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[Support] "Hacking" S4 League
Discussion on [Support] "Hacking" S4 League within the S4 League forum part of the Shooter category.
08/16/2013, 18:21
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#2851
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elite*gold: 11
Join Date: Jun 2012
Posts: 894
Received Thanks: 1,463
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Ich hätte da auch mal eine frage
wenn ich eine dll Injecte in dem ein Fenster erzeugt wierd wieso kackt dann entwerder S4 ab oder das Fenster wird für paar secs sichtbar und verschwindet ??
das passiert aber nur bei S4 bei den anderen Spielen geht es einwandfrei
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08/16/2013, 18:30
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#2852
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elite*gold: 26
Join Date: Jan 2012
Posts: 3,474
Received Thanks: 18,847
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Quote:
Originally Posted by KaT̅1muR̅
Ich hätte da auch mal eine frage
wenn ich eine dll Injecte in dem ein Fenster erzeugt wierd wieso kackt dann entwerder S4 ab oder das Fenster wird für paar secs sichtbar und verschwindet ??
das passiert aber nur bei S4 bei den anderen Spielen geht es einwandfrei
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musste aus xtrap rauspatchen, is nit schwer
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08/16/2013, 18:58
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#2853
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elite*gold: 11
Join Date: Jun 2012
Posts: 894
Received Thanks: 1,463
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aus xTrap rauspatchen sagt mir nichts könntes du es vieleicht nochmal für dumme erklären xD
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08/16/2013, 21:55
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#2854
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elite*gold: 596
Join Date: Sep 2011
Posts: 923
Received Thanks: 2,343
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Quote:
Originally Posted by KaT̅1muR̅
aus xTrap rauspatchen sagt mir nichts könntes du es vieleicht nochmal für dumme erklären xD
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XTrap Treiber ausschalten.
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08/16/2013, 21:59
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#2855
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elite*gold: 11
Join Date: Jun 2012
Posts: 894
Received Thanks: 1,463
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Quote:
Originally Posted by -_HackGamer
XTrap Treiber ausschalten.
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dann funktioniert xTrap doch auch nicht xD
oder doch ??
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08/16/2013, 23:06
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#2856
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elite*gold: 724
Join Date: Mar 2011
Posts: 10,480
Received Thanks: 3,319
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Quote:
Originally Posted by KaT̅1muR̅
dann funktioniert xTrap doch auch nicht xD
oder doch ??
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Doch.
Hook TerminateThread, das müsste fast reichen, solange du sonst keinen Speicher modifizierst.
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08/17/2013, 01:15
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#2857
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elite*gold: 11
Join Date: Jun 2012
Posts: 894
Received Thanks: 1,463
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Quote:
Originally Posted by snow911
Doch.
Hook TerminateThread, das müsste fast reichen, solange du sonst keinen Speicher modifizierst.
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ist schon erledigt aber trotzdem Danke
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08/17/2013, 12:06
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#2858
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elite*gold: 20
Join Date: Oct 2012
Posts: 346
Received Thanks: 361
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Can AnyOne Helps Me In The Hack Address?
Because I Make A Ingame Hack But I Want The Address And Dark Ghost Address Searcher Stuck In 11
Help Me Fast!
================================
Press Thanks If I Helped You!
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08/17/2013, 13:40
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#2859
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elite*gold: 596
Join Date: Sep 2011
Posts: 923
Received Thanks: 2,343
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Quote:
Originally Posted by xDarkMan
Can AnyOne Helps Me In The Hack Address?
Because I Make A Ingame Hack But I Want The Address And Dark Ghost Address Searcher Stuck In 11
Help Me Fast!
================================
Press Thanks If I Helped You!
