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Anyone have any idea how to convert these models?

Discussion on Anyone have any idea how to convert these models? within the S4 League forum part of the Shooter category.

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Anyone have any idea how to convert these models?

As anyone who has used a resource ripper before has probably noticed, this game uses the filetype of ".SCN" for its models, and for the life of me, I cannot figure out any way to make this into a more common filetype. I'm FAIRLY certain that the .SCNs used by this game originate from the program TrueSpace 3d, but I've tried both version 6.2 and 3.1 of it and neither can seem to open it. Does anyone have any ideas?


For the predominately German community here, have some (surely awful) Google Translate magic:
Wie jeder, der eine Ressource Ripper benutzt hat, bevor wahrscheinlich bemerkt hat, wird in diesem Spiel den Dateityp ".SCN" für seine Modelle, und für das Leben von mir, ich kann nicht herausfinden, eine Möglichkeit, dies zu einem häufiger filetype machen. Ich bin ziemlich sicher, dass die. SCN von diesem Spiel aus dem Programm verwendet TrueSpace 3D stammen, aber ich habe sowohl Version 6.2 und 3.1 der es ausprobiert und kann weder scheinen, um es zu öffnen. Hat jemand irgendwelche Ideen?
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Old 08/06/2012, 21:15   #2
 
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Yo broski. Technically, scn file can relate to alot of 3d formats like softimage xsi scene file and such. But s4 scn is a different format. But when I say this, I would like to keep you in mind that 3d model files are all the same if not similar, in whatever format. Some reference to what I said = .

And this is also a plus since scn files are not encrypted *as a file on its own*. So its just like a binary x file *directx model*.
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Old 08/07/2012, 17:51   #3
 
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Hoo boy, looks like actually doing something myself (a novel concept for me, i tell you) is going to be my only choice then. Thanks a ton though, that guide'll definitely be handy. My limited experience with model formats (looking at milkshape .txts and thinking "oh yeah that makes sense") will hopefully make this a reasonably bearable experience for me, and maybe I'll actually accomplish something.
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Old 08/07/2012, 18:01   #4
 
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Quote:
Originally Posted by Kishgal View Post
Hoo boy, looks like actually doing something myself (a novel concept for me, i tell you) is going to be my only choice then. Thanks a ton though, that guide'll definitely be handy. My limited experience with model formats (looking at milkshape .txts and thinking "oh yeah that makes sense") will hopefully make this a reasonably bearable experience for me, and maybe I'll actually accomplish something.
Trial an' error. The only way most things get done.
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