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Conquest in x7loader

Discussion on Conquest in x7loader within the S4 League forum part of the Shooter category.

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Old   #1
 
elite*gold: 0
Join Date: May 2012
Posts: 134
Received Thanks: 6
Conquest in x7loader

Hey guys

this is x7loader conquest file ( it's hacked for 4 mnts )

Code:
  <?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<PveList>
	<base name_key="PAWN_A" monster_group_key="1000" monster_key="1000" monster_main_pattern="0">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="100" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="100" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq"/>
		<Sequence count="0" node_name_1="pawn_low" file_name_1="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_2="pawn_low" file_name_2="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_3="Resources/Effects/pve_mon_pawn_eff01.seq" file_name_3="Resources/Effects/pve_mon_pawn_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="PAWN_A" monster_group_key="1000" monster_key="1001" monster_main_pattern="1">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="100" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq"/>
		<Sequence count="0" node_name_1="pawn_low" file_name_1="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_2="pawn_low" file_name_2="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_3="Resources/Effects/pve_mon_pawn_eff01.seq" file_name_3="Resources/Effects/pve_mon_pawn_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="PAWN_A" monster_group_key="1000" monster_key="1002" monster_main_pattern="2">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="100" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq"/>
		<Sequence count="0" node_name_1="pawn_low" file_name_1="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_2="pawn_low" file_name_2="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_3="Resources/Effects/pve_mon_pawn_eff01.seq" file_name_3="Resources/Effects/pve_mon_pawn_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="PAWN_A" monster_group_key="1000" monster_key="1003" monster_main_pattern="3">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="100" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq"/>
		<Sequence count="0" node_name_1="pawn_low" file_name_1="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_2="pawn_low" file_name_2="Resources/Effects/pve_mon_pawn_eff01.seq" node_name_3="Resources/Effects/pve_mon_pawn_eff01.seq" file_name_3="Resources/Effects/pve_mon_pawn_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="PAWN_A" monster_group_key="1000" monster_key="1010" monster_main_pattern="0">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="100" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Explode.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq" texture="Resources/Model/Monster/pve_mon_pawn_etex_2.dds"/>
		<Sequence count="3" node_name_1="pawn" file_name_1="Resources/Effects/pve_mon_pawn_red_eff.seq" node_name_2="pawn_ring" file_name_2="Resources/Effects/pve_mon_pawn_red_eff2.seq" node_name_3="pawn_top" file_name_3="Resources/Effects/pve_mon_pawn_red_eff3.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="PAWN_A" monster_group_key="1000" monster_key="1011" monster_main_pattern="1">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="100" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Explode.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq" texture="Resources/Model/Monster/pve_mon_pawn_etex_2.dds"/>
		<Sequence count="3" node_name_1="pawn" file_name_1="Resources/Effects/pve_mon_pawn_red_eff.seq" node_name_2="pawn_ring" file_name_2="Resources/Effects/pve_mon_pawn_red_eff2.seq" node_name_3="pawn_top" file_name_3="Resources/Effects/pve_mon_pawn_red_eff3.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="PAWN_A" monster_group_key="1000" monster_key="1012" monster_main_pattern="2">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="100" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Explode.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq" texture="Resources/Model/Monster/pve_mon_pawn_etex_2.dds"/>
		<Sequence count="3" node_name_1="pawn" file_name_1="Resources/Effects/pve_mon_pawn_red_eff.seq" node_name_2="pawn_ring" file_name_2="Resources/Effects/pve_mon_pawn_red_eff2.seq" node_name_3="pawn_top" file_name_3="Resources/Effects/pve_mon_pawn_red_eff3.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="PAWN_B" monster_group_key="1000" monster_key="1013" monster_main_pattern="3">
		<Ability move_speed_min="1000" move_speed_max="1100" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="200" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="200" boundHeight="320" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Pawn_Explode.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_pawn.scn" death_effect="Resources/Effects/pawn_death.seq" texture="Resources/Model/Monster/pve_mon_pawn_etex_2.dds"/>