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Code:
#define InfAmmo 0x00766A5C
#define InfSp 0x00482472
#define CutSpeed 0x005634D9
#define 200HP 0x0051BF04
#define SpeedHack 0x005EB344
#define InstantRespawn 0x005E7E32
#define WallJumpRange 0x005D0D4C
#define AnchorRange 0x005E117F
#define LagHack 0x00DB7CB0
#define 1HitKill 0x0054D99D
#define InfWalls 0x00000000
#define InfWalls2 0x00000000
#define BlockHP 0x0076ED6E
#define BlockDelay 0x0076ECF6
#define BlockTime 0x0076EB79
#define DodgeRange 0x005D8BD1
#define DodgeSpeed 0x005D8ABD
#define InfSentrys 0x00000000
#define CardHack 0x012A8FFC
#define Score Hack(No Fumbi reset) 0x011F2570
#define WallShoot 0x011F25A0
#define CamHack 0x011E9460
#define NoRules 0x012A7938
#define FakeCombi 0x012A8498
#define FakeShop 0x012A83B0
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08/17/2013, 13:51
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#2860
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elite*gold: 0
Join Date: May 2013
Posts: 101
Received Thanks: 42
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@Darkman : Try to find 'em by yourself ... if you don't know how to find static adresses, you won't go far lol
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08/17/2013, 23:20
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#2861
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elite*gold: 20
Join Date: Oct 2012
Posts: 346
Received Thanks: 361
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XD..The Problem Was In My PC
I Got The Address!
Solved , Thanks -_HackGamer I Will Try Your Address
===============================
Press Thanks If I Helped You!
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08/18/2013, 05:27
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#2862
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elite*gold: 0
Join Date: Jun 2013
Posts: 274
Received Thanks: 148
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Quote:
Originally Posted by JohnAndersn
C++/problem:
Code:
#include "windows.h"
#include "Hooked.h"
#include <iostream>
#include <stdexcept>
#include <string>
#include <windows.h>
#include <conio.h>
#include <dos.h>
#include <tlhelp32.h>
#include <string.h>
#include <stdio.h>
#include <Psapi.h>
#include <String.h>
#include <stdlib.h>
#include <tchar.h>
#include <windef.h>
#include <Shellapi.h>
#pragma comment(lib, "shell32.lib")
#pragma comment(lib, "Advapi32.lib")
#pragma comment(lib, "user32.lib")
#pragma comment(lib, "psapi.lib")
#pragma comment(lib, "kernel32.lib")
struct FolderFileHeader {
char FileName[256];
unsigned __int64 CRC;
DWORD FileSize;
DWORD Unknown;
};
struct Buffer
{
DWORD Size;
BYTE* Data;
};
class DecryptUtils {
private:
BYTE static const Key[];
DWORD *CRCTable;
protected:
DWORD* readDWORD(BYTE** pointer) {
DWORD* p = (DWORD*)*pointer;
(*pointer)+=4;
return p;
}
bool decryptX4(DWORD size, BYTE * data)
{
DWORD i = 0;
while ( i < size )
{
*data = ((signed int)*data >> 1) & 0x7F | (unsigned __int8)(((*data & 1) << 7) & 0x80);
*data++ ^= Key[i++ % 40];
}
return true;
}
};
class Folder : public DecryptUtils {
private:
static const char* Name;
FILE* Handle;
int Size;
BYTE* Data;
bool Initialized;
BYTE* Pointer;
BYTE* FileStart;
DWORD* Version;
DWORD* NumberOfFiles;
FolderFileHeader* FileHeader;
bool Decrypted;
void DecryptFolder();
