is there any conquest bug like this current working
Quote:
The problem with spawning 750 pawns is that there's a 256 monster limit. After that, they become untargetable and do nothing but lag the client.
So I modified it to just spawn 256 pawns in round 1-8.
WARNING: Do not kill the pawns in round 8, let them kill you, or you'll get disconnected from the server