		<Sequence count="3" node_name_1="pawn" file_name_1="Resources/Effects/pve_mon_pawn_red_eff.seq" node_name_2="pawn_ring" file_name_2="Resources/Effects/pve_mon_pawn_red_eff2.seq" node_name_3="pawn_top" file_name_3="Resources/Effects/pve_mon_pawn_red_eff3.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="ROOK_A" monster_group_key="1100" monster_key="1100" monster_main_pattern="0">
		<Ability move_speed_min="550" move_speed_max="650" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="=" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Rook.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_rook.scn" death_effect="Resources/Effects/rook_death.seq"/>
		<Sequence count="3" node_name_1="rook_foot_spin_Dummy" file_name_1="Resources/Effects/pve_mon_rook_spark.seq" node_name_2="rook_con_Dummy" file_name_2="Resources/Effects/pve_mon_rook_aura.seq" node_name_3="rook_con_Dummy" file_name_3="Resources/Effects/pve_rook_shield.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="ROOK_B" monster_group_key="1100" monster_key="1110" monster_main_pattern="0">
		<Ability move_speed_min="450" move_speed_max="450" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="1000" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="0.5" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="30" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Rook_Explode.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_rook.scn" death_effect="Resources/Effects/rook_death.seq" texture="Resources/Model/Monster/pve_monster_knight_and_rook_2.dds"/>
		<Sequence count="3" node_name_1="rook_foot_spin_Dummy" file_name_1="Resources/Effects/pve_mon_rook_b_spark.seq" node_name_2="rook_head" file_name_2="Resources/Effects/pve_rook_B_light.seq" node_name_3="rook_con_Dummy" file_name_3="Resources/Effects/pve_mon_aura02_rook.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1200" monster_main_pattern="0">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death.seq"/>
		<Sequence count="0"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1201" monster_main_pattern="1">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death.seq"/>
		<Sequence count="0"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1202" monster_main_pattern="2">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death.seq"/>
		<Sequence count="0"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1203" monster_main_pattern="3">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="50" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death.seq"/>
		<Sequence count="0"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_B" monster_group_key="1200" monster_key="1204" monster_main_pattern="3">
		<Ability move_speed_min="1800" move_speed_max="1800" rake_speed="2.5" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="3000" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="2.5" size_max="2.5" HP_recovery="-100" damage_rigid_rate="0.2" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.8" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="100" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Charge.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death2.seq" texture="Resources/Model/Monster/pve_monster_knight_and_rook_2.dds"/>
		<Sequence count="5" node_name_1="pve_monster_knight_eye2_alphablend2" file_name_1="Resources/Effects/pve_knight_cross_eff.seq" node_name_2="Bip01 Spine1" file_name_2="Resources/Effects/pve_knight_cross_eff2.seq" node_name_3="Bip01 Spine" file_name_3="Resources/Effects/pve_knight_cross_eff3.seq" node_name_4="Bip01 Spine" file_name_4="Resources/Effects/pve_knight_cross_eff4.seq" node_name_5="pve_monster_knight_shield" file_name_5="Resources/Effects/pve_knight_cross_eff5.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1210" monster_main_pattern="0">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Charge.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death2.seq" texture="Resources/Model/Monster/pve_monster_knight_and_rook_2.dds"/>
		<Sequence count="5" node_name_1="pve_monster_knight_eye2_alphablend2" file_name_1="Resources/Effects/pve_knight_cross_eff.seq" node_name_2="Bip01 Spine1" file_name_2="Resources/Effects/pve_knight_cross_eff2.seq" node_name_3="Bip01 Spine" file_name_3="Resources/Effects/pve_knight_cross_eff3.seq" node_name_4="Bip01 Spine" file_name_4="Resources/Effects/pve_knight_cross_eff4.seq" node_name_5="pve_monster_knight_shield" file_name_5="Resources/Effects/pve_knight_cross_eff5.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1211" monster_main_pattern="1">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Charge.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death2.seq" texture="Resources/Model/Monster/pve_monster_knight_and_rook_2.dds"/>