Buffer OpenFileCRC(char* crc, DWORD realSize);
Buffer DecryptX4(Buffer data);
public:
Folder();
void List();
Buffer OpenFile(char * name);
__int64 GenerateCRC(Buffer data, char * name);
void CleanResources();
};
const char* Folder::Name = "resource.s4hd";
void Folder::CleanResources() {
if (!this->Initialized || !this->Decrypted) return;
int e = system("dir _resources >nul");
if (e != 0) return;
rename("_resources", "_resources.bkp");
system("mkdir _resources");
for (DWORD i = 0; i < *this->NumberOfFiles; ++i) {
char* oldName = new char[100];
sprintf_s(oldName, 100, "_resources.bkp\\%I64X", this->FileHeader[i].CRC);
char* newName = new char[100];
sprintf_s(newName, 100, "_resources\\%I64X", this->FileHeader[i].CRC);
rename(oldName, newName);
delete oldName;
delete newName;
}
printf("You can now remove the folder _resources.bkp from the S4League Folder.\n");
}
int main(char* argv[])
{
int argc;
if (argc <= 1) {
printf("Usage:\n");
printf("program.exe list \t\t\t\t\tList files\n");
printf("program.exe clean \t\t\t\t\tClean resources\n");
printf("program.exe extract filename \t\t\t\tExtract file\n");
printf("program.exe crc external_file internal_filename \tGenerate CRC\n");
}
if (argc == 2) {
if (strcmp("list", argv[1]) == 0) {
Folder* folder = new Folder();
folder->List();
}
if (strcmp("clean", argv[1]) == 0) {
Folder* folder = new Folder();
folder->CleanResources();
}
}
if (argc == 3) {
if (strcmp("extract", argv[1])==0) {
Folder* folder = new Folder();
Buffer file = folder->OpenFile(argv[2]);
printf("%s",file.Data);
}
}
if (argc == 4) {
if (strcmp("crc", argv[1])==0) {
Folder* folder = new Folder();
FILE* handle;
Buffer d;
d.Data = 0;
d.Size = 0;
int errNo = fopen_s(&handle, argv[2], "rb");
if (errNo != 0 || handle == NULL) {
printf("Error reading file %s. ErrorNr: %u\n", argv[2], errNo);
return 1;
}
fseek(handle, 0, SEEK_END);
d.Size = ftell(handle);
rewind(handle);
d.Data = (BYTE*) malloc(d.Size);
if (d.Data == NULL) {
printf("Could not alloc memory of size %u bytes.\n", d.Size);
}
int readBytes = fread_s(d.Data, d.Size, 1, d.Size, handle);
if (readBytes != d.Size) {
printf("Expected to read %u bytes, but read %u bytes.\n", d.Size, readBytes);
fclose(handle);
free(d.Data);
return 1;
}
__int64 crc = folder->GenerateCRC(d, argv[3]);
printf("CRC: %I64X", crc);
}
}
return 0;
}
when i compiler it,it give me this:
Code:
Error 2 error LNK2019: unresolved external symbol "public: __int64 __thiscall Folder::GenerateCRC(struct Buffer,char *)" (?GenerateCRC@Folder@@QAE_JUBuffer@@PAD@Z) referenced in function _main Main.obj kkk
Error 3 error LNK2019: unresolved external symbol "public: struct Buffer __thiscall Folder::OpenFile(char *)" (?OpenFile@Folder@@QAE?AUBuffer@@PAD@Z) referenced in function _main Main.obj kkk
Error 4 error LNK2019: unresolved external symbol "public: void __thiscall Folder::List(void)" (?List@Folder@@QAEXXZ) referenced in function _main Main.obj kkk
Error 5 error LNK2019: unresolved external symbol "public: __thiscall Folder::Folder(void)" (??0Folder@@QAE@XZ) referenced in function _main Main.obj kkk
Error 6 fatal error LNK1120: 4 unresolved externals D:\Documents\kkk\Debug\kkk.exe kkk
????
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You didn't defined those declaration, are the definitions in a header file ?
If not make a new header and define them, this should work.
