Code:
<GAMETEPMO_COMMON_TOTAL_VALUE GAMETEMPO_fastrun_required_mp="" GAMETEMPO_fastrun_decrement_mp=""
GAMETEMPO_fastrun_decrement_mp_delay="" GAMETEMPO_fastrun_speed_rate="1.6" GAMETEMPO_dodge_required_mp=""
GAMETEMPO_dodge_speed="2250" GAMETEMPO_dodge_decel="4500" GAMETEMPO_dodge_dodge_time="0.225" GAMETEMPO_dodge_delay="0.375" GAMETEMPO_dodge_after_stun_required_mp="90" GAMETEMPO_walljump_required_mp="20" GAMETEMPO_walljump_jump_force="3125" GAMETEMPO_walljump_delay_before_jump="0.2" GAMETEMPO_walljump_jump_time="0.5" GAMETEMPO_walljump_landing_time="0.2" GAMETEMPO_foot_sound_volume="0.5" GAMETEMPO_actor_default_hp_max="999999999999999999999999999999999999999999999999999999999999999999999999999999999.0" GAMETEMPO_actor_default_mp_max="200.0"
GAMETEMPO_gravity="-7500.0" GAMETEMPO_max_gravity_velocity="-7500.0" GAMETEMPO_backhit_bonus="1.0"
GAMETEMPO_actor_default_move_speed="1300.0" GAMETEMPO_actor_default_animation_move_speed="915.0" GAMETEMPO_front_speed_rate="1.0" GAMETEMPO_side_speed_rate="0.95" GAMETEMPO_back_speed_rate="0.9" GAMETEMPO_sit_speed_rate="0.5" GAMETEMPO_jump_force="2700.0" GAMETEMPO_jump_move_rate="1.0" GAMETEMPO_land_move_rate="0.6" GAMETEMPO_jump_time="700.0" GAMETEMPO_jump_predelay="0" GAMETEMPO_jump_landdelay="300" GAMETEMPO_ray_maxdistance="28000.0" GAMETEMPO_damage_multiplier="999.0" />
inf sp godmode und dmg