		<Sequence count="5" node_name_1="pve_monster_knight_eye2_alphablend2" file_name_1="Resources/Effects/pve_knight_cross_eff.seq" node_name_2="Bip01 Spine1" file_name_2="Resources/Effects/pve_knight_cross_eff2.seq" node_name_3="Bip01 Spine" file_name_3="Resources/Effects/pve_knight_cross_eff3.seq" node_name_4="Bip01 Spine" file_name_4="Resources/Effects/pve_knight_cross_eff4.seq" node_name_5="pve_monster_knight_shield" file_name_5="Resources/Effects/pve_knight_cross_eff5.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1212" monster_main_pattern="2">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Charge.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death2.seq" texture="Resources/Model/Monster/pve_monster_knight_and_rook_2.dds"/>
		<Sequence count="5" node_name_1="pve_monster_knight_eye2_alphablend2" file_name_1="Resources/Effects/pve_knight_cross_eff.seq" node_name_2="Bip01 Spine1" file_name_2="Resources/Effects/pve_knight_cross_eff2.seq" node_name_3="Bip01 Spine" file_name_3="Resources/Effects/pve_knight_cross_eff3.seq" node_name_4="Bip01 Spine" file_name_4="Resources/Effects/pve_knight_cross_eff4.seq" node_name_5="pve_monster_knight_shield" file_name_5="Resources/Effects/pve_knight_cross_eff5.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KNIGHT_A" monster_group_key="1200" monster_key="1213" monster_main_pattern="3">
		<Ability move_speed_min="800" move_speed_max="1000" rake_speed="2" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="3000" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0.5" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Knight_Charge.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_knight.scn" death_effect="Resources/Effects/Knight_death2.seq" texture="Resources/Model/Monster/pve_monster_knight_and_rook_2.dds"/>
		<Sequence count="5" node_name_1="pve_monster_knight_eye2_alphablend2" file_name_1="Resources/Effects/pve_knight_cross_eff.seq" node_name_2="Bip01 Spine1" file_name_2="Resources/Effects/pve_knight_cross_eff2.seq" node_name_3="Bip01 Spine" file_name_3="Resources/Effects/pve_knight_cross_eff3.seq" node_name_4="Bip01 Spine" file_name_4="Resources/Effects/pve_knight_cross_eff4.seq" node_name_5="pve_monster_knight_shield" file_name_5="Resources/Effects/pve_knight_cross_eff5.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1300" monster_main_pattern="0">
		<Ability move_speed_min="600" move_speed_max="600" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq"/>
		<Sequence count="1" node_name_1="bishop_foot_Dummy" file_name_1="Resources/Effects/pve_mon_bishop_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1301" monster_main_pattern="1">
		<Ability move_speed_min="600" move_speed_max="600" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq"/>
		<Sequence count="1" node_name_1="bishop_foot_Dummy" file_name_1="Resources/Effects/pve_mon_bishop_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1302" monster_main_pattern="2">
		<Ability move_speed_min="600" move_speed_max="600" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq"/>
		<Sequence count="1" node_name_1="bishop_foot_Dummy" file_name_1="Resources/Effects/pve_mon_bishop_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1303" monster_main_pattern="3">
		<Ability move_speed_min="450" move_speed_max="500" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="50" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq"/>
		<Sequence count="1" node_name_1="bishop_foot_Dummy" file_name_1="Resources/Effects/pve_mon_bishop_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1310" monster_main_pattern="0">
		<Ability move_speed_min="1" move_speed_max="1" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="4000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Snipe.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq" texture="Resources/Model/Monster/pve_monster_bishop_basic_2.dds"/>
		<Sequence count="1" node_name_1="bishop_foot_Dummy" file_name_1="Resources/Effects/pve_mon_bishop_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1311" monster_main_pattern="1">
		<Ability move_speed_min="1" move_speed_max="1" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="4000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Snipe.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq" texture="Resources/Model/Monster/pve_monster_bishop_basic_2.dds"/>
		<Sequence count="1" node_name_1="bishop_foot_Dummy" file_name_1="Resources/Effects/pve_mon_bishop_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1312" monster_main_pattern="2">
		<Ability move_speed_min="1" move_speed_max="1" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="4000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Snipe.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq" texture="Resources/Model/Monster/pve_monster_bishop_basic_2.dds"/>
		<Sequence count="1" node_name_1="bishop_con_Dummy" file_name_1="Resources/Effects/pve_mon_aura01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1313" monster_main_pattern="3">
