 League forum part of the Shooter category.

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Alt 04.04.2016, 22:43   #16
 
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Waste of time. I'm going to make my stuff open source and i'll still work on it but not as active as before.
The reason why it takes so long for me to release it is because i used some libraries i'm not able to distribute so i have to replace them with other solutions.



A VPS for like 3$/month is already enough. S4 is not a serverbased game so the server wont need much resources.
Thank You Wtfblub,
Really Good Job I Hope I'll Become a Proffesionel programmer with C++/C#
And Hope you will release the project as fast as possible ^_^
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Alt 04.04.2016, 23:00   #17
 
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Thank You Wtfblub,
Really Good Job I Hope I'll Become a Proffesionel programmer with C++/C#
And Hope you will release the project as fast as possible ^_^
It's released already.
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Alt 05.04.2016, 19:03   #18
 
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It's released already.
Nope, Needs the game server, This Contain Just The Authentification Server
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Alt 05.04.2016, 23:32   #19
 
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Big thanks to our hero Pinki. Thanks to him S4 can live on. He is a very outstanding member of the S4 community and the question is if we would have ever had a good and running P server without him. The least we can do for him now is be a good community on his server.
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Alt 06.04.2016, 11:24   #20
 
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Nope, Needs the game server, This Contain Just The Authentification Server
If you could just calm the **** down (and stop writing in fkn strange fonts), this is a WIP, aka game server will be added later on.
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Alt 06.04.2016, 13:17   #21
 
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If you could just calm the **** down (and stop writing in fkn strange fonts), this is a WIP, aka game server will be added later on.
What Mean WIP?
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Alt 06.04.2016, 14:16   #22
 
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What Mean WIP?
Work In Progress, keep calm & wait.
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Alt 12.04.2016, 10:10   #23
 
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Yesterday Pinki released a big update of his season 1 emulator. I added the links to his project to the opening post.

This means its time for bug hunting. Test it out and post all known issues you encounter here. Maybe its a bit early for that, but I guess its better than doing nothing.

Also someone could provide binaries for those who dont know how to compile. The more people can test it, the more feedback pinki gets and the faster we get a stable server.
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Alt 12.04.2016, 11:01   #24
 
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Test it out and post all known issues you encounter here
No you post them .

Zitat:
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Also someone could provide binaries for those who dont know how to compile.
Pre-built releases can be found here:
and builds for every change made can be found here:
click on one build and then go to artifacts
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Alt 13.04.2016, 13:48   #25
 
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I never worked with SQL, but im going to learn it the next days to get the server running. So long if someone can write us a noob tutorial that would help.
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Alt 13.04.2016, 15:11   #26
 
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Good news everyone! The ArchieZone S4 League server goes live at 9PM GMT on Saturday! Anyone will be able to download the launcher and play. The server is still very early in development so please expect bugs, but we hope to be able to present a stable S4 League experience.
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Alt 13.04.2016, 16:13   #27
 
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Good news everyone! The ArchieZone S4 League server goes live at 9PM GMT on Saturday! Anyone will be able to download the launcher and play. The server is still very early in development so please expect bugs, but we hope to be able to present a stable S4 League experience.
That's not a very smart idea.
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Alt 13.04.2016, 17:52   #28
 
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I could host the server.
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Alt 14.04.2016, 03:10   #29
 
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Exclamation

@, copy&paste this to the first post. And please, uncheck "Automatically retrieve titles from external links" before applying the edit.
Right now it would be cool to get this thread sticky since everyone seems to be suddenly working on S4 private servers!




EMULATOR PROJECTS
FagNet
FagNet is the first working and most popular private server emulator coded by wtfblub for S4 League Europe Patch 9. Written in C#.
Original version:

Wizzardo aka huenato's version:

TempestCore version:


GodNet
GodNet is a FagNet S4 League Emulator implementation purely written in NodeJS.


FagNet rewrite in VC++
This is an attempt by Decrypted to rewrite FagNet in Visual C++ and improving the game client.


Pentaleague
Pentaleague is a work-in-progress emulator written in C++ based on the ENet network library.


NetspherePirates
NetspherePirates is the second experimental work-in-progress S4 League server emulator for Patch 26 (Season 1) by wtfblub. Written in C#





PLAYABLE PRIVATE SERVERS
ArchieZone S4
A FagNet-based private server with as many compatible or unreleased weapons/maps/skills as possible.




USEFUL TOOLS AND INFORMATION
Resource tools
All 6 resource tools created for S4 League in one archive.


SCNReader and SCNPatcher
3D Model reading/patching programs written in NodeJS.



SCN XeNTaX thread
SCN models format research in XeNTaX.com by Seyren.


Massive collection archive
Various FagNet builds, tutorials, tools, entire clients and more put together for backup purposes.


Patch list 2008-2013
The complete list of downloadable patches from the official European servers, starting from October 2008 to August 2013


S4 Portable
S4 Portable allows you to play a modded FagNet client offline/in single player. Useful for experiments, and to possibly improve the Patch 9 client.




CONTRIBUTORS
wtfblub aka -PinkiWinki- -> developer of FagNet emulator, NetspherePirates emulator, and various Resource tools
Deverixz -> possible server hoster supporting Linux (or Mono)
dokayhan -> possible server hoster

ArchieZone team:
jazzy348 -> server hoster with DDoS protection
Domarije -> patcher/launcher developer
Shanzenos -> client modder

Pentaleague team:
-> C++ & Reverse Engineering
-> C++ & Reverse Engineering
-> GFX & Modelling
-> SQL & Webshit
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Alt 14.04.2016, 10:12   #30
 
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3D Model reading/patching programs written in NodeJS.
My emulator also contains a library for the model files(and is more complete):

and a library for the resources:
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