Quote:
Originally Posted by Omdihar
They do not trigger huh ?
|
>01146F31
Foo that's a totally completely different function. I even checked all the XREFs related to 01146F31 and I haven't seen anything thats .xbn related so...I'm really not sure how someone like me would find this function with just pure ASM LOL
Thank you for the address however, I'll do some research there. But what I'm curious right now is
how did you find the address?
I can only assume that you probably have a special client that has everything including function names for almost every single thing. I used to have a file like that from my old game and it made modding 10x easier, I knew almost every single thing about the game and only 3 people has that file right now :P
Packet Structure might work...I haven't learned how packets work in this game yet.
But in the old game I used to play, it worked like this
[OPCODE][CID][PARAMETERS]
the OP would be 4 bytes
CID 8 bytes
and Parameters differs
T_BYTE would be 00~FF, and it would be label as U8
T_INT would be 000000~FFFFFF and it would be label as U16
I forgot what U32 was...
T_ID would be 0000000000000000~FFFFFFFFFFFFFFFF and it would be label as U64
and so so.
so in my old game if I wanted to get a value from a packet I would put a breakpoint on
and it would lead me the client's coding, very simple. But I'm really not sure if it's the same to S4 league
If it was, I would be pretty sure it would lead me to 01146F31 as well...otherwise I don't know any other methods then that.