		<Ability move_speed_min="1" move_speed_max="1" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="4000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Snipe.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq" texture="Resources/Model/Monster/pve_monster_bishop_basic_2.dds"/>
		<Sequence count="1" node_name_1="bishop_con_Dummy" file_name_1="Resources/Effects/pve_mon_aura01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_B" monster_group_key="1300" monster_key="1314" monster_main_pattern="3">
		<Ability move_speed_min="1" move_speed_max="1" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="4000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="2" size_max="2" HP_recovery="0.5" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="0" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop_Snipe.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq" texture="Resources/Model/Monster/pve_monster_bishop_basic_2.dds"/>
		<Sequence count="1" node_name_1="bishop_con_Dummy" file_name_1="Resources/Effects/pve_mon_aura01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="BISHOP_A" monster_group_key="1300" monster_key="1309" monster_main_pattern="0">
		<Ability move_speed_min="450" move_speed_max="450" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="500" min_AP="0" max_AP="0" rate_of_fire_1="1000" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1" size_max="1" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="0" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="350" boundHeight="500" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Bishop.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_bishop.scn" death_effect="Resources/Effects/bishop_death.seq"/>
		<Sequence count="1" node_name_1="bishop_foot_Dummy" file_name_1="Resources/Effects/pve_mon_bishop_eff01.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_A" monster_group_key="1400" monster_key="1400" monster_main_pattern="0">
		<Ability move_speed_min="1000" move_speed_max="1000" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq"/>
		<Sequence count="3" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_A" monster_group_key="1400" monster_key="1401" monster_main_pattern="1">
		<Ability move_speed_min="1000" move_speed_max="1000" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq"/>
		<Sequence count="3" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_A" monster_group_key="1400" monster_key="1402" monster_main_pattern="2">
		<Ability move_speed_min="1000" move_speed_max="1000" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq"/>
		<Sequence count="3" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_A" monster_group_key="1400" monster_key="1403" monster_main_pattern="3">
		<Ability move_speed_min="1000" move_speed_max="1000" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="100" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Normal.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq"/>
		<Sequence count="3" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_A" monster_group_key="1400" monster_key="1410" monster_main_pattern="0">
		<Ability move_speed_min="2000" move_speed_max="2000" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Rush.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq" texture="Resources/Model/Monster/pve_monster_queen_2.dds"/>
		<Sequence count="5" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01_b.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02_b.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03_b.seq" node_name_4="queen_Head_Dummy" file_name_4="Resources/Effects/pve_queen_b_eye.seq" node_name_5="queen_effect_Dummy" file_name_5="Resources/Effects/pve_mon_aura03_queen.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_A" monster_group_key="1400" monster_key="1411" monster_main_pattern="1">
		<Ability move_speed_min="2000" move_speed_max="2000" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Rush.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq" texture="Resources/Model/Monster/pve_monster_queen_2.dds"/>
		<Sequence count="5" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01_b.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02_b.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03_b.seq" node_name_4="queen_Head_Dummy" file_name_4="Resources/Effects/pve_queen_b_eye.seq" node_name_5="queen_effect_Dummy" file_name_5="Resources/Effects/pve_mon_aura03_queen.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_A" monster_group_key="1400" monster_key="1412" monster_main_pattern="2">
		<Ability move_speed_min="2000" move_speed_max="2000" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="15" item_prop="20" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Rush.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq" texture="Resources/Model/Monster/pve_monster_queen_2.dds"/>
