Quote:
Originally Posted by Harakiri98
So.. i have asked it, a few months ago, but it didnt help me and so i want to try again, shortly, i changed via resource tool from ''model'' ''weapon'' the guillotine skin into a crow's one, but the uppercut remained the same of the guillotine, is there anyway to change it?
thx 
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there are a few types of data
dds is the weapon model
then there are scn and seq, just try to put maybe weapon_counter_upper04.seq on 01.seq and look at it. it think there are 7 animations, normal, crow, guiloutine, goldenchain and.. idk. but there are 7 seq's, so try it