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08/18/2013, 11:42
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#2863
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elite*gold: 93616
Join Date: Apr 2010
Posts: 13,737
Received Thanks: 14,990
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Quote:
Originally Posted by JohnAndersn
C++/problem:
Code:
#include "windows.h"
#include "Hooked.h"
#include <iostream>
#include <stdexcept>
#include <string>
#include <windows.h>
#include <conio.h>
#include <dos.h>
#include <tlhelp32.h>
#include <string.h>
#include <stdio.h>
#include <Psapi.h>
#include <String.h>
#include <stdlib.h>
#include <tchar.h>
#include <windef.h>
#include <Shellapi.h>
#pragma comment(lib, "shell32.lib")
#pragma comment(lib, "Advapi32.lib")
#pragma comment(lib, "user32.lib")
#pragma comment(lib, "psapi.lib")
#pragma comment(lib, "kernel32.lib")
struct FolderFileHeader {
char FileName[256];
unsigned __int64 CRC;
DWORD FileSize;
DWORD Unknown;
};
struct Buffer
{
DWORD Size;
BYTE* Data;
};
class DecryptUtils {
private:
BYTE static const Key[];
DWORD *CRCTable;
protected:
DWORD* readDWORD(BYTE** pointer) {
DWORD* p = (DWORD*)*pointer;
(*pointer)+=4;
return p;
}
bool decryptX4(DWORD size, BYTE * data)
{
DWORD i = 0;
while ( i < size )
{
*data = ((signed int)*data >> 1) & 0x7F | (unsigned __int8)(((*data & 1) << 7) & 0x80);
*data++ ^= Key[i++ % 40];
}
return true;
}
};
class Folder : public DecryptUtils {
private:
static const char* Name;
FILE* Handle;
int Size;
BYTE* Data;
bool Initialized;
BYTE* Pointer;
BYTE* FileStart;
DWORD* Version;
DWORD* NumberOfFiles;
FolderFileHeader* FileHeader;
bool Decrypted;
void DecryptFolder();
Buffer OpenFileCRC(char* crc, DWORD realSize);
Buffer DecryptX4(Buffer data);
public:
Folder();
void List();
Buffer OpenFile(char * name);
__int64 GenerateCRC(Buffer data, char * name);
void CleanResources();
};
const char* Folder::Name = "resource.s4hd";
void Folder::CleanResources() {
if (!this->Initialized || !this->Decrypted) return;
int e = system("dir _resources >nul");
if (e != 0) return;
rename("_resources", "_resources.bkp");
system("mkdir _resources");
for (DWORD i = 0; i < *this->NumberOfFiles; ++i) {
char* oldName = new char[100];
sprintf_s(oldName, 100, "_resources.bkp\\%I64X", this->FileHeader[i].CRC);
char* newName = new char[100];
sprintf_s(newName, 100, "_resources\\%I64X", this->FileHeader[i].CRC);
rename(oldName, newName);
delete oldName;
delete newName;
}
printf("You can now remove the folder _resources.bkp from the S4League Folder.\n");
}
int main(char* argv[])
{
int argc;
if (argc <= 1) {
printf("Usage:\n");
printf("program.exe list \t\t\t\t\tList files\n");
printf("program.exe clean \t\t\t\t\tClean resources\n");
printf("program.exe extract filename \t\t\t\tExtract file\n");
printf("program.exe crc external_file internal_filename \tGenerate CRC\n");
}
if (argc == 2) {
if (strcmp("list", argv[1]) == 0) {
Folder* folder = new Folder();
folder->List();
}
if (strcmp("clean", argv[1]) == 0) {
Folder* folder = new Folder();
folder->CleanResources();
}
}
if (argc == 3) {
if (strcmp("extract", argv[1])==0) {
Folder* folder = new Folder();
Buffer file = folder->OpenFile(argv[2]);
printf("%s",file.Data);
}
}
if (argc == 4) {
if (strcmp("crc", argv[1])==0) {
Folder* folder = new Folder();
FILE* handle;
Buffer d;
d.Data = 0;
d.Size = 0;
int errNo = fopen_s(&handle, argv[2], "rb");
if (errNo != 0 || handle == NULL) {
printf("Error reading file %s. ErrorNr: %u\n", argv[2], errNo);
return 1;
}
fseek(handle, 0, SEEK_END);
d.Size = ftell(handle);
rewind(handle);
d.Data = (BYTE*) malloc(d.Size);
if (d.Data == NULL) {
printf("Could not alloc memory of size %u bytes.\n", d.Size);