		<Sequence count="5" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01_b.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02_b.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03_b.seq" node_name_4="queen_Head_Dummy" file_name_4="Resources/Effects/pve_queen_b_eye.seq" node_name_5="queen_effect_Dummy" file_name_5="Resources/Effects/pve_mon_aura03_queen.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="QUEEN_B" monster_group_key="1400" monster_key="1413" monster_main_pattern="3">
		<Ability move_speed_min="1500" move_speed_max="1500" rake_speed="2" escape_speed="3" user_sight="0" range_width="0" range_height="0" base_attack="5000" min_AP="0" max_AP="0" rate_of_fire_1="0" rate_of_fire_2="0" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.6" size_max="1.6" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="100" boundWidth="250" boundHeight="500" user_clash_check="1" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit_small.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_Queen_Rush.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_queen.scn" death_effect="Resources/Effects/pve_mon_queen_death.seq" texture="Resources/Model/Monster/pve_monster_queen_2.dds"/>
		<Sequence count="5" node_name_1="Bip01 Spine1" file_name_1="Resources/Effects/pve_queen_light01_b.seq" node_name_2="Bip01 R Calf" file_name_2="Resources/Effects/pve_queen_light02_b.seq" node_name_3="Bip01 L Calf" file_name_3="Resources/Effects/pve_queen_light03_b.seq" node_name_4="queen_Head_Dummy" file_name_4="Resources/Effects/pve_queen_b_eye.seq" node_name_5="queen_effect_Dummy" file_name_5="Resources/Effects/pve_mon_aura03_queen.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KING_A" monster_group_key="1500" monster_key="1500" monster_main_pattern="0">
		<Ability move_speed_min="750" move_speed_max="750" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="30000" min_AP="0" max_AP="0" rate_of_fire_1="10000" rate_of_fire_2="10000" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="100" boundWidth="660" boundHeight="700" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_King_Black.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_king.scn" death_effect="Resources/Effects/pve_mon_king_death.seq" texture="Resources/Model/Monster/pve_monster_king_etex_2.dds"/>
		<Sequence count="4" node_name_1="eyedummy" file_name_1="Resources/Effects/pve_monster_king_eye_eff.seq" node_name_2="king_arm_L_Bone04" file_name_2="Resources/Effects/pve_monster_king_left_arm_eff.seq" node_name_3="king_arm_R_Bone04" file_name_3="Resources/Effects/pve_monster_king_right_arm_eff.seq" node_name_4="pve_monster_king_effect_Dummy" file_name_4="Resources/Effects/pve_mon_aura04_king.seq"/>
		<event kill_event_string="848"/>
	</base>
	<base name_key="KING_B" monster_group_key="1500" monster_key="1510" monster_main_pattern="0">
		<Ability move_speed_min="750" move_speed_max="750" rake_speed="1" escape_speed="1" user_sight="0" range_width="0" range_height="0" base_attack="30000" min_AP="0" max_AP="0" rate_of_fire_1="10000" rate_of_fire_2="10000" rate_of_fire_3="0" min_HP="0" max_HP="0" DP="0" size_min="1.5" size_max="1.5" HP_recovery="-100" damage_rigid_rate="1" damage_min_rigid="0" category_type1="0" decrease1="0" category_type2="0" decrease2="0" category_type3="0" decrease3="0" immune="1" blink_speed_rate="0.4" skill1="0" skill2="0" skill3="0" item_key="1" item_prop="100" boundWidth="660" boundHeight="700" user_clash_check="0" moveToWpCenter="0" item_value="100" item_rate="100" critical_point="0"/>
		<Resources melee_behit_seq="resources/effects/mon_hit_near.seq" melee_behit_snd="Resources/Sound/spydagger_poke_hit.ogg" etc_behit_seq="Resources/Effects/mon_hit.seq" etc_behit_snd="Resources/Sound/player_attack.ogg" ai_lua="Resources/Script/MonsterAI_King_Black.lua"/>
		<Scene value1="Resources/Model/Monster/pve_mon_king.scn" death_effect="Resources/Effects/pve_mon_king_death.seq" texture="Resources/Model/Monster/pve_monster_king_etex_2.dds"/>
		<Sequence count="4" node_name_1="eyedummy" file_name_1="Resources/Effects/pve_monster_king_eye_eff.seq" node_name_2="king_arm_L_Bone04" file_name_2="Resources/Effects/pve_monster_king_left_arm_eff.seq" node_name_3="king_arm_R_Bone04" file_name_3="Resources/Effects/pve_monster_king_right_arm_eff.seq" node_name_4="pve_monster_king_effect_Dummy" file_name_4="Resources/Effects/pve_mon_aura04_king.seq"/>
		<event kill_event_string="848"/>
	</base>
</PveList>
how to make it instant not 4 mnts go ahead pros
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Old 10/16/2013, 18:17   #2
 
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You cant because you can only change the monster hp, by putting 0 on their hp they will instantly die when spawn.
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Old 10/17/2013, 06:54   #3
 
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i see
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