}
int readBytes = fread_s(d.Data, d.Size, 1, d.Size, handle);
if (readBytes != d.Size) {
printf("Expected to read %u bytes, but read %u bytes.\n", d.Size, readBytes);
fclose(handle);
free(d.Data);
return 1;
}
__int64 crc = folder->GenerateCRC(d, argv[3]);
printf("CRC: %I64X", crc);
}
}
return 0;
}
when i compiler it,it give me this:
Code:
Error 2 error LNK2019: unresolved external symbol "public: __int64 __thiscall Folder::GenerateCRC(struct Buffer,char *)" (?GenerateCRC@Folder@@QAE_JUBuffer@@PAD@Z) referenced in function _main Main.obj kkk
Error 3 error LNK2019: unresolved external symbol "public: struct Buffer __thiscall Folder::OpenFile(char *)" (?OpenFile@Folder@@QAE?AUBuffer@@PAD@Z) referenced in function _main Main.obj kkk
Error 4 error LNK2019: unresolved external symbol "public: void __thiscall Folder::List(void)" (?List@Folder@@QAEXXZ) referenced in function _main Main.obj kkk
Error 5 error LNK2019: unresolved external symbol "public: __thiscall Folder::Folder(void)" (??0Folder@@QAE@XZ) referenced in function _main Main.obj kkk
Error 6 fatal error LNK1120: 4 unresolved externals D:\Documents\kkk\Debug\kkk.exe kkk
????
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Stop leeching old source from Asiro and learn C++.
You have to update the keys and a few algos to get this working
Quote:
Originally Posted by Akius
You didn't defined those declaration, are the definitions in a header file ?
If not make a new header and define them, this should work.
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08/20/2013, 13:20
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#2864
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elite*gold: 20
Join Date: Oct 2012
Posts: 346
Received Thanks: 361
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Hey All!
Can You Help Me In This ?
I Have Two Codes One In Visual Basic And Other In C#
Is This Memory Write Right? Or Wrong ?
If Wrong Tell Me Please How To Fix It Fast!
Code In The Visual Basic(200hp):
Code:
Private Sub CheckBox1_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox1.CheckedChanged
If CheckBox1.Checked = True Then
Memory_WriteLong(&H51BF04, "-2348565979")
Else
Memory_WriteLong(&H51BF04, "-2348565977")
End If
End Sub
My Other Code In Console C# Hack(Card Hack) :
Code:
string pidx = "S4Client";
float Card = 0;
Zero.WriteFloat(pidx,0x012A8FFC,Card);
Please Anyone Who Know VB And C# Tell Me
======================================
Press Thanks If I Helped You!
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08/20/2013, 13:39
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#2865
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elite*gold: 0
Join Date: Jun 2013
Posts: 274
Received Thanks: 148
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Quote:
Originally Posted by xDarkMan
Hey All!
Can You Help Me In This ?
I Have Two Codes One In Visual Basic And Other In C#
Is This Memory Write Right? Or Wrong ?
If Wrong Tell Me Please How To Fix It Fast!
Code In The Visual Basic(200hp):
Code:
Private Sub CheckBox1_CheckedChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles CheckBox1.CheckedChanged
If CheckBox1.Checked = True Then
Memory_WriteLong(&H51BF04, "-2348565979")
Else
Memory_WriteLong(&H51BF04, "-2348565977")
End If
End Sub
My Other Code In Console C# Hack(Card Hack) :
Code:
string pidx = "S4Client";
float Card = 0;
Zero.WriteFloat(pidx,0x012A8FFC,Card);
Please Anyone Who Know VB And C# Tell Me
======================================
Press Thanks If I Helped You!
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Please show all the code, you only give us the part where you call the